Mascot Mayhem (AppID: 1427070)
Mascot Mayhem - Steam Analytics & Details
Mascot Mayhem has 0 current players.
Media Gallery
Screenshots
Videos
Gameplay Trailer
Game Insights
Multiplayer Viability
Population trend: Stable. Finding matches may be harder.
Value Score
Price-to-player ratio ranks in the 50th percentile.
Frequently Asked Questions
Is Mascot Mayhem multiplayer dead?
System Requirements
- Requires a 64-bit processor and operating system
- OS: Windows 11
- Processor: i3 6100
- Memory: 8 GB RAM
- Graphics: GT1030
- Storage: 1 GB available space
- Requires a 64-bit processor and operating system
Additional Information
*languages with full audio support
Current Pricing
Additional Information
Developer Analytics
Loading competitors...
About This Game
Mascot Mayhem is a 4-player local multiplayer brawling game with zany fighters and ultra powerful Mayhem attacks. Fill the screen with Mayhem and have a party! Easy to learn with simple controls, meaning anyone can join in on the fun. The game is in Early Access.
Detailed Description

Mascot Mayhem is a zany 4-player party game. Choose a mascot and brawl against your friends and family with a screen full of confetti, explosions, and outright Mayhem!

Charge your mayhem bar by engaging in combat and collecting Mayhem coins, then unleash a powerful Mayhem attack to really get the party started!

Try out Mascots like Vanessa, a candle-wielding cupcake with a fiery attitude! Or go back to the stone age with Lil' Chomper, a T-Rex Mascot who may or may not have laser eyes!
Mascot Mayhem is in Early Access. The game is in a fun and playable state, but it is not content complete. The current state of the game is:
Local Multiplayer for up to 4 players (you will need 1 or more controllers to play the game. One player may choose to use keyboard controls). We recommend playing with 4 players! The game works great with Steam Remote Play!
8 characters
8 items
8 maps
Expect performance issues and bugs. The dojo, where you will be able to see gameplay stats, is not yet accessible. We plan to fix these issues, as well as create new characters, items, maps, and game modes throughout Early Access.