Hunt: Showdown 1896 - The Kid
Hunt: Showdown 1896 - The Kid - Steam Charts & Historical Stats
This DLC contains one Hunter and two Weapons: - The Kid (Hunter) - Ash (Conversion) - Ember (Conversion) Explore historical player activity and pricing for Hunt: Showdown 1896 - The Kid. Player-count data was last observed May 1, 2026.
Hunt: Showdown 1896 - The Kid player count and price summary
- Current players
- Unavailable
- All-time peak
- Unavailable
- 24-hour player change
- Unavailable
- Current US price
- $7.99
Player count last observed . Values marked unavailable are not estimated.
Media gallery 3 screenshots · 1 videos
Screenshots
Videos
Hunt: Showdown - The Kid
Game Insights
Buy Verdict
Decent deal at 0% off, but might drop further. Watch for better opportunities.
Value Score
Price-to-player ratio ranks in the 100th percentile.
Genre Benchmarks
Price History
No Recent Price History
Price history data will appear here once more pricing information becomes available.
System Requirements
- OS: Windows 10 64 bit
- Processor: Intel i5-4590 @ 3.3GHz (4th Generation) or AMD Ryzen 3 1200
- Memory: 8 MB RAM
- Graphics: NVIDIA GeForce GTX 660 TI or AMD Radeon R7 370, with a minimum of 3GB of VRAM
- Sound Card: DirectX compatible audio card
- Additional Notes: Best experienced with headphones
- OS: Windows 10 64 bit
- Processor: Intel i5-6600 @ 3.3Ghz (6th Generation) or AMD Ryzen 5 1400
- Memory: 12 MB RAM
- Graphics: NVIDIA GeForce GTX 970 or AMD Radeon R9 390X, with a minimum of 4GB of VRAM
- Sound Card: DirectX compatible audio card
- Additional Notes: Best experienced with headphones
Additional Information
*languages with full audio support
Current Pricing
Additional Information
Developer Analytics
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About This Game
This DLC contains one Hunter and two Weapons: - The Kid (Hunter) - Ash (Conversion) - Ember (Conversion)
Detailed Description
- The Kid (Hunter)
- Ash (Conversion)
- Ember (Conversion)
The Abaddon boy was a troublemaker. Pickpocket from the time he was five years old, and no surprise coming from a family like that. A moonshine family. A gambling family. Weren’t nobody attended one of their poker games that went home with anything left in their pocket.
Turner was the youngest of the eight, and a runt at that. Had a chip on his shoulder, and something to prove. Quick to pick a fight, and just as quick to run off - that is until he got so good at shooting that people started whispering he’d made some kind of dark deal.
Was a shame what happened to his siblings though. Ember and Ash, they were called. Figures, seeing as they burned up inside the shack the ten of them lived packed into. All the others made it out. God marked them for the fire with names like that. Turner named his pistols after them. Said every shot was to remind him of them. Keep their memory alive. But I heard it was Turner who started the fire in the first place. Memory, guilt, loyalty. They’re funny things out here in the Bayou. Have a way of getting all twisted up into something sinister.
Turner still acts like he has a lot to prove, but these days, he has the skill to prove it, especially with those two Caldwell Conversion Pistols at his sides. Wouldn’t recommend partnering up with him, but wouldn’t recommend underestimating him either. Not anymore. The runt come back to roost.