EarthRoyale - Steam Charts & Historical Stats
EarthRoyale is a Map simulation Observer game where the game each turn chooses one of many events to edit the world map Explore historical player activity and pricing for EarthRoyale. Player-count data was last observed Jul 21, 2026.
Price
$0.08
Genre
Casual
Developer
Lizzycat / Lizabeth Gidlund
Media Gallery
Screenshots
And 37 more screenshots...
Videos
Trailer
Last Tracked Players
1
change unavailable
(24h)
All-Time Peak
3
Jul 2026
Estimated Owners
0 .. 20,000
Estimate via SteamSpy
Game Insights
Buy Verdict
Wait — $7.99.
Not the best time to buy. Price could improve with future sales.
▲
~71 days until next sale
Community Sentiment
Very Positive — score 75/100.
Top praised area: price (1 positive mentions).
▬
Stable
Value Score
Great Value — 82th percentile.
Price-to-player ratio ranks in the 82th percentile. Priced as Market at $7.99.
▲
Market pricing tier
Genre Benchmarks
Player Count
Top 0%
Value Ratio
Top 18%
Early Access Active
Time in EA
813 days
Updates
10
Player count
Activity Heatmap
UTC+0 (Your Timezone)
3
Peak Activity
1
Avg Activity
90
Active Hours
Available
Status
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Sunday 0:00
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1 players
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1 players
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0 players
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Sunday 15:00
2 players
2 players
Sunday 16:00
0 players
0 players
Sunday 17:00
1 players
1 players
Sunday 18:00
1 players
1 players
Sunday 19:00
1 players
1 players
Sunday 20:00
0 players
0 players
Sunday 21:00
1 players
1 players
Sunday 22:00
0 players
0 players
Sunday 23:00
1 players
1 players
Mon
Monday 0:00
2 players
2 players
Monday 1:00
1 players
1 players
Monday 2:00
0 players
0 players
Monday 3:00
0 players
0 players
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0 players
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0 players
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0 players
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Monday 12:00
0 players
0 players
Monday 13:00
0 players
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Monday 14:00
0 players
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Monday 15:00
0 players
0 players
Monday 16:00
0 players
0 players
Monday 17:00
0 players
0 players
Monday 18:00
0 players
0 players
Monday 19:00
1 players
1 players
Monday 20:00
0 players
0 players
Monday 21:00
1 players
1 players
Monday 22:00
0 players
0 players
Monday 23:00
0 players
0 players
Tue
📍
Tuesday 0:00
0 players
0 players
Tuesday 1:00
1 players
1 players
Tuesday 2:00
0 players
0 players
Tuesday 3:00
0 players
0 players
Tuesday 4:00
0 players
0 players
Tuesday 5:00
0 players
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Tuesday 6:00
0 players
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Tuesday 9:00
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Tuesday 10:00
0 players
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Tuesday 11:00
0 players
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Tuesday 12:00
0 players
0 players
Tuesday 13:00
1 players
1 players
Tuesday 14:00
0 players
0 players
Tuesday 15:00
0 players
0 players
Tuesday 16:00
0 players
0 players
Tuesday 17:00
2 players
2 players
Tuesday 18:00
1 players
1 players
Tuesday 19:00
1 players
1 players
Tuesday 20:00
1 players
1 players
Tuesday 21:00
1 players
1 players
Tuesday 22:00
0 players
0 players
Tuesday 23:00
0 players
0 players
Wed
Wednesday 0:00
1 players
1 players
Wednesday 1:00
1 players
1 players
Wednesday 2:00
1 players
1 players
Wednesday 3:00
1 players
1 players
Wednesday 4:00
0 players
0 players
Wednesday 5:00
1 players
1 players
Wednesday 6:00
0 players
0 players
Wednesday 7:00
1 players
1 players
Wednesday 8:00
0 players
0 players
Wednesday 9:00
2 players
2 players
Wednesday 10:00
0 players
0 players
Wednesday 11:00
2 players
2 players
Wednesday 12:00
0 players
0 players
Wednesday 13:00
1 players
1 players
Wednesday 14:00
2 players
2 players
Wednesday 15:00
2 players
2 players
Wednesday 16:00
0 players
0 players
Wednesday 17:00
1 players
1 players
Wednesday 18:00
3 players
3 players
Wednesday 19:00
0 players
0 players
Wednesday 20:00
2 players
2 players
Wednesday 21:00
1 players
1 players
Wednesday 22:00
1 players
1 players
Wednesday 23:00
1 players
1 players
Thu
Thursday 0:00
1 players
1 players
Thursday 1:00
2 players
2 players
Thursday 2:00
0 players
0 players
Thursday 3:00
2 players
2 players
Thursday 4:00
1 players
1 players
Thursday 5:00
1 players
1 players
Thursday 6:00
1 players
1 players
Thursday 7:00
1 players
1 players
Thursday 8:00
0 players
0 players
Thursday 9:00
1 players
1 players
Thursday 10:00
0 players
0 players
Thursday 11:00
1 players
1 players
Thursday 12:00
2 players
2 players
Thursday 13:00
2 players
2 players
Thursday 14:00
2 players
2 players
Thursday 15:00
0 players
0 players
Thursday 16:00
0 players
0 players
Thursday 17:00
0 players
0 players
Thursday 18:00
1 players
1 players
Thursday 19:00
1 players
1 players
Thursday 20:00
1 players
1 players
Thursday 21:00
2 players
2 players
Thursday 22:00
1 players
1 players
Thursday 23:00
3 players
3 players
Fri
Friday 0:00
0 players
0 players
Friday 1:00
2 players
2 players
Friday 2:00
2 players
2 players
Friday 3:00
1 players
1 players
Friday 4:00
1 players
1 players
Friday 5:00
1 players
1 players
Friday 6:00
1 players
1 players
Friday 7:00
0 players
0 players
Friday 8:00
0 players
0 players
Friday 9:00
1 players
1 players
Friday 10:00
1 players
1 players
Friday 11:00
0 players
0 players
Friday 12:00
2 players
2 players
Friday 13:00
0 players
0 players
Friday 14:00
3 players
3 players
Friday 15:00
0 players
0 players
Friday 16:00
1 players
1 players
Friday 17:00
1 players
1 players
Friday 18:00
2 players
2 players
Friday 19:00
1 players
1 players
Friday 20:00
1 players
1 players
Friday 21:00
1 players
1 players
Friday 22:00
1 players
1 players
Friday 23:00
1 players
1 players
Sat
Saturday 0:00
3 players
3 players
Saturday 1:00
2 players
2 players
Saturday 2:00
0 players
0 players
Saturday 3:00
2 players
2 players
Saturday 4:00
1 players
1 players
Saturday 5:00
2 players
2 players
Saturday 6:00
0 players
0 players
Saturday 7:00
1 players
1 players
Saturday 8:00
0 players
0 players
Saturday 9:00
0 players
0 players
Saturday 10:00
2 players
2 players
Saturday 11:00
1 players
1 players
Saturday 12:00
0 players
0 players
Saturday 13:00
1 players
1 players
Saturday 14:00
1 players
1 players
Saturday 15:00
2 players
2 players
Saturday 16:00
0 players
0 players
Saturday 17:00
2 players
2 players
Saturday 18:00
1 players
1 players
Saturday 19:00
2 players
2 players
Saturday 20:00
2 players
2 players
Saturday 21:00
3 players
3 players
Saturday 22:00
2 players
2 players
Saturday 23:00
2 players
2 players
Latest News
Jun 29, 2026 at 21:03 UTC
Read More
Jun 25, 2026 at 18:03 UTC
Read More
Jun 20, 2026 at 23:43 UTC
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Dec 12, 2024 at 23:15 UTC
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Nov 27, 2024 at 23:46 UTC
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Oct 18, 2024 at 13:50 UTC
Read More
Apr 29, 2024 at 18:17 UTC
Read More
Apr 03, 2024 at 14:25 UTC
Read More
Jan 11, 2024 at 11:23 UTC
Read More
Price History
Lowest Price
$0.08
Mar 2026 across all regions
Current Price
$0.08
US region
No Recent Price History
Price history data will appear here once more pricing information becomes available.
System Requirements
Platform Support
Windows
macOS
Linux
Windows Requirements
Minimum:
Minimum:
- Requires a 64-bit processor and operating system
- OS *: Windows 7+ & Windows XP
- Processor: Intel Pentium
- Memory: 1 GB RAM
- Graphics: Intel(R) HD Graphics 500
- DirectX: Version 9.0c
- Storage: 60 MB available space
- Sound Card: Any
Recommended:
Recommended:
- Requires a 64-bit processor and operating system
macOS Requirements
Minimum:
Minimum:
- OS: High Sierra 10.13+
- Processor: Apple M1
- Memory: 1 GB RAM
- Graphics: Apple M1 built-in
- Storage: 70 MB available space
- Sound Card: any
Recommended:
Recommended:
Linux Requirements
Minimum:
Minimum:
- OS: Gentoo Linux Kernel: 15.5.47
- Processor: Ryzen 7 5800X
- Memory: 1 GB RAM
- Graphics: AMD 6600XT
- Storage: 70 MB available space
- Sound Card: Any
Recommended:
Recommended:
Pricing
Paid Game
Sale: 73% off
$7.99 $2.15
$7.99 $2.15
Additional Information
Categories
Single-player
Steam Workshop
Family Sharing
Tags
2D
Alternate History
Artificial Intelligence
Battle Royale
Casual
Early Access
God Game
Historical
Interactive Fiction
Minimalist
+9 more
Supported Languages
English
Player-to-Price Ratio
0.13
7-day avg players per $1 spent
Current Pricing
🏷️
73% OFF SALE!
$7.99
$2.15
Additional Information
🏆
Achievements
5
total achievements
Featured:
Winter Wonder Land
Profesional Artist
👍
Recommendations
170
positive reviews
🇧🇷
DEJUS Rating
l
Brazilian rating
🇩🇪
Steam Germany
0
German classification
📦
DLC Available
1
downloadable content
🆘
Support
🎁
Purchase Options
1
package options
Developer Analytics
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About This Game
EarthRoyale is a Map simulation Observer game where the game each turn chooses one of many events to edit the world map
Detailed Description
EarthRoyale is a Map simulation Observer game where the game each turn / a few in game months time, chooses one of many events to edit the world map or add lore behind the countries of this future or historic world.
the base games include a bunch of customization to the start of the game, but the map without downloading scenarios is stuck to a modern day de facto map (each province in game is owned by who actually controls, with some exceptions to constantly changing stuff).
some of the ways you can customize the start of a game is by:
Paint your own map in the paintmode, or download others maps via the steam workshop!
Disable or enable any continent that you want.
Turn off normal countries, so only the cities or provinces you've turned on is in the game.
Make provinces, cultures or Easter eggs independent at start.
Edit the %edges of any event happening or choose one of the pre made modes of it.
Each turn one of many things can happen:
division: a random country gets divided by giving each province to the closest other country.
Annexation: A random country gets given to one of their bordering countries, or if it only got coastal borders, the closest country.
Shrink/Expand: A random country either takes over a few of the closest provinces to it or gives away up to 75 % of the countries provinces to each province closest other country.
Take coast / Islands: a country either takes the coast or islands of a neighboring country.
Partition: a big country with above 200 provinces gets split up in different ways by the words major powers (anyone above 50 provinces) where the major powers gets parts for themselves, some areas gains independence within it and the rest being divided between who's closest
Colonization: A random country with coast takes over a random coastal province from another country but if there is any coastal provinces that are unclaimed, the game will prioritize it over all claimed coastal provinces.
Independence: Each Easter egg, province, culture, or previous country tag of any province within a random country has a chance of having all provinces with that tag within the country gain independence.
Nuke: A random province is selected and all provinces around it within 3 different sized circles will be turned into Wasteland, Unclaimed, Fire. in that order from smallest to biggest circle.
Collapse: All provinces within a random country will be turned into unclaimed, but there's a chance that multiple province, culture or previous country tags within the country gain independence
Union: 2 countries will join together into a new country named "country1 - country2", a union can form a union with another union or normal country.
Culture union: 3 or more countries that share a similar culture goes together to form a union with a special unique name
Split: a country will either split into north and south country or west and east country, or if it's a union, it will make all member states independence as they where when joining the union and all provinces that wasn't a part of a member state will be divided between the former member states based on who is closest
Flood: A random province will be turned into flooded or water, it will also make 1 to 2 closest provinces do the same over and over again for up to 15 provinces.
Fire: a random province will have a fire start in it.
Hurricane: a hurricane is spawned a long a coast and moves randomly around, destroying all provinces in its path
There is also multiple types of provinces.
Normal/Claimed: a province that is owned by a country. it will have the country it belongs to's color which is a random color generated when the country was made by the game. it's also the only type of province effected by the events.
UnClaimed: a province that is not owned by any country, it's a light brown color and if one of the 3 closest provinces is claimed it will have a chance to be claimed by that country each turn.
Wasteland: a province that is not owned by any country and is not claimable, it's a darker brown color and if it's generated by the game and not made by the map editor, it will turn into unclaimed after a few turns
Flooded: A province that is created by the flood event. it is colored the same as the ocean, a darker blue and it will each turn loose it's flood level, the further away from where the flood started the lower flood level it starts with, when it hits 0 it will turn into unclaimed.
Fire: A province that is created by the fire event. it is colored a orange color and each turn moves to another province and lose some strength, or splits into 2 provinces with only half it's strength. when the strength hits 0, it will die of, each province the fire leaves will be turned into unclaimed.
None: A province that just doesn't exist, it's created if you disable a continent before starting a game.
the base games include a bunch of customization to the start of the game, but the map without downloading scenarios is stuck to a modern day de facto map (each province in game is owned by who actually controls, with some exceptions to constantly changing stuff).
some of the ways you can customize the start of a game is by:
Paint your own map in the paintmode, or download others maps via the steam workshop!
Disable or enable any continent that you want.
Turn off normal countries, so only the cities or provinces you've turned on is in the game.
Make provinces, cultures or Easter eggs independent at start.
Edit the %edges of any event happening or choose one of the pre made modes of it.
Each turn one of many things can happen:
division: a random country gets divided by giving each province to the closest other country.
Annexation: A random country gets given to one of their bordering countries, or if it only got coastal borders, the closest country.
Shrink/Expand: A random country either takes over a few of the closest provinces to it or gives away up to 75 % of the countries provinces to each province closest other country.
Take coast / Islands: a country either takes the coast or islands of a neighboring country.
Partition: a big country with above 200 provinces gets split up in different ways by the words major powers (anyone above 50 provinces) where the major powers gets parts for themselves, some areas gains independence within it and the rest being divided between who's closest
Colonization: A random country with coast takes over a random coastal province from another country but if there is any coastal provinces that are unclaimed, the game will prioritize it over all claimed coastal provinces.
Independence: Each Easter egg, province, culture, or previous country tag of any province within a random country has a chance of having all provinces with that tag within the country gain independence.
Nuke: A random province is selected and all provinces around it within 3 different sized circles will be turned into Wasteland, Unclaimed, Fire. in that order from smallest to biggest circle.
Collapse: All provinces within a random country will be turned into unclaimed, but there's a chance that multiple province, culture or previous country tags within the country gain independence
Union: 2 countries will join together into a new country named "country1 - country2", a union can form a union with another union or normal country.
Culture union: 3 or more countries that share a similar culture goes together to form a union with a special unique name
Split: a country will either split into north and south country or west and east country, or if it's a union, it will make all member states independence as they where when joining the union and all provinces that wasn't a part of a member state will be divided between the former member states based on who is closest
Flood: A random province will be turned into flooded or water, it will also make 1 to 2 closest provinces do the same over and over again for up to 15 provinces.
Fire: a random province will have a fire start in it.
Hurricane: a hurricane is spawned a long a coast and moves randomly around, destroying all provinces in its path
There is also multiple types of provinces.
Normal/Claimed: a province that is owned by a country. it will have the country it belongs to's color which is a random color generated when the country was made by the game. it's also the only type of province effected by the events.
UnClaimed: a province that is not owned by any country, it's a light brown color and if one of the 3 closest provinces is claimed it will have a chance to be claimed by that country each turn.
Wasteland: a province that is not owned by any country and is not claimable, it's a darker brown color and if it's generated by the game and not made by the map editor, it will turn into unclaimed after a few turns
Flooded: A province that is created by the flood event. it is colored the same as the ocean, a darker blue and it will each turn loose it's flood level, the further away from where the flood started the lower flood level it starts with, when it hits 0 it will turn into unclaimed.
Fire: A province that is created by the fire event. it is colored a orange color and each turn moves to another province and lose some strength, or splits into 2 provinces with only half it's strength. when the strength hits 0, it will die of, each province the fire leaves will be turned into unclaimed.
None: A province that just doesn't exist, it's created if you disable a continent before starting a game.
Frequently Asked Questions
Is EarthRoyale worth buying right now?
Wait — $7.99. Not the best time to buy. Price could improve with future sales.
When does EarthRoyale go on sale?
Not the best time to buy. Price could improve with future sales.
What do players think of EarthRoyale?
Very Positive — score 75/100. Top praised area: price (1 positive mentions).
Is EarthRoyale free to play?
EarthRoyale costs $0.08 on Steam.
What genre is EarthRoyale?
EarthRoyale is a Casual, Simulation game.
Who developed EarthRoyale?
EarthRoyale was developed by Lizzycat / Lizabeth Gidlund and published by Lizzycat / Lizabeth Gidlund.
What platforms does EarthRoyale support?
Available on Steam for Windows, macOS, Linux.
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