Wars Across the World: Balkans 1912 (AppID: 2054030)
Wars Across the World: Balkans 1912 - Steam Analytics & Details
Wars Across the World: Balkans 1912 has 0 current players. Currently priced at $0.05, it represents green value compared to similar Indie games.
Media Gallery
Screenshots
Game Insights
Buy Verdict
Decent deal at 0% off, but might drop further. Watch for better opportunities.
Multiplayer Viability
Population trend: Stable. Finding matches may be harder.
Value Score
Price-to-player ratio ranks in the 100th percentile.
Frequently Asked Questions
Is Wars Across the World: Balkans 1912 worth buying right now?
When does Wars Across the World: Balkans 1912 go on sale?
Is Wars Across the World: Balkans 1912 multiplayer dead?
Genre Benchmarks
Price History
System Requirements
Additional Information
Pricing Information
Developer Analytics
Loading competitors...
About This Game
Balkans 1912 covers the first Balkan War, where the Coalition of Bulgaria, Serbia, Greece and Montenegro attacks the decaying Ottoman empire in Europe.
Detailed Description

Balkans 1912 retraces the first Balkan War, which pitted the new Balkan states (Bulgaria, Serbia, Greece and Montenegro) allied together in a Coalition and eager to expand their territories at the expense of the declining Ottoman Empire. The Coalition player must quickly seize the entire Balkans. The Ottoman (Turkish) player must try to repel the multiple assaults and, above all, hold on to Istanbul.
Balkans 1912 is played over 21 turns (each representing 10 days between October 8, 1912 and April 23, 1913). It features two players, one controlling the army and fleet of the old Ottoman Turkish Empire in Europe, the other the armies and fleets of the Serbian, Montenegrin, Bulgarian and Greek governments.
The Ottomans must hold out for as much as they can so that their Asian troops can reinforce their armies in Europe.
The Balkaninc Coalition seeks to seize as much Turkish territory as possible, without the other Great European Powers taking offense and forcing a cease-fire.
Event cards are used to renew the game through a variety of diplomatic, military, political and economic fluctuations.
Average Duration: 4h30
Favored Side: None
Most Difficult Side to Play: Ottomans