Fantasy Grounds - D&D Adventurers League EB-05 A Century of Ashes
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D&D Adventurers League EB-05 A Century of Ashes The adventurers seek out a trusted sage of Morgrave University to help them unlock the mysteries of the Oracle of War, but their studies risk... Explore historical player activity and pricing for Fantasy Grounds - D&D Adventurers League EB-05 A Century of Ashes. Player-count data was last observed May 1, 2026.
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Price-to-player ratio ranks in the 100th percentile.
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About This Game
D&D Adventurers League EB-05 A Century of Ashes The adventurers seek out a trusted sage of Morgrave University to help them unlock the mysteries of the Oracle of War, but their studies risk upsetting powerful forces.
Detailed Description
D&D Adventurers League EB-05 A Century of Ashes
The adventurers seek out a trusted sage of Morgrave University to help them unlock the mysteries of the Oracle of War, but their studies risk upsetting powerful forces. Morgrave is said to be a beacon of knowledge shining from the city's tallest towers, yet the adventurers soon learn that it can also be a deep pit of corruption. A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 5.Welcome to the Oracle of War campaign, a new 20-part standalone story for the D&D Adventurers League! You can play this adventure as part of your own Eberron: Rising from the Last War campaign, or as part of the Oracle of War organized play campaign. While this campaign runs under the umbrella of the Adventurers League, it utilizes different rules. You can familiarize yourself with these unique campaign rules by checking out the Oracle of War Player's Guide and Oracle of War DM's Guide, found in the D&D Adventurers League Players Pack.
Adapted for fantasy grounds by: Danny Stratton
Requires: An active subscription or a one time purchase of a Fantasy Grounds Unity license and the included D&D fifth edition ruleset.
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