EarthNight Soundtrack
EarthNight Soundtrack - Steam Charts & Historical Stats
EarthNight is an illustrated epic 2D platformer that takes place in a dystopian future just after the dragon apocalypse. Explore historical player activity and pricing for EarthNight Soundtrack. Player-count data was last observed May 1, 2026.
EarthNight Soundtrack player count and price summary
- Current players
- Unavailable
- All-time peak
- Unavailable
- 24-hour player change
- Unavailable
- Current US price
- $4.99
Player count last observed . Values marked unavailable are not estimated.
Media gallery 14 screenshots · 0 videos
Screenshots
Game Insights
Buy Verdict
Decent deal at 0% off, but might drop further. Watch for better opportunities.
Value Score
Price-to-player ratio ranks in the 100th percentile.
Genre Benchmarks
Price History
No Recent Price History
Price history data will appear here once more pricing information becomes available.
System Requirements
- Storage: 196 MB available space
- Storage (high-quality audio): Additional 745 MB available space
Additional Information
*languages with full audio support
Current Pricing
Additional Information
Developer Analytics
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About This Game
EarthNight is an illustrated epic 2D platformer that takes place in a dystopian future just after the dragon apocalypse. This album comprises the game's full electronic/chiptune/rockin' soundtrack, including full-band and Game Boy-only versions, and more.
Detailed Description
Special Thanks: First and foremost, the entire Cleaversoft Team, especially Rich Siegel, Adam Nash, Paul Davey and Zach Cohen; Josh Steingard; Hitoshi Sakimoto, Yoshimi Kudo and Jayson Napolitano; Katie Dempsey; Zach Goldstein and everyone at Kawari; Chris Burke; Dino Lionetti and the rest of Cheap Dinosaurs; 8static; all the chiptune movers, shakers and fans around the world; my family; and everyone, past, present and future, who has helped make this soundtrack — and more importantly, game — a reality. I hope your ears enjoy it, and I hope you have some fun.
Paul Weinstein: Game Boy, Guitar, Various Synths, Bass and Extra Percussion on “Truce,” Production
Josh Steingard: Drums
Additional Engineering and Mixing by Zach Goldstein
Drums Recorded at Kawari Sound
Mastered by Chris Burke
Art and Design by Paul Davey