Game overview
Meteor World Actor: Badge & Dagger
Superpowered detective noir. Maverick detective Ruka Hiryu pursues criminals by day—and ices perps by night...
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- Steam reviews
- 89.2% positive 316 reviews · via SteamSpy
Delayed observation · last tracked . Values marked unavailable are not estimated.
About this game Read the full description
The Seventh Republic—the city despised by the sun.
Sunlight hasn't reached here since the last great war and the shadows teem with vicious criminals. With evil threatening on every side, the National Police Agency is a stronghold of justice.
Detective Ruka Hiryu belongs to the 13th Division—nicknamed the Sideliners, and treated like shit by the rest of the force. Absent any major incidents to keep him distracted, Ruka has been investigating the sealed Cult Massacre case in secret, but things change when the 13th picks up two new members.
The agency is shaken with unreliable rumors about the semi-mythical Shining Union, and as suspicions and conjecture fly like bullets, will Ruka, the 13th, and the NPA go unscathed?

A detective who's had a hard time taking his work seriously for the past ten years, ever since he lost his mentor in the Cult Massacre.
One year ago, he was forced to partner up with the rookie cop Claris, and in the course of their investigations together he reencountered the A-class criminal known as Linda.
Recently, he's been moving independently of Claris more often...
His abilities are ice-based and too powerful for him to fully control. He keeps them repressed most of the time.

An officer in Ikuta's 1st Division, strong-willed, but formal and restrained.
She hates Ruka for being so familiar with Ikuta, despite the difference in their ranks and Ruka's station as a lowly sideliner.
Although ordinarily a stickler for the rules, she dives headfirst into regulation-breaking when she suspects that her family may be involved in a case.

The beautiful sole employee of the café Love & Peace. Ruka finds her very attractive.
He is hardly the only one—half the police force seems to be after her.
Given how many police officers she chats with in the course of her work, she is surprisingly well-informed about internal NPA affairs.

A detective newly reassigned to the 13th Division.
Originally associated with Forensics, she has all the necessary skills to do such work.
However, she has serious problems forming human connections, mostly because she actively avoids other people.
This hasn't changed since she joined the 13th, and she rarely converses with anyone aside from the usual morning and evening greetings.

A fresh-faced rookie elf assigned to the 13th Division. After a year on the job, she has begun to develop a hint of competence.
Unfortunately it's still just a hint at this stage, and she slips up in minor but important ways.
She possesses the common power of elves, an ability to control the wind that excels in mobility and defense.

The exiled princess of Genomland. Ruka saved her from pursuit by dangerous assassins.
With the heat off her for the moment, she has been working at the NPA's cafeteria to make a living and enjoy the protection afforded by the agency's walls.
A sweet and earnest girl by nature, she has both the older lunch ladies and the cafeteria's clientele wrapped neatly around her finger.

An officer in the traffic division, Komachi is bright, witty, and a sucker for a handsome face. Her father is a senior police commissioner.
She's a seasoned organizer and attender of weekend mixers, through which she has a wide web of personal connections.
She ends up looking after Ruka with some frequency, if not always entirely voluntarily.
The two once cooperated on an undercover investigation.

A segitt swordswoman who leads a simple, rustic lifestyle compelled by her chronic lack of funds.
Exceptionally strong even for a segitt, she's capable of facing down a delga one-on-one.
She lives next door to Ruka, and runs a small subsistence farming operation in the hallway.
She's also found steady employment with Strichoss's security outfit.

Ruka's roommate, who dwells secretly in his coat pocket.
Pixies like her are rare, and popular as household pets, which makes them targets for poachers. Ruka saved her after she fell into wicked hands.
She's a busybody and won't keep out of Ruka's business, but her bright cheer easily compensates.
When Ruka gets up to things she'd rather not see, she's considerate enough to go to sleep or simply pretend not to notice.

An officer of the 13th Division, her information analysis and hacking skills are top-notch.
She's so devastatingly effective, in fact, that she tends to look down on others without even thinking about it.
Her partner on the force is the segitt Vars, and the two complement each other well.
Due to the limited care she takes with her appearance, her eye-catchingly long hair is a bit of a mess.

A dangerous Keeper with a power that allows her to control the young minds of children.
More than ten years ago, she led a gang of child thieves called the Luiz, and it was in that capacity that she first crossed paths with a younger Ruka.
Now, over a decade later, she still looks much the same as she did back then.
She has been assisting Ruka with his hunt for the Cult, but her true motives are still a mystery.

A keeper who wields powerful flames.
This ability, combined with her investigative chops, has brought her to the considerable rank of Commissioner in a somewhat chauvinistic police agency.
She's been following Ruka's activities with interest as he pursues the Cult from the shadows.
Sunlight hasn't reached here since the last great war and the shadows teem with vicious criminals. With evil threatening on every side, the National Police Agency is a stronghold of justice.
Detective Ruka Hiryu belongs to the 13th Division—nicknamed the Sideliners, and treated like shit by the rest of the force. Absent any major incidents to keep him distracted, Ruka has been investigating the sealed Cult Massacre case in secret, but things change when the 13th picks up two new members.
The agency is shaken with unreliable rumors about the semi-mythical Shining Union, and as suspicions and conjecture fly like bullets, will Ruka, the 13th, and the NPA go unscathed?
Features
- Superpowered detective noir visual novel
- Regular-powered buddy-cop banter
- Moody, jazzy soundtrack
Characters

A detective who's had a hard time taking his work seriously for the past ten years, ever since he lost his mentor in the Cult Massacre.
One year ago, he was forced to partner up with the rookie cop Claris, and in the course of their investigations together he reencountered the A-class criminal known as Linda.
Recently, he's been moving independently of Claris more often...
His abilities are ice-based and too powerful for him to fully control. He keeps them repressed most of the time.

An officer in Ikuta's 1st Division, strong-willed, but formal and restrained.
She hates Ruka for being so familiar with Ikuta, despite the difference in their ranks and Ruka's station as a lowly sideliner.
Although ordinarily a stickler for the rules, she dives headfirst into regulation-breaking when she suspects that her family may be involved in a case.

The beautiful sole employee of the café Love & Peace. Ruka finds her very attractive.
He is hardly the only one—half the police force seems to be after her.
Given how many police officers she chats with in the course of her work, she is surprisingly well-informed about internal NPA affairs.

A detective newly reassigned to the 13th Division.
Originally associated with Forensics, she has all the necessary skills to do such work.
However, she has serious problems forming human connections, mostly because she actively avoids other people.
This hasn't changed since she joined the 13th, and she rarely converses with anyone aside from the usual morning and evening greetings.

A fresh-faced rookie elf assigned to the 13th Division. After a year on the job, she has begun to develop a hint of competence.
Unfortunately it's still just a hint at this stage, and she slips up in minor but important ways.
She possesses the common power of elves, an ability to control the wind that excels in mobility and defense.

The exiled princess of Genomland. Ruka saved her from pursuit by dangerous assassins.
With the heat off her for the moment, she has been working at the NPA's cafeteria to make a living and enjoy the protection afforded by the agency's walls.
A sweet and earnest girl by nature, she has both the older lunch ladies and the cafeteria's clientele wrapped neatly around her finger.

An officer in the traffic division, Komachi is bright, witty, and a sucker for a handsome face. Her father is a senior police commissioner.
She's a seasoned organizer and attender of weekend mixers, through which she has a wide web of personal connections.
She ends up looking after Ruka with some frequency, if not always entirely voluntarily.
The two once cooperated on an undercover investigation.

A segitt swordswoman who leads a simple, rustic lifestyle compelled by her chronic lack of funds.
Exceptionally strong even for a segitt, she's capable of facing down a delga one-on-one.
She lives next door to Ruka, and runs a small subsistence farming operation in the hallway.
She's also found steady employment with Strichoss's security outfit.

Ruka's roommate, who dwells secretly in his coat pocket.
Pixies like her are rare, and popular as household pets, which makes them targets for poachers. Ruka saved her after she fell into wicked hands.
She's a busybody and won't keep out of Ruka's business, but her bright cheer easily compensates.
When Ruka gets up to things she'd rather not see, she's considerate enough to go to sleep or simply pretend not to notice.

An officer of the 13th Division, her information analysis and hacking skills are top-notch.
She's so devastatingly effective, in fact, that she tends to look down on others without even thinking about it.
Her partner on the force is the segitt Vars, and the two complement each other well.
Due to the limited care she takes with her appearance, her eye-catchingly long hair is a bit of a mess.

A dangerous Keeper with a power that allows her to control the young minds of children.
More than ten years ago, she led a gang of child thieves called the Luiz, and it was in that capacity that she first crossed paths with a younger Ruka.
Now, over a decade later, she still looks much the same as she did back then.
She has been assisting Ruka with his hunt for the Cult, but her true motives are still a mystery.

A keeper who wields powerful flames.
This ability, combined with her investigative chops, has brought her to the considerable rank of Commissioner in a somewhat chauvinistic police agency.
She's been following Ruka's activities with interest as he pursues the Cult from the shadows.
Media gallery 8 screenshots · 0 videos
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System requirements Windows
Windows
Minimum
Minimum:- OS *: Windows 8.1/10
- Memory: 1 GB RAM
- Graphics: Pixel Shader 2.0 or higher; Intel HD Graphics: Clarkdale generation or later; NVIDIA: GeForce 8000 or later; AMD: Radion HD 2000 or later
- DirectX: Version 9.0c
- Storage: 3500 MB available space
- Additional Notes: This game requires a mouse.
Recommended
Recommended:- OS *: Windows 8.1/10
- Processor: Intel (R) Core i Series Processor
- Memory: 2 GB RAM
- Graphics: Pixel Shader 2.0 or higher; Intel HD Graphics: Clarkdale generation or later; NVIDIA: GeForce 8000 or later; AMD: Radion HD 2000 or later
- DirectX: Version 9.0c
- Storage: 4000 MB available space
- Additional Notes: 1920x1080 Full Color display recommended
Game details Languages, features & support
- Publisher
- Shiravune
- Brazilian rating
- 14
- Steam Germany rating
- 16
- Content warning
- Contains violence, cussing, and the consumption of alcohol. All characters are over the age of 18.
- Achievements
- 10
- Features
- Single-player, Steam Achievements, Steam Cloud, Family Sharing
- Languages
- English, Simplified Chinese, Traditional Chinese
- Website
- Official website ↗
- Support
- Support site ↗
More analysis Activity patterns, updates & developer tools
Game Insights
Buy Verdict
Wait — $17.99.
Not the best time to buy. Price could improve with future sales.
▬
~19 days until next sale
Value Score
Fair Value — 71th percentile.
Price-to-player ratio ranks in the 71th percentile. Priced as Market at $17.99.
▬
Market pricing tier
Genre Benchmarks
Player Count
Top 44%
Value Ratio
Top 29%
Activity Heatmap
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Developer Analytics
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Frequently Asked Questions
Is Meteor World Actor: Badge & Dagger worth buying right now?
Wait — $17.99. Not the best time to buy. Price could improve with future sales.
When does Meteor World Actor: Badge & Dagger go on sale?
Not the best time to buy. Price could improve with future sales.
Is Meteor World Actor: Badge & Dagger free to play?
Meteor World Actor: Badge & Dagger costs $17.99 on Steam.
What genre is Meteor World Actor: Badge & Dagger?
Meteor World Actor: Badge & Dagger is a Simulation game.
Who developed Meteor World Actor: Badge & Dagger?
Meteor World Actor: Badge & Dagger was developed by Heliodor and published by Shiravune.
What platforms does Meteor World Actor: Badge & Dagger support?
Available on Steam for Windows.
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