Game overview
Monstrous Realms
Monstrous Realms is a Grand Strategy-Tactical RPG Hybrid in a medieval fantasy world. Govern a kingdom, directing heroes and monsters to conquer the continent. Victory is grasped through warfare, research, city development, diplomacy, trade, dungeon delving, crafting, and unit customization.
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About this game Read the full description
A Grand Strategy-Tactical RPG hybrid set in a medieval fantasy world with a real-time overworld map and tactical RPG battles. Take command of your kingdom and direct heroes and their armies of monsters to conquer the continent.
Promote and customize your heroes through branching job classes, while evolving your monsters to unlock their true potential.
Develop new technology to strengthen your armies and unlock new benefits for your kingdom
Grow your cities and armies to extend your power
Expand through warfare by conquering your neighbors
Make alliances with neighbors to work together against stronger enemies
Mysterious dungeons contain powerful artifacts to strengthen your kingdom
Allows the creation of endless procedural worlds to explore and conquer.
Provides a handcrafted world with a far-reaching story about power, control, and the lengths the powerful will go to maintain their dominance.
Reaching back centuries, among each generation of humankind, an elite group is born from their ranks: the Ascendants, those who wield great power, can be brought back from death and can control armies of monsters. Ascendants govern nations. With the power to control monsters, their might overtakes armies. This power is known as Dominion.
After a weapon that can kill “immortals” is unleashed, war erupts across the land. Ascendants control monsters as disposable tools, forcing them into the jaws of human conflict.
War, kidnapping, torture, murder. To what lengths will Ascendants go to preserve their “immortality?” In the chaos of war, who will become the real monster?
Take control of a nation and build armies of monsters. Conquer and upgrade cities, research new technologies, build powerful weapons, and delve into dungeons for lost treasure
- Master unique, strategic abilities that change the flow of battle to gain the upper hand
- A focus on quick, streamlined battles so the player can act as fast as they desire, or take as much time as they want
- Heroes can be revived; defeated monsters face permanent death
- Choose your character's promotion path. Will your knight temporarily become a Mage to learn black magic and become a Dark Knight, or will they take the path of light and become a Holy Knight seeking to protect others?
- Customize your heroes and monsters in a variety of ways with both structured and randomized upgrade options and equipment
- Engage in diplomacy
- Trade with neighbors
- Research new technology
- Conquer neighboring kingdoms
- Upgrade your cities
- Raid dungeons in search of artifacts
Media gallery 7 screenshots · 0 videos
Screenshots
Player activity
Concurrent players over the last 48 hours.
Latest news
All news on Steam ↗System requirements Windows · Linux
Windows
Minimum
Minimum:- OS *: Windows 7
- Processor: Intel Core i5 2.5 GHz or AMD equivalent
- Memory: 8 GB RAM
- Graphics: NVidia GTX 1050 or AMD equivalent
- Storage: 4 GB available space
Recommended
Recommended:- OS: Windows 10
- Processor: Intel Core i7 2.8GHz or AMD equivalent
- Memory: 16 GB RAM
- Graphics: NVidia GTX 1080 or AMD equivalent
- Storage: 4 GB available space
Linux
Minimum
Minimum:- OS: 1.0+
- Processor: Intel Core i5 2.5 GHz or AMD equivalent
- Memory: 8 MB RAM
- Graphics: NVidia GTX 1050 or AMD equivalent
- Storage: 4 MB available space
Recommended
Recommended:- OS: 1.0+
- Processor: Intel Core i7 2.8GHz or AMD equivalent
- Memory: 16 MB RAM
- Graphics: NVidia GTX 1080 or AMD equivalent
- Storage: 4 MB available space
Game details Languages, features & support
- Publisher
- Lockbow Games
- Brazilian rating
- 14
- Content warning
- This game contains physical violence depicted in a non-realistic manner.
- Features
- Single-player, Steam Achievements, Family Sharing
- Languages
- English, French, German, Spanish - Spain, Simplified Chinese, Japanese
- Website
- Official website ↗
- Support
- Support site ↗
Compatibility & accessibility Steam Deck, controllers & access features
Can I Play This?
Steam declarations and Valve's Steam Deck compatibility result. Missing data is shown as unknown, never unsupported.
Structured language support (6)
| Language | Interface | Full audio | Subtitles |
|---|---|---|---|
| English | Yes | No | No |
| French | Yes | No | No |
| German | Yes | No | No |
| Spanish - Spain | Yes | No | No |
| Simplified Chinese | Yes | No | No |
| Japanese | Yes | No | No |
More analysis Activity patterns, updates & developer tools
Update Timeline
Steam News observations with inferred categories. CCU and review comparisons are associations, not proof of causation.
Development Timeline - September Update
announcement[h1][b]Development Timeline[/b][/h1] Hi Everyone, We had hoped to release a closed beta and updated trailer in Q4, however we made the decision to delay these until Q1 2025. We are making solid progress this year, but 4x games truly have a wide range of systems and interactions t…
[h1][b]Development Timeline[/b][/h1] Hi Everyone, We want to update you on our development timeline. This is our best estimate at the moment, although it may change. 2024 -Q2/Q3 - First gameplay reveal (Edit: See Sept update) -Q4 - Start of closed beta tests. These will be recurr…
October progress update
announcement[h1][b]Hero Customization[/b][/h1] Happy Halloween! Let's take a look at hero cosmetic customization. It's important that the player can easily pick out their heroes in battle. So, we are enabling heroes to modify hair styles, hair color, portraits and of course gender. [img]{STE…
August progress update
announcement[h1][b]Weapons and Crafting[/b][/h1] For the August update, we will cover weapon crafting in Monstrous Realms. Our goal for the crafting system is to have equipment customization (talismans in Monstrous Realms) like an RPG, without requiring too much time to customize each unit.…
July progress update
event[h1][b]Research[/b][/h1] This past month we have been working on finishing up the research system for the strategic portion of the game. Research is one of the pillars of the 4X genre, so we've debated the direction we would take. Ultimately we decided on a standard tech tree, wi…
June progress update
balanceHappy June! For June let’s talk about the Mud Golem and our design philosophy for units. Each unit can evolve into multiple classes, but those classes will generally fall into four categories: Frontline, support, damage or flanking. Damage can fall under range, melee, or magic-us…
May Progress Update
announcementHi Everyone! We are going to start posting monthly updates on the game development progress and highlight different gameplay aspects along the way. For May we are highlighting how squads are setup and one of our favorite monsters, the Bobakeet! Each squad in Monstrous Realms can…
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