Fantasy Grounds - Savage Rifts: Savage Foes of North America
Fantasy Grounds - Savage Rifts: Savage Foes of North America - Steam Charts & Historical Stats
Savage Rifts: Savage Foes of North America IN A WORLD FULL OF MONSTERS AND MADNESS, IT'S GOOD TO KNOW WHAT'S COMING. Explore historical player activity and pricing for Fantasy Grounds - Savage Rifts: Savage Foes of North America. Player-count data was last observed May 1, 2026.
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Buy Verdict
Decent deal at 0% off, but might drop further. Watch for better opportunities.
Value Score
Price-to-player ratio ranks in the 100th percentile.
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No Recent Price History
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System Requirements
- OS: Windows 7x, 8x, or 10x
- Processor: 1.6 GHz or higher processor
- Memory: 1 GB RAM
- Graphics: Graphics card recommended
- DirectX: Version 9.0c
- Network: Broadband Internet connection
- Storage: 500 MB available space
- Sound Card: a sound card is required for voice communication using external programs like Google Hangouts, Skype or Discord.
- Additional Notes: Requirements vary by the add-ons installed and the number of players connecting to your game.
- OS: Windows 7x, 8x, or 10x
- Processor: 2.0 GHz or higher processor
- Memory: 4 GB RAM
- Graphics: DirectX or OpenGL compatible card.
- DirectX: Version 9.0c
- Network: Broadband Internet connection
- Storage: 2 GB available space
- Sound Card: a sound card is required for voice communication using external programs like Google Hangouts, Skype or Discord.
- Additional Notes: Requirements vary by the add-ons installed and the number of players connecting to your game.
- OS: 10.6.8 or newer
- Processor: 1.6 GHz or higher processor
- Memory: 1 GB RAM
- Graphics: Graphics card recommended
- Network: Broadband Internet connection
- Storage: 500 MB available space
- Sound Card: A sound card is required for voice communication using external programs like Google Hangouts, Skype or Discord.
- Additional Notes: This product uses a wine wrapper to simplify installation
- OS: 10.6.8 or newer
- Processor: 2.0 GHz processor or higher
- Memory: 4 GB RAM
- Graphics: DirectX 9.0 compatible video adapter
- Network: Broadband Internet connection
- Storage: 2 GB available space
- Sound Card: A sound card is required for voice communication using external programs like Google Hangouts, Skype or Discord.
- Additional Notes: This product uses a wine wrapper to simplify installation
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About This Game
Savage Rifts: Savage Foes of North America IN A WORLD FULL OF MONSTERS AND MADNESS, IT'S GOOD TO KNOW WHAT'S COMING. One day, your heroes may face a heavily mechanized patrol of Coalition Soldiers. The next, they're trading lasers and mystic bolts with a horde of cybernetic-loving demons called Brodkil.
Detailed Description
Savage Rifts: Savage Foes of North America
IN A WORLD FULL OF MONSTERS AND MADNESS, IT'S GOOD TO KNOW WHAT'S COMING.One day, your heroes may face a heavily mechanized patrol of Coalition Soldiers. The next, they're trading lasers and mystic bolts with a horde of cybernetic-loving demons called Brodkil. Next week, a gargantuan tentacled horror from a Rift threatens every living thing in the region, and it's up to the Tomorrow Legion to stop it...somehow.
Rifts(R): Savage Foes of North America contains stats and descriptions for all of the major monsters and enemies a group of heroes might face as they serve in the Tomorrow Legion: the Coalition States, the Federation of Magic, the Black Market, the 1st Apocalyptic Cavalry, the bandits of the Pecos Empire, and much, much more. Important key figures, such as Emperor Prosek, Lord Alistair Dunscon, and Sabre Lasar are included. For those times when a Rift opens and you want to randomly figure out what comes out of it, there's an extensive Creatures from the Rifts Generator to help you.
This book requires the Savage Worlds core rules, revised for use with Savage Worlds Adventure Edition and the revised edition of Rifts(R): The Tomorrow Legion Player's Guide and Rifts(R): Game Master's Handbook .
Rifts(R) and Megaverse(R) are Registered Trademarks of Palladium Books, Inc. All character names and likenesses are copyright and trademarks owned by Palladium Books, Inc. and used under license.
Adapted for Fantasy Grounds by: Joe Collins