Pixel Game Maker MV - Cardgame Sample
Pixel Game Maker MV - Cardgame Sample - Steam Charts & Historical Stats
This is a sample project of a battle-type card game created with Pixel Game Maker MV. Explore historical player activity and pricing for Pixel Game Maker MV - Cardgame Sample. Player-count data was last observed May 1, 2026.
Pixel Game Maker MV - Cardgame Sample player count and price summary
- Current players
- Unavailable
- All-time peak
- Unavailable
- 24-hour player change
- Unavailable
- Current US price
- $4.99
Player count last observed . Values marked unavailable are not estimated.
Media gallery 2 screenshots · 0 videos
Screenshots
Game Insights
Buy Verdict
Decent deal at 0% off, but might drop further. Watch for better opportunities.
Value Score
Price-to-player ratio ranks in the 100th percentile.
Genre Benchmarks
Price History
No Recent Price History
Price history data will appear here once more pricing information becomes available.
System Requirements
- OS *: WindowsR 8/8.1/10 (64bit)
- Processor: Intel Core2 Duo以上かつ2.0GHz 以上
- Memory: 4 GB RAM
- Graphics: Intel Core2 Duo以上かつ2.0GHz 以上
- Storage: 1 GB available space
CDN$ 6.49 CDN$ 4.54
Additional Information
Current Pricing
Additional Information
Developer Analytics
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About This Game
This is a sample project of a battle-type card game created with Pixel Game Maker MV.
Detailed Description
Basic Rules:
- Your unit is on the right and your enemy is the unit on the left
- The numbers on the unit represent stamina, attack points, and defense points.
- You can tell whether the enemy will attack or defend next by referring to the numbers on the enemy side.
- At the beginning of the game, you are dealt three cards.
- The sword card is for attack, and the shield card is for defense.
- You can choose any one of them and then you start the attack phase.
- The damage is the number of your opponent’s attack points minus your defense points.
- If the player and enemy are still alive, the next turn commences and a card is dealt.
- This continues until either you or your opponent’s stamina reaches zero.
- If your enemy’s stamina reaches zero before you, you win.
- If your stamina reaches zero before your opponent, or if all cards have been drawn, you lose.
- For more information on how to make and play the game, visit the tutorial section in Object.
How to play:
Mouse
- Left click: Card Selection
X-input compatible controller
- B button: Card Selection