Fantasy Grounds - Pathfinder RPG - Campaign Setting: Inner Sea Combat
Fantasy Grounds - Pathfinder RPG - Campaign Setting: Inner Sea Combat - Steam Charts & Historical Stats
Pathfinder RPG - Campaign Setting: Inner Sea Combat A World of Battle!From the brink of the Worldwound, where demonic hordes lay siege to the mortal realm, to the battlefields of Mendev and... Explore historical player activity and pricing for Fantasy Grounds - Pathfinder RPG - Campaign Setting: Inner Sea Combat. Player-count data was last observed May 1, 2026.
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Decent deal at 0% off, but might drop further. Watch for better opportunities.
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Price-to-player ratio ranks in the 100th percentile.
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System Requirements
- OS: Windows 7x, 8x, or 10x
- Processor: 1.6 GHz or higher processor
- Memory: 1 GB RAM
- Graphics: Graphics card recommended
- DirectX: Version 9.0c
- Network: Broadband Internet connection
- Storage: 500 MB available space
- Sound Card: a sound card is required for voice communication using external programs like Google Hangouts, Skype or Discord.
- Additional Notes: Requirements vary by the add-ons installed and the number of players connecting to your game.
- OS: Windows 7x, 8x, or 10x
- Processor: 2.0 GHz or higher processor
- Memory: 4 GB RAM
- Graphics: DirectX or OpenGL compatible card.
- DirectX: Version 9.0c
- Network: Broadband Internet connection
- Storage: 2 GB available space
- Sound Card: a sound card is required for voice communication using external programs like Google Hangouts, Skype or Discord.
- Additional Notes: Requirements vary by the add-ons installed and the number of players connecting to your game.
- OS: 10.6.8 or newer
- Processor: 1.6 GHz or higher processor
- Memory: 1 GB RAM
- Graphics: Graphics card recommended
- Network: Broadband Internet connection
- Storage: 500 MB available space
- Sound Card: A sound card is required for voice communication using external programs like Google Hangouts, Skype or Discord.
- Additional Notes: This product uses a wine wrapper to simplify installation
- OS: 10.6.8 or newer
- Processor: 2.0 GHz processor or higher
- Memory: 4 GB RAM
- Graphics: DirectX 9.0 compatible video adapter
- Network: Broadband Internet connection
- Storage: 2 GB available space
- Sound Card: A sound card is required for voice communication using external programs like Google Hangouts, Skype or Discord.
- Additional Notes: This product uses a wine wrapper to simplify installation
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About This Game
Pathfinder RPG - Campaign Setting: Inner Sea Combat A World of Battle!From the brink of the Worldwound, where demonic hordes lay siege to the mortal realm, to the battlefields of Mendev and Nirmathas, where soldiers distinguish themselves as heroes of ideals, battle is a common part of life in the Inner Sea region.
Detailed Description
Pathfinder RPG - Campaign Setting: Inner Sea Combat
A World of Battle!From the brink of the Worldwound, where demonic hordes lay siege to the mortal realm, to the battlefields of Mendev and Nirmathas, where soldiers distinguish themselves as heroes of ideals, battle is a common part of life in the Inner Sea region. Whether practiced by virtuous crusaders, fierce gladiators, or daring scoundrels, skill with a blade and knowledge of when to use it can mean the difference between life and death. The secrets of battle might not be etched on altars or scribed in spellbooks, but they're just as diverse and powerful as any magic--and just as available for bold heroes to claim!
Inner Sea Combat explores the role of combat in this vast and varied region. Within this book you'll find:
- A who's who of the Inner Sea region's deadliest martial masters.
- Details on four types of martial training grounds--dojos, gladiatorial arenas, thieves' guilds, and war colleges--along with rules for joining and honing one's skills within such organizations.
- Rules for several types of specialized or variant combat, including the secrets of the legendary Aldori swordlords, fighting styles particular to Golarion's many faiths, gladiatorial combat, mastering monstrous mounts, and using technology in combat.
- Two new cavalier orders--the order of the beast and the order of the guard--along with new context for each knightly order.
- More than a dozen new archetypes for all manner of brave battlers, including the gun scavenger, the monk of the seven forms, the Shoanti burn rider, and the Tanglebriar demonslayer.
- Two new prestige classes--the Pure Legion enforcer and the Ulfen Guard.
- Dozens of new magic items guaranteed to protect combatants through the most brutal battles and transform even novices into masters of war.
Written by Dennis Baker, Jesse Benner, John Compton, and Thurston Hillman.
Cover Art by Yu Cheng Hong.
This product is not a PDF or accessible outside of Fantasy Grounds. It has been lovingly converted for use within Fantasy Grounds and features the following additions:
- All maps resized and set up with a preset grid to make combats easy to manage
- Individual area descriptions linked to maps, containing new encounters, treasure parcels and descriptions for just that area
- Tokens for each encounter are all pre-placed in starting locations on the map. You can edit these on the fly.
- Drag and drop treasure parcels and Encounter XP that is easily awarded to your players to keep the game moving ahead
- All the images and handouts from the book available to share with your players as you need them
Requires: An active subscription or a one time purchase of a Fantasy Grounds Full or Ultimate license and the included Pathfinder RPG and D&D 3.5/ OGL ruleset. Compatible with Fantasy Grounds Unity or Fantasy Grounds Classic