AppGameKit Studio - Particle Editor (AppID: 1033070)
Type: dlc
Genre: Animation & Modeling, Education, Game Development
Developer: TheGameCreators
Publisher: TheGameCreators
Release Date: Oct 2019
AppGameKit Studio - Particle Editor - Steam Analytics & Details
AppGameKit Studio - Particle Editor has 0 current players.
Total Players
0
Genre
Animation & Modeling
Developer
TheGameCreators
Media Gallery
Screenshots
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Videos
Particle Editor Intro
Game Insights
Value Score
Fair Value — 50th percentile.
Price-to-player ratio ranks in the 50th percentile.
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Market pricing tier
System Requirements
Platform Support
Windows
macOS
Linux
Windows Requirements
Minimum:
Minimum:
- OS *: Windows XP SP2 or better
- Processor: Intel Celeron / Athlon Sempron or better
- Memory: 1 GB RAM
- Graphics: Open GL 2.0 compatible or better
- DirectX: Version 9.0
- Storage: 2 GB available space
- Sound Card: N/A
Recommended:
Recommended:
- OS *: Windows 7 or better
- Processor: Intel Core 2 / Athlon 2 X2 or better
- Memory: 2 GB RAM
- Graphics: Nvidia Geforce 470GTX Titan / ATI Radeon 5850 or better
- Storage: 2 GB available space
- Sound Card: N/A
macOS Requirements
Minimum:
Minimum:
- OS: Mountain Lion 10.8 or better for IDE (10.7 for compiled apps)
- Processor: Intel Celeron or better
- Memory: 1 GB RAM
- Graphics: Open GL 2.0 compatible or better
- Storage: 3 GB available space
- Sound Card: N/A
Recommended:
Recommended:
- OS: Mountain Lion 10.9 or better
- Processor: Intel Core 2 or better
- Memory: 2 GB RAM
- Graphics: Nvidia / ATI (shader model 4.0+, year 2009) or better
- Storage: 3 GB available space
- Sound Card: N/A
Linux Requirements
Minimum:
Minimum:
- OS: Ubuntu 14.04 (may work with others)
- Processor: Intel Celeron / Athlon Sempron or better
- Memory: 1 GB RAM
- Graphics: Open GL 2.0 compatible or better
- Storage: 1 GB available space
- Sound Card: N/A
Recommended:
Recommended:
- OS: Ubuntu 14.04 (may work with others)
- Processor: Intel Core 2 / Athlon 2 X2 or better
- Memory: 2 GB RAM
- Graphics: Nvidia Geforce 470GTX Titan / ATI Radeon 5850 or better
- Storage: 1 GB available space
- Sound Card: N/A
Pricing
Paid Game
CDN$ 38.99 (CAD)
Additional Information
Categories
Downloadable Content
Supported Languages
English
Current Pricing
💰
CDN$ 38.99
Regular Price
Additional Information
🇧🇷
DEJUS Rating
l
Brazilian rating
🆘
Support
🎁
Purchase Options
1
package options
Developer Analytics
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About This Game
The AppGameKit Studio Particle Editor is an easy to use editor that brings GPU particles to your creations. Leverage the power of your GPU to create complex effects with high particle counts without a big performance impact.
Detailed Description
The AppGameKit Studio Particle Editor is an easy to use editor that brings GPU particles to your creations. Leverage the power of your GPU to create complex effects with high particle counts without a big performance impact.
The AppGameKit Studio Particle Editor is compatible with AppGameKit Studio and AppGameKit Classic.
The editor provides tools for controlling all the essential effect parameters and lets you create particle movement and flows visually without the need for programming or complex formulas.
Particles can be controlled and moved by building a layered stack of influencer effects such as reflectors, swirls, forces and attractors.
There's also a special paint layer with which you can freely paint particle movements (speed and direction) in the 3D space surrounding the emitter. This allows for instant visual feedback and an iterative and artistic way of building your game effects.
You can load (or use the included) particle images and gradients to shape and colour each particle throughout its lifetime.
Once an effect is finished, you can export it and use it in your AppGameKit projects with the run-time code that adds the GPU particle functionality.
Initialising the system and loading effects is very straight forward and you also get access to functions that let you control most of the effect settings in real-time if desired.
The editor comes with over 150 pre-made effects which can then be further tweaked and changed in the editor.
The AppGameKit Studio Particle Editor is compatible with AppGameKit Studio and AppGameKit Classic.
The editor provides tools for controlling all the essential effect parameters and lets you create particle movement and flows visually without the need for programming or complex formulas.
Particles can be controlled and moved by building a layered stack of influencer effects such as reflectors, swirls, forces and attractors.
There's also a special paint layer with which you can freely paint particle movements (speed and direction) in the 3D space surrounding the emitter. This allows for instant visual feedback and an iterative and artistic way of building your game effects.
You can load (or use the included) particle images and gradients to shape and colour each particle throughout its lifetime.
Once an effect is finished, you can export it and use it in your AppGameKit projects with the run-time code that adds the GPU particle functionality.
Initialising the system and loading effects is very straight forward and you also get access to functions that let you control most of the effect settings in real-time if desired.
The editor comes with over 150 pre-made effects which can then be further tweaked and changed in the editor.
Features
- Paint layer provides a very simple to use artistic approach for painting particle flow-directions interactively
- Simple to use run-time for AppGameKit Studio and AppGameKit Classic apps projects
- User controllable max particle counts (4K, 16K, 64K, 256K, 1M) so effects can be fine tuned for different hardware specs
- Run-time option to load an effect with a reduced particle count
- Freeze the simulation to inspect the currently displayed effect
- Flexible emitter functionality with several emitter types (box, circle, disc, filled sphere, spherical shell, line)
- All emitter shapes can be fine tuned (size/radius, rotation and position)
- Run-time control over the effect's position - reuse the same effect in different places in your games
- Emitters can be activated and deactivated in the editor and at run-time
- Variable emission count can be auto-optimised to have as many particles on screen as possible
- Burst emitters for explosions and sparks
- Full control over for how many frames an emitter creates particle before going dormant
- Specify the initial speed of particles and any random variance setting
- Particle blend modes supported (opaque, alpha, additive)
- Several particle textures are included for common effects
- Custom textures supported
- Particle tinting can be easily controlled for the particles lifetime by using gradients.
- Custom gradient textures are supported
- Particle orientation methods supported include, camera facing, billboard, full 3D rotation, movement speed oriented
- Control the size of each particle at the start and at the end of its lifetime
- Turbulence system for adding natural looking randomness to the effects
- Custom noise textures are supported for turbulence
- Turbulence field can be translated and rotated at run-time
- Layered vector field system for controlling overall particle movement and flows
- Shape based layers can add localised directional forces, attract/repel or swirl particles
- Reflector system that can be used to bounce particles off floors and walls
Frequently Asked Questions
How many players are currently playing AppGameKit Studio - Particle Editor?
0 players are currently in-game on Steam.
Is AppGameKit Studio - Particle Editor free to play?
Yes, AppGameKit Studio - Particle Editor is free to play on Steam.
What genre is AppGameKit Studio - Particle Editor?
AppGameKit Studio - Particle Editor is a Animation & Modeling, Education, Game Development game.
Who developed AppGameKit Studio - Particle Editor?
AppGameKit Studio - Particle Editor was developed by TheGameCreators and published by TheGameCreators.
What platforms does AppGameKit Studio - Particle Editor support?
Available on Steam for Windows, macOS, Linux.