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Fantasy Grounds - D&D Classics: Marco Volo Journey (2E)

Game overview

Fantasy Grounds - D&D Classics: Marco Volo Journey (2E)

Marco Volo: Journey (2E)Marco Volo - Journey is the second volume of the Marco Volo trilogy, designed for four to eight player characters of 6th to 8th level. This free-wheeling adventure began in Waterdeep as the characters set out on an intrgiue-laden journey to Shadwodale.

Indie RPG Strategy
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Marco Volo: Journey (2E)

Marco Volo - Journey is the second volume of the Marco Volo trilogy, designed for four to eight player characters of 6th to 8th level. This free-wheeling adventure began in Waterdeep as the characters set out on an intrgiue-laden journey to Shadwodale. Accompanying them is Marcus Wands (also known as "Marco Volo"), a bothersome but likeable little rogue. After leaving the Way Inn, the party heads for the Chauntean Monastery near Berdusk, where they have been promised safe shelter. Arrinving at the monastery. all seems pastoral and pleasant...but of course, things are never quite that simple. After escaping from the monastery, the PCs run afoul of King Azoun's Purple Dragons on the lookout for the infamous thief, Marco Volo. Only the timely intervention of a band of wandering entertainers enables the party to continue on its way. While on the road with Heino's Woodland Troupe, the characters learn the joys of being in a traveling repertory company, performing for a different audience each night. In the course of the adventure, the PCs also learn more about Marcus and his secrets - some of his secrets, anyway. There's still the matter of the mysterious letter, and that powerful artifact from another plane, the Dragonking's Eye . The adventure ends with Shadowdale in sight not to be reached, however, without a final confrontation with the notorious mage-assassin Felibarr Blacklance. This volume of the Marco Volo trilogy offers DMs the opportunity to run unusual encounters, and it calls for considerable role playing from all. Player characters cannot easily rely on their swords and spells to get them out of the brawls and misunderstandings that arise. What results is a dramatic but picaresque enterprise as the adventure continues!

We (Wizards) recognize that some of the legacy content available on this website does not reflect the values of the Dungeons & Dragons franchise today. Some older content may reflect ethnic, racial, and gender prejudice that were commonplace in American society at that time. These depictions were wrong then and are wrong today. This content is presented as it was originally created, because to do otherwise would be the same as claiming these prejudices never existed. Dungeons & Dragons teaches that diversity is a strength, and we strive to make our D&D products as welcoming and inclusive as possible. This part of our work will never end. Adapted for Fantasy Grounds by: Jerome Lariotte

Requires: An active subscription or a one time purchase of a Fantasy Grounds Full or Ultimate license and a one time purchase of the D&D Classics - AD&D 1E/2E ruleset. Compatible with Fantasy Grounds Unity or Fantasy Grounds Classic
Screenshots may differ from what you see in-game based on the extension and ruleset you have loaded and if you are running Fantasy Grounds or Fantasy Grounds Unity.

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System requirements Windows · macOS

Windows

Minimum

Minimum:
  • OS: Windows 7x, 8x, or 10x
  • Processor: 1.6 GHz or higher processor
  • Memory: 1 GB RAM
  • Graphics: Graphics card recommended
  • DirectX: Version 9.0c
  • Network: Broadband Internet connection
  • Storage: 500 MB available space
  • Sound Card: a sound card is required for voice communication using external programs like Google Hangouts, Skype or Discord.
  • Additional Notes: Requirements vary by the add-ons installed and the number of players connecting to your game.

Recommended

Recommended:
  • OS: Windows 7x, 8x, or 10x
  • Processor: 2.0 GHz or higher processor
  • Memory: 4 GB RAM
  • Graphics: DirectX or OpenGL compatible card.
  • DirectX: Version 9.0c
  • Network: Broadband Internet connection
  • Storage: 2 GB available space
  • Sound Card: a sound card is required for voice communication using external programs like Google Hangouts, Skype or Discord.
  • Additional Notes: Requirements vary by the add-ons installed and the number of players connecting to your game.

macOS

Minimum

Minimum:
  • OS: 10.6.8 or newer
  • Processor: 1.6 GHz or higher processor
  • Memory: 1 GB RAM
  • Graphics: Graphics card recommended
  • Network: Broadband Internet connection
  • Storage: 500 MB available space
  • Sound Card: A sound card is required for voice communication using external programs like Google Hangouts, Skype or Discord.
  • Additional Notes: This product uses a wine wrapper to simplify installation

Recommended

Recommended:
  • OS: 10.6.8 or newer
  • Processor: 2.0 GHz processor or higher
  • Memory: 4 GB RAM
  • Graphics: DirectX 9.0 compatible video adapter
  • Network: Broadband Internet connection
  • Storage: 2 GB available space
  • Sound Card: A sound card is required for voice communication using external programs like Google Hangouts, Skype or Discord.
  • Additional Notes: This product uses a wine wrapper to simplify installation
Game details Languages, features & support
Brazilian rating
10
Controller support
partial
Features
Single-player, Multi-player, Co-op, Online Co-op, LAN Co-op, Shared/Split Screen Co-op, Shared/Split Screen, Cross-Platform Multiplayer, Downloadable Content, Partial Controller Support, Family Sharing
Languages
English
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Game Insights

Buy Verdict

Watch — $9.99.

Decent deal at 0% off, but might drop further. Watch for better opportunities.

▲ ~12 days until next sale

Value Score

Great Value — 100th percentile.

Price-to-player ratio ranks in the 100th percentile.

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Frequently Asked Questions

Is Fantasy Grounds - D&D Classics: Marco Volo Journey (2E) worth buying right now?
Watch — $9.99. Decent deal at 0% off, but might drop further. Watch for better opportunities.
When does Fantasy Grounds - D&D Classics: Marco Volo Journey (2E) go on sale?
Decent deal at 0% off, but might drop further. Watch for better opportunities.
Is Fantasy Grounds - D&D Classics: Marco Volo Journey (2E) free to play?
Fantasy Grounds - D&D Classics: Marco Volo Journey (2E) costs $9.99 on Steam.
What genre is Fantasy Grounds - D&D Classics: Marco Volo Journey (2E)?
Fantasy Grounds - D&D Classics: Marco Volo Journey (2E) is a Indie, RPG, Strategy game.
Who developed Fantasy Grounds - D&D Classics: Marco Volo Journey (2E)?
Fantasy Grounds - D&D Classics: Marco Volo Journey (2E) was developed by SmiteWorks USA, LLC.
What platforms does Fantasy Grounds - D&D Classics: Marco Volo Journey (2E) support?
Available on Steam for Windows, macOS.