steamiqhq
★ Watchlist
NeuroSquad - Slay the Horde

NeuroSquad - Slay the Horde

Matt Nemori · Matt Nemori
Action Casual Indie RPG
Player data unavailable
—
Player data unavailable
0
All-time peak
n/a
Δ 24h
A player-count observation is not currently available.

NeuroSquad - Slay the Horde - Steam Charts & Historical Stats

Invent your own weapons in this sci-fi Roguelike shooter! Combine any weapon with any upgrade to customize your arsenal. Explore historical player activity and pricing for NeuroSquad - Slay the Horde. A current player-count observation is unavailable.

Genre
Action
Developer
Matt Nemori

NeuroSquad - Slay the Horde player count and price summary

Current players
Unavailable
All-time peak
Unavailable
24-hour player change
Unavailable
Current US price
Price unavailable

No current player-count observation is available; unavailable values are not estimated.

Player count

Update Timeline

Steam News observations with inferred categories. CCU and review comparisons are associations, not proof of causation.

Source: Steam News
Freshness: fresh
Observed Oct 04, 2026 17:20 UTC
Meaningful updates
0
Last 365 days
Last meaningful update
Insufficient data
Median cadence
Insufficient data
At least four meaningful updates in the 365-day window are required.

Hello Slayers! It's been a while since the last time, so this will be a long post with lots of explanations about what I've been working on, current changes, and future plans. I'd also like to give you a little sneak peek of what's coming. [h1]End of the Demo (and Demo 2 is comin…

Aug 12, 2024 at 15:42 UTC Community Announcements By MattNemori large update proxy (inferred) External source
CCU association: Insufficient data Samples: 0 before, 0 after
Review association: Insufficient data Samples: 0 before, 0 after

[img]{STEAM_CLAN_IMAGE}/40888943/9f6e137cc3fe191614f49fd800555396af614e85.jpg[/img] WePlay 2023 will happen 18th-19th November at Hall H4 of Shanghai World Expo Exhibition & Convention Center, China! We are glad that [NeuroSquad] can participate in the Expo along with other excel…

Nov 17, 2023 at 13:57 UTC Community Announcements By GamerskyGames small update proxy (inferred) External source

[h2] Demo 0.3.7.1 changelog (Quick fix)[/h2] [list] [*] Fixed the bug that used to cause the default input key bindings to not line up neatly in the settings menu. Now the keyboard and mouse-related inputs are in the first column, gamepad inputs are in the second, and the third c…

Nov 07, 2023 at 23:42 UTC Community Announcements By MattNemori small update proxy (inferred) External source
CCU association: Insufficient data Samples: 0 before, 0 after
Review association: Insufficient data Samples: 0 before, 0 after

Hello, all! I'm excited to share the latest update to the demo, which [b]includes some balance tweaks and QOL improvements[/b]. Recently NeuroSquad has made an appearance in some online festivals (most recently the Roguelike Celebration, but also was on the Steam page of Realms D…

Nov 06, 2023 at 17:41 UTC Community Announcements By MattNemori large update proxy (inferred) External source
CCU association: Insufficient data Samples: 0 before, 0 after
Review association: Insufficient data Samples: 0 before, 0 after

[h2] Demo 0.3.6.2 changelog[/h2] [list] [*] Fixed a visual bug: after the previous demo update, the Cyber aura was visible in some places behind walls if the player was close to them. [*] 🤜🤛 [Based on feedback]: Changed Fortune glitch to only activate when a boss chest is dropp…

Sep 25, 2023 at 01:43 UTC Community Announcements By MattNemori medium update proxy (inferred) External source
CCU association: Insufficient data Samples: 0 before, 0 after
Review association: Insufficient data Samples: 0 before, 0 after

[h2] Demo 0.3.6.1 changelog[/h2] [list] [*] 🤜🤛 [Based on feedback]: When the player is behind a wall, the wall disappears in a circle so that the character always remains visible. [*] HP crystals, chests, and Braincharge cells are now visible through walls. [*] 🤜🤛 [Based on f…

Sep 11, 2023 at 05:59 UTC Community Announcements By MattNemori small update proxy (inferred) External source
CCU association: Insufficient data Samples: 0 before, 0 after
Review association: Insufficient data Samples: 0 before, 0 after

Hello, all! After a busy couple of weeks I'm back with some bugfixes, balancing, and some features that have been requested by the community. The demo version 0.3.6 is up, see the full changelog below. [h2]Simplified Chinese + Traditional Chinese added[/h2] I'm very happy to say…

Sep 04, 2023 at 06:58 UTC Community Announcements By MattNemori medium update proxy (inferred) External source
CCU association: Insufficient data Samples: 0 before, 0 after
Review association: Insufficient data Samples: 0 before, 0 after

[h2]NeuroSquad at Save & Sound![/h2] I'm incredibly excited to announce that NeuroSquad is part of this year's Save & Sound! Save & Sound is an event dedicated to audio & music in games, with a [b]live show from September 11 to 14, and a Steam sale.[/b] You'll find concerts, audi…

Aug 29, 2023 at 14:00 UTC Community Announcements By MattNemori medium update proxy (inferred) External source
CCU association: Insufficient data Samples: 0 before, 0 after
Review association: Insufficient data Samples: 0 before, 0 after

Hi, all! I've been working on some changes that have been requested by the community, fixing some bugs, etc. I pushed version 0.3.5 live, here you can find the patchnotes below. [img]https://i.imgur.com/lkBZSWw.png[/img] [h2] Demo 0.3.5 [/h2] [list] [*] 🤜🤛 [Based on feedback]:…

Jul 29, 2023 at 23:10 UTC Community Announcements By MattNemori medium update proxy (inferred) External source
CCU association: Insufficient data Samples: 0 before, 0 after
Review association: Insufficient data Samples: 0 before, 0 after

[h1] Demo 0.3.4 [/h1] [list] [*] Fixed a bug that allowed the player to shoot and reload after dying. [*] 🤜🤛 [Based on feedback]: Increased the time delay before exploder enemies explode, making them slightly easier to avoid. [*] Significantly increased the damage of contact dr…

Jul 08, 2023 at 09:52 UTC Community Announcements By MattNemori medium update proxy (inferred) External source
CCU association: Insufficient data Samples: 0 before, 0 after
Review association: Insufficient data Samples: 0 before, 0 after

Can I Play This?

Steam declarations and Valve's Steam Deck compatibility result. Missing data is shown as unknown, never unsupported.

Sources fresh
Native Steam builds
Windows: unknown
macOS: unknown
Linux: unknown
Steam Deck
unknown
Valve compatibility test
Input
Controller support: unknown
Structured language support (10)
LanguageInterfaceFull audioSubtitles
EnglishYesNoYes
Simplified ChineseYesNoYes
JapaneseYesNoYes
Traditional ChineseYesNoYes
FrenchYesNoYes
GermanYesNoYes
Spanish - SpainYesNoYes
Portuguese - BrazilYesNoYes
Spanish - Latin AmericaYesNoYes
ItalianYesNoYes
Steam store page fresh · checked 2026-09-29 PCGamingWiki technical notes External link only; SteamIQHQ does not ingest PCGamingWiki content.

System Requirements

Platform Support
Windows
Windows Requirements
Minimum:
Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64bit) or later
  • Processor: Ryzen 5 2600 or similar / better
  • Memory: 8 GB RAM
  • Graphics: GTX 970 or similar / better
  • DirectX: Version 11
Recommended:
Recommended:
  • Requires a 64-bit processor and operating system
Controller Support
full
Pricing
Paid Game

Additional Information

Categories
Single-player Steam Achievements Full controller support Steam Cloud Family Sharing
Supported Languages
English, Simplified Chinese, Japanese, Traditional Chinese, French, German, Spanish - Spain, Portuguese - Brazil, Spanish - Latin America, Italian
Official Website
https://nemoristudio.com

Pricing Information

❓
Price Unavailable
Pricing information not currently available

Additional Information

🇧🇷 DEJUS Rating
10
Brazilian rating
🇩🇪 Steam Germany
12
German classification
📦 DLC Available
1
downloadable content
🆘 Support

Developer Analytics

Loading competitors...

About This Game

Invent your own weapons in this sci-fi Roguelike shooter! Combine any weapon with any upgrade to customize your arsenal. Form a squad of holographic soldiers, redesign their guns too, and slay hordes of cybernetic enemies!

Detailed Description


NeuroSquad is a Bullet Heaven / Action Roguelite game, where you can design your own guns by building them up modularly. Summon a group of holographic soldiers who fight alongside you as you control the whole squad!
In this game no upgrade is tied to a specific weapon, you can freely choose which gun gets which modifications.


Choose from a wide variety of pickups and upgrades! Customize your own attacks and discover powerful synergies! Set up your auto-attacking soldiers using neuro-implants. Summon them, make them stronger, turn them into killing machines!

Features

  • Weapon customization; Pair any weapon with any modification to build a whole custom arsenal.
  • Lots of unlockables, body augmentations, many different build types.
  • Optional extra challenges that provide higher difficulty for experienced players.
  • Full controller and keyboard + mouse support.
  • Ultrawide monitor support.
  • Dynamic cyber metal / trance metal soundtrack to slay the horde to.



Humanity is in the process of stepping out of the biological era. Brain enhancement, neural chips, and other body augmentations are part of this new reality. But a change this drastic was never going to happen without conflict and catastrophes. Rogue AI automatons are taking over crucial research facilities, attacking anyone who tries to stop them.

Now it's your turn to face their hordes. Using a neural implant, you can summon a squad of holographic soldiers, and call attack drones to fight on your side. The latest weapon types, such as the laser shotgun and biosense mines, as well as augmentations like the cyber aura will help you become stronger and wipe out the AI bots.

With each death you become more powerful. Each night is a new opportunity to save the future. Get ready to slay the horde!

Basic info

  • Genre: Action roguelike / Bullet heaven / Survivors like / Shoot 'Em Up / Twin-stick shooter / Bullet hell
  • Inspired by: Awesome games like Vampire Survivors / Soulstone Survivors / 20 Minutes Till Dawn / Brotato / Risk of Rain 2 / Halls of Torment
  • Play session length: A typical run can last up to about 30 minutes. (Also depends on the level; different levels have different timers).

Frequently Asked Questions

Is NeuroSquad - Slay the Horde free to play?
Yes, NeuroSquad - Slay the Horde is free to play on Steam.
What genre is NeuroSquad - Slay the Horde?
NeuroSquad - Slay the Horde is a Action, Casual, Indie, RPG game.
Who developed NeuroSquad - Slay the Horde?
NeuroSquad - Slay the Horde was developed by Matt Nemori and published by Matt Nemori.
What platforms does NeuroSquad - Slay the Horde support?
Available on Steam for Windows.