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Battle Charge

Game overview

Battle Charge

Lead a hero and a small army in cinematic ~50v50 medieval skirmishes. Command the shield wall to push or hold, set traps and ambushes, then charge the line and defend what you take. Third-person tactical action-RPG with AI companions, in a fictional Viking–knight world. Co-op still in development.

Action Indie RPG Simulation Strategy
Last tracked players
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All-time peak
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24-hour change
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Player data unavailable. Values marked unavailable are not estimated.

About this game Read the full description

Fifty against fifty. Every shield counts.

You fight in the line and command the wall. Third-person medieval tactical action-RPG, ~50v50 skirmishes. Charge, break them, then hold what you took. Bannerlord grit, Conqueror's Blade feel. Inspired by Vikings, The Last Kingdom, Braveheart.


Issue live squad orders. Place the line, call the charge, and keep companions in the fight.


The wall is a command, not a cosmetic. Brace for arrow rain, hold the bottleneck, push when the timing is right.



You are in the melee too. React to hazards, swing with the line, and feel the charge land.

What Makes Battle Charge Special?

  • Cinematic tactical combat — third-person action plus squad commands.

  • Shieldwall system — brace, hold, push.

  • Traps and ambushes — pits, timed flaming arrows, ballista strikes.

  • Charge then defend — win the assault, then hold the next wave.

  • Companions — AI companions fight with you now. Co-op is in development, not shipping yet.

  • About 50 vs 50 — readable grit, not a thousand-unit smear.

Wishlist on Steam. Windows. English. Coming soon.

Player activity

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Progress Report: New Characters, New UI & Smoother Battles All I Want for Christmas is a Sturdy Shieldwall (and Maybe a Ballista) Battle Charge – Tech Update
System requirements Windows

Windows

Minimum

Minimum:
  • OS: Windows 10
  • Processor: Intel(R) Core(TM) i7-6700k CPU @ 4.00GHz
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce GTX 1650
  • DirectX: Version 10
  • Storage: 10 GB available space

Recommended

Recommended:
  • OS: Windows 10+
  • Processor: Intel(R) Core(TM) i9-10900K CPU @ 3.70GHz 3.60 GHz
  • Memory: 64 GB RAM
  • Graphics: NVIDIA GeForce RTX 2070 Super
  • DirectX: Version 12
  • Storage: 10 GB available space
Game details Languages, features & support
Publisher
LavGames
Brazilian rating
14
Steam Germany rating
16
Content warning
Medieval warfare: sword combat, killing, blood, and dying are shown.
Features
Single-player, Multi-player, PvP, Online PvP, Co-op, Online Co-op, Steam Achievements, Stats, Steam Leaderboards, Remote Play Together, Family Sharing
Languages
English*
*languages with full audio support
Compatibility & accessibility Steam Deck, controllers & access features

Can I Play This?

Steam declarations and Valve's Steam Deck compatibility result. Missing data is shown as unknown, never unsupported.

Sources fresh
Native Steam builds
Windows: unknown
macOS: unknown
Linux: unknown
Steam Deck
unknown
Valve compatibility test
Input
Controller support: unknown
Structured language support (1)
LanguageInterfaceFull audioSubtitles
EnglishYesYesNo
Steam store page fresh · checked 2026-09-28 PCGamingWiki technical notes External link only; SteamIQHQ does not ingest PCGamingWiki content.
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Update Timeline

Steam News observations with inferred categories. CCU and review comparisons are associations, not proof of causation.

Source: Steam News
Freshness: fresh
Observed Nov 11, 2026 00:03 UTC
Meaningful updates
2
Last 365 days
Last meaningful update
161 days ago
Median cadence
Insufficient data
At least four meaningful updates in the 365-day window are required.

[p][/p][h2] Progress Report: [/h2][h3][b]New Characters, New UI, and What's Next[/b][/h3][p]It's been a busy stretch on Battle Charge. Some of it you'll see right away, some of it runs quietly under the hood — but it all adds up to a better game. Here's where things stand.[/p][p]…

Jun 02, 2026 at 14:37 UTC Community Announcements By TigranVn medium update proxy (inferred) External source
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[h3][img src="{STEAM_CLAN_IMAGE}/42346624/be011fba2a8fca7d368bcde0d8ca815ba09acb50.gif"][/img][/h3][p][/p][h3][b]The Year in Review[/b][/h3][list][*][p][b]The "Push" is Real:[/b] We moved beyond basic combat to a physics-based [b]Shieldwall System[/b]. You can now brace for impac…

Dec 23, 2025 at 01:25 UTC Community Announcements By TigranVn medium update proxy (inferred) External source
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[list][*][p]Continued improvements on [b]troop pushback logic[/b] within shield wall formations to behave more consistently.[/p][list][*][p]Improved how [b]opponents respond to pushback[/b], with more accurate recoil positioning.[/p][/*][*][p]Introduced [b]randomization ranges[/b…

Oct 22, 2025 at 03:13 UTC Community Announcements By TigranVn medium update proxy (inferred) External source
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[p]Hey everyone — time for another monthly check-in from the Battle Charge dev team. This month we focused on refining combat logic, improving AI behavior, and tightening movement and responsiveness. Here's what we’ve been working on:[/p][p][img src="{STEAM_CLAN_IMAGE}/42346624/2…

Aug 23, 2025 at 14:48 UTC Community Announcements By TigranVn medium update proxy (inferred) External source
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[h2]Battle Charge – Monthly Development Update (June)[/h2][p] We had many changes this month the overall focus on bringing the playable closer to DEMO state. Main areas we polished where on command features. Shielwalls, Push when inshieldwall, Brace, and of course Charge element.…

Jun 24, 2025 at 21:44 UTC Community Announcements By TigranVn medium update proxy (inferred) External source
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[h2]April Tech Update – Battle Charge[/h2] Throughout April, we’ve been focused on tightening combat mechanics, squashing bugs, and improving the overall feel of battles. Here's a breakdown of what’s new: Combat & AI Enhancements [list] [*]Fixed enemy charge behavior to improve i…

Apr 25, 2025 at 02:34 UTC Community Announcements By TigranVn medium update proxy (inferred) External source
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Hey everyone! Here’s a quick rundown of what’s been happening under the hood this month. [img]{STEAM_CLAN_IMAGE}/42346624/12001cc0c415e2c566536f565f0fb971ce635a89.gif[/img] 🔧 Bug Fixes & Improvements: [list] [*] Battle Matching Update – Core logic is being rewritten to better ma…

Mar 23, 2025 at 16:49 UTC Community Announcements By TigranVn medium update proxy (inferred) External source
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Hey warriors! This month, we’ve been busy making the battles bigger, better, and smoother. Here’s what’s new: [list] [*] Enemy Charge – Now the enemy forces don’t just stand around. They will charge at you, so yeah, you can't just wonder around the enemy will attack you. [*] Perf…

Feb 23, 2025 at 02:34 UTC Community Announcements By TigranVn medium update proxy (inferred) External source
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Hello, warriors! This month, we've been working hard on making couple of favorite features. Here's what we've been up to: [b]Shieldwall Push Feature[/b]: Now you can command your troops to push forward with force, breaking enemy lines while maintaining your formation. It's a game…

Jan 24, 2025 at 03:01 UTC Community Announcements By TigranVn medium update proxy (inferred) External source
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Very exciting month we have achieved some major features and first time ever. a full level technical gameplay that lasted several minutes. [h1]New Features[/h1] [list] [*] [b]Arrow Rain[/b]: On of my favorites. Finally we witness the chaos of the battlefield with a devastating ar…

Dec 24, 2024 at 20:19 UTC Community Announcements By TigranVn medium update proxy (inferred) External source
CCU association: Insufficient data Samples: 0 before, 0 after
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Frequently Asked Questions

Is Battle Charge free to play?
Yes, Battle Charge is free to play on Steam.
What genre is Battle Charge?
Battle Charge is a Action, Indie, RPG, Simulation, Strategy game.
Who developed Battle Charge?
Battle Charge was developed by LavGames and published by LavGames.
What platforms does Battle Charge support?
Available on Steam for Windows.