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Fantasy Grounds - D&D Classics: Marco Volo Arrival (2E)

Fantasy Grounds - D&D Classics: Marco Volo Arrival (2E)

SmiteWorks USA, LLC · Mar 16, 2021
Indie RPG Strategy
0
Last tracked
0
All-time peak
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Δ 24h
Player count last observed
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Fantasy Grounds - D&D Classics: Marco Volo Arrival (2E) - Steam Charts & Historical Stats

Marco Volo: Arrival (2E)Marco Volo - Arrival is the last volume of the Marco Volo trilogy, designed for four to eight player characters of 6th to 8th level. Explore historical player activity and pricing for Fantasy Grounds - D&D Classics: Marco Volo Arrival (2E). Player-count data was last observed May 1, 2026.

Price
$0.10
Genre
Indie
Developer
SmiteWorks USA, LLC

Media Gallery

Fantasy Grounds - D&D Classics: Marco Volo Arrival (2E) game capsule image

Screenshots

Fantasy Grounds - D&D Classics: Marco Volo Arrival (2E) screenshot 1
Fantasy Grounds - D&D Classics: Marco Volo Arrival (2E) screenshot 2
Fantasy Grounds - D&D Classics: Marco Volo Arrival (2E) screenshot 3
Fantasy Grounds - D&D Classics: Marco Volo Arrival (2E) screenshot 4
Fantasy Grounds - D&D Classics: Marco Volo Arrival (2E) screenshot 5

Game Insights

Buy Verdict

Watch — $9.99.

Decent deal at 0% off, but might drop further. Watch for better opportunities.

~70 days until next sale

Value Score

Great Value — 100th percentile.

Price-to-player ratio ranks in the 100th percentile.

Market pricing tier

Genre Benchmarks

Value Ratio Top 0%
Player count

Price History

Lowest Price
$0.10
Jul 2026 across all regions
Current Price
$0.10
US region
Price history across regions (last 30 days)

System Requirements

Platform Support
Windows macOS
Windows Requirements
Minimum:
Minimum:
  • OS: Windows 7x, 8x, or 10x
  • Processor: 1.6 GHz or higher processor
  • Memory: 1 GB RAM
  • Graphics: Graphics card recommended
  • DirectX: Version 9.0c
  • Network: Broadband Internet connection
  • Storage: 500 MB available space
  • Sound Card: a sound card is required for voice communication using external programs like Google Hangouts, Skype or Discord.
  • Additional Notes: Requirements vary by the add-ons installed and the number of players connecting to your game.
Recommended:
Recommended:
  • OS: Windows 7x, 8x, or 10x
  • Processor: 2.0 GHz or higher processor
  • Memory: 4 GB RAM
  • Graphics: DirectX or OpenGL compatible card.
  • DirectX: Version 9.0c
  • Network: Broadband Internet connection
  • Storage: 2 GB available space
  • Sound Card: a sound card is required for voice communication using external programs like Google Hangouts, Skype or Discord.
  • Additional Notes: Requirements vary by the add-ons installed and the number of players connecting to your game.
macOS Requirements
Minimum:
Minimum:
  • OS: 10.6.8 or newer
  • Processor: 1.6 GHz or higher processor
  • Memory: 1 GB RAM
  • Graphics: Graphics card recommended
  • Network: Broadband Internet connection
  • Storage: 500 MB available space
  • Sound Card: A sound card is required for voice communication using external programs like Google Hangouts, Skype or Discord.
  • Additional Notes: This product uses a wine wrapper to simplify installation
Recommended:
Recommended:
  • OS: 10.6.8 or newer
  • Processor: 2.0 GHz processor or higher
  • Memory: 4 GB RAM
  • Graphics: DirectX 9.0 compatible video adapter
  • Network: Broadband Internet connection
  • Storage: 2 GB available space
  • Sound Card: A sound card is required for voice communication using external programs like Google Hangouts, Skype or Discord.
  • Additional Notes: This product uses a wine wrapper to simplify installation
Pricing
Paid Game
CDN$ 11.49 (CAD)

Additional Information

Categories
Single-player Multi-player Co-op Online Co-op LAN Co-op Shared/Split Screen Co-op Shared/Split Screen Cross-Platform Multiplayer Downloadable Content Partial Controller Support Family Sharing
Supported Languages
English

Current Pricing

💰
CDN$ 11.49
Regular Price
Historical low: $0.10 (Jul 2026)

Additional Information

🇧🇷 DEJUS Rating
10
Brazilian rating
🆘 Support
🎁 Purchase Options
1
package options

Developer Analytics

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About This Game

Marco Volo: Arrival (2E)Marco Volo - Arrival is the last volume of the Marco Volo trilogy, designed for four to eight player characters of 6th to 8th level. When the characters first set off on an intrigue-laden journey to Shadowdale, they did not suspect how much trouble they would get into.

Detailed Description

Marco Volo: Arrival (2E)

Marco Volo - Arrival is the last volume of the Marco Volo trilogy, designed for four to eight player characters of 6th to 8th level. When the characters first set off on an intrigue-laden journey to Shadowdale, they did not suspect how much trouble they would get into. Joined by Marcus Wands (also known as Marco Volo ), they found him just a bothersome but likeable little rogue. No one suspected he was on the run from the crazy wizard Sabbar. The troublesome Marcus had previously stolen from him a rare artifact called the Dragonking's Eye , and hid it in the Spiderhaunt Woods. Now the party approaches the Spiderhaunts, and Marcus insists on diverting the group to retrive the Eye . But strangethings have been happening there. There are rumors of an oddly constructed keep of bone (or is it crystal?): of a warlord out for conquest (or is it a lich?); of goblin tribes strangely clad, an extra-planar beings banding with the giant spiders of the aptly named Spiderhaunt Woods. Something evil has denned at the heart of the forest. It has a mind of its own...and it has plans for Faerun. The last volume of the Marco Volo trilogy gives a DM tools to run this free-wheeling, fast-paced adventure, and the secrets of the powers at work behind the scenes. The player characters must face - and deal with - the mad wizard Sabbar, the annoyed Volothamp Geddarm (who wants to have "a little chat" with Marcus!), and ultimately the Dragonking's Eye itself. Even the gods themselves step in to have their say. In a dramatic denouement, this epic adventure draws to a close, but the memory of what transpired will live on!

We (Wizards) recognize that some of the legacy content available on this website does not reflect the values of the Dungeons & Dragons franchise today. Some older content may reflect ethnic, racial, and gender prejudice that were commonplace in American society at that time. These depictions were wrong then and are wrong today. This content is presented as it was originally created, because to do otherwise would be the same as claiming these prejudices never existed. Dungeons & Dragons teaches that diversity is a strength, and we strive to make our D&D products as welcoming and inclusive as possible. This part of our work will never end. Adapted for Fantasy Grounds by: Jerome Lariotte

Requires: An active subscription or a one time purchase of a Fantasy Grounds Full or Ultimate license and a one time purchase of the D&D Classics - AD&D 1E/2E ruleset. Compatible with Fantasy Grounds Unity or Fantasy Grounds Classic
Screenshots may differ from what you see in-game based on the extension and ruleset you have loaded and if you are running Fantasy Grounds or Fantasy Grounds Unity.

Frequently Asked Questions

Is Fantasy Grounds - D&D Classics: Marco Volo Arrival (2E) worth buying right now?
Watch — $9.99. Decent deal at 0% off, but might drop further. Watch for better opportunities.
When does Fantasy Grounds - D&D Classics: Marco Volo Arrival (2E) go on sale?
Decent deal at 0% off, but might drop further. Watch for better opportunities.
Is Fantasy Grounds - D&D Classics: Marco Volo Arrival (2E) free to play?
Fantasy Grounds - D&D Classics: Marco Volo Arrival (2E) costs $0.10 on Steam.
What genre is Fantasy Grounds - D&D Classics: Marco Volo Arrival (2E)?
Fantasy Grounds - D&D Classics: Marco Volo Arrival (2E) is a Indie, RPG, Strategy game.
Who developed Fantasy Grounds - D&D Classics: Marco Volo Arrival (2E)?
Fantasy Grounds - D&D Classics: Marco Volo Arrival (2E) was developed by SmiteWorks USA, LLC.
What platforms does Fantasy Grounds - D&D Classics: Marco Volo Arrival (2E) support?
Available on Steam for Windows, macOS.