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Schmaragon

Schmaragon

Paragon Schmaragon · Paragon Schmaragon · Feb 20, 2024
MOBA Strategy Third Person PvP Multiplayer Team-Based
Delayed observation Observed
0
Last tracked
0
All-time peak
n/a
Δ 24h
Player count last observed
Live player data is temporarily unavailable; historical values remain visible for context.

Schmaragon - Steam Charts & Historical Stats

Schmaragon is an indie MOBA that blends elements of EVE Online, Heroes of the Storm, and Epic’s Paragon. Explore historical player activity and pricing for Schmaragon. Player-count data was last observed Sep 26, 2026.

Price
$9.99
Genre
Strategy
Developer
Paragon Schmaragon

Schmaragon player count and price summary

Current players
Unavailable
All-time peak
Unavailable
24-hour player change
Unavailable
Current US price
$9.99

Player count last observed . Values marked unavailable are not estimated.

Game Insights

Buy Verdict

Watch — $9.99.

Decent deal at 0% off, but might drop further. Watch for better opportunities.

▲ ~4 days until next sale

Value Score

Fair Value — 67th percentile.

Price-to-player ratio ranks in the 67th percentile. Priced as Market at $9.99.

▬ Market pricing tier

Genre Benchmarks

Value Ratio Top 33%
Player count

Activity Heatmap

UTC+0 (Your Timezone)
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Peak Activity
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Avg Activity
0
Active Hours
77%
Sample coverage
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0 players · 2 samples
Mon
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0 players · 3 samples
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0 players · 1 samples
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0 players · 2 samples
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0 players · 1 samples
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0 players · 1 samples
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0 players · 1 samples
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0 players · 3 samples
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0 players · 1 samples
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0 players · 1 samples
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0 players · 2 samples
Tue
Tuesday 0:00
0 players · 1 samples
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Tuesday 8:00
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Tuesday 9:00
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Tuesday 13:00
0 players · 1 samples
Tuesday 14:00
0 players · 1 samples
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0 players · 1 samples
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0 players · 1 samples
Tuesday 17:00
0 players · 1 samples
Tuesday 18:00
0 players · 2 samples
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Wed
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0 players · 3 samples
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0 players · 1 samples
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0 players · 1 samples
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Fri
Friday 0:00
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Sat 📍
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0 players · 1 samples
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0 players · 1 samples
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0 players · 1 samples
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0 players · 1 samples
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0 players · 1 samples
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0 players · 1 samples
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0 players · 1 samples

Latest News

Apr 10, 2025 at 21:09 UTC Read More
Apr 10, 2025 at 19:47 UTC Read More
Apr 03, 2025 at 18:58 UTC Read More
Apr 01, 2025 at 05:35 UTC Read More
Mar 30, 2025 at 06:00 UTC Read More
Mar 27, 2025 at 06:32 UTC Read More
Mar 27, 2025 at 04:57 UTC Read More
Mar 26, 2025 at 18:46 UTC Read More
Mar 26, 2025 at 15:28 UTC Read More
Mar 26, 2025 at 13:26 UTC Read More

Price History

Lowest Price
$9.99
Apr 2026 across all regions
Current Price
$9.99
US region

No Recent Price History

Price history data will appear here once more pricing information becomes available.

Can I Play This?

Steam declarations and Valve's Steam Deck compatibility result. Missing data is shown as unknown, never unsupported.

Sources fresh
Native Steam builds
Windows: unknown
macOS: unknown
Linux: unknown
Steam Deck
playable
Valve compatibility test
The on-screen keyboard may need to be opened manually.
Input
Controller support: unknown
Structured language support (1)
LanguageInterfaceFull audioSubtitles
EnglishYesYesYes
Steam store page fresh · checked 2026-08-30 PCGamingWiki technical notes External link only; SteamIQHQ does not ingest PCGamingWiki content.

System Requirements

Platform Support
Windows Linux
Windows Requirements
Minimum:
Minimum:
  • Requires a 64-bit processor and operating system
  • OS *: Win 7, Win 8.1, Windows 10
  • Processor: Intel® Core™ i5
  • Memory: 4 GB RAM
  • Graphics: GeForce GTX 750 Ti
  • Network: Broadband Internet connection
  • Storage: 20 GB available space
  • Sound Card: Any
Recommended:
Recommended:
  • Requires a 64-bit processor and operating system
  • OS *: Win 7, Win 8.1, Windows 10
  • Processor: Intel® Core™ i5
  • Memory: 4 GB RAM
  • Graphics: GeForce GTX 960
  • Network: Broadband Internet connection
  • Storage: 20 GB available space
  • Sound Card: Any
Linux Requirements
Minimum:
Minimum:
  • OS: Ubuntu 22.04 LTS / x86 /64
  • Processor: Intel® Core™ i5
  • Memory: 4 GB RAM
  • Graphics: GeForce GTX 750 Ti
  • Network: Broadband Internet connection
  • Storage: 20 GB available space
  • Sound Card: Any
Recommended:
Recommended:
  • OS: Ubuntu 22.04 LTS / x86 /64
  • Processor: Intel® Core™ i5
  • Memory: 4 GB RAM
  • Graphics: GeForce GTX 960
  • Network: Broadband Internet connection
  • Storage: 20 GB available space
  • Sound Card: Any
Controller Support
full
Pricing
Paid Game
$9.99 (USD)

Additional Information

Categories
Multi-player PvP Online PvP Full controller support DualShock Controller Support DualShock Controller Support DualSense Controller Support DualSense Controller Support Family Sharing
Tags
MOBA Strategy Third Person PvP Multiplayer Team-Based Online Co-Op Third-Person Shooter Realistic Medieval +2 more
Supported Languages
English*
*languages with full audio support

Current Pricing

💰
$9.99
Regular Price

Additional Information

🇧🇷 DEJUS Rating
10
Brazilian rating
🇩🇪 Steam Germany
12
German classification
🆘 Support
🎁 Purchase Options
1
package options

Developer Analytics

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About This Game

Schmaragon is an indie MOBA that blends elements of EVE Online, Heroes of the Storm, and Epic’s Paragon. Designed with a focus on a toxicity-free experience, it’s best enjoyed solo or with a group of close friends.

Detailed Description

Schmaragon is an exciting third-person indie MOBA with shared experience, created using assets from Paragon.

Schmaragon also boasts a set of interesting features:

  • Inspired by EVE Online, renowned for its notoriously steep learning curve, this MOBA follows similar game mechanics and may initially feel overwhelming. It also features a high time-to-kill (TTK); just as taking down a high-level ship in EVE Online can take hours, eliminating certain high-level heroes in this game may take significantly longer than in other MOBAs.

  • Variable-powered heroes: Some heroes are significantly more powerful than others. For example, the Juggernaut role is 4 to 5 times more powerful than the Scout role.

  • Hero companions: A mutt or a beast that you can control, providing you with combat and tactical advantages.

  • Schmaragon players can choose which abilities they want their heroes to have, and they can even change their heroes after the match has already started.

The team-based leveling system and its consequences:

  • Schmaragon employs a team-based leveling system, where all team members share the same XP level and acquire abilities and items simultaneously.

  • Because all team members always maintain the same XP level, players can leave the match at any time, knowing that they will be promptly replaced by another player of the same XP level.

  • Therefore, we've introduced some interesting measures. A 1-minute AFK (Away From Keyboard) period will result in removal from the match, while 2 minutes of no contribution (e.g., no damage dealt to enemies) will lead to a ban from the match.

  • Team members can also vote to ban other team members from the match (requiring 4 out of 6 votes).

  • Hero roles (the Juggernaut, the Skirmisher, and the Scout) have different levels of impact on the match's outcome. The Juggernaut role has the biggest impact, while the Scout role, with less impact, is better for beginners.

  • Players have an incentive to stay until the end of the match due to the permadeath mechanic, as they receive bonus hero lives for doing so.

  • Additionally, there's a concept of adjusting bounties. Dying frequently reduces the XP fed to the opposing team, while accumulating many kills increases your bounty.

Permadeath mechanic explained:

In this unique MOBA setup, heroes start with a limited number of lives. They lose lives when defeated but can regain them by vanquishing creeps, defeating enemy heroes, or participating in the game until the end of the match. This is important: lives are permanently stored on a central server, guaranteeing that the number of lives persists and carries over between matches. If a hero runs out of lives, the player can no longer play as that hero.

The permadeath system serves to steer players in the right direction. Positive behaviors, such as participating in the game until the end without toxicity, will be rewarded with extra lives.

The gameplay and psychological impacts of permadeath:

  • Dying only affects you; the impact of death on your team is minor. That means less toxicity between teammates and a friendlier environment for new players.

  • Although not a requirement, there is a strong incentive for every player to finish the match because big rewards in terms of hero lives are granted at the end.

  • The concept draws inspiration from Eve Online, where players command spaceships susceptible to destruction in diverse ways. Once your ship is destroyed, it is permanently lost. While you can acquire another, the one you originally had is irretrievably gone.

  • Permadeath can add a heightened sense of risk and reward to the gaming experience. Knowing that failure carries consequences can make success more satisfying.

  • Permadeath can lead to stronger emotional connections between players and their characters or assets. The fear of loss can make victories more meaningful.

  • The potential for permanent consequences encourages players to learn from their mistakes, adapt their strategies, and become more skilled over time.

Questions and answers:

Q: Is the only effect of permadeath going to be that people play much more defensively and care less about their teammates?

A: This is a valid point, but we have some countermechanics:

If the hero life loss becomes too overwhelming, players have the option to fall back to a default hero (Kwang, Serath, or Crunch), which is not affected by the permadeath system. This is because Schmaragon allows changing the hero in the middle of the match. If the hero life loss is still too overwhelming, players have the option to leave the match. This is because, as explained earlier, Schmaragon doesn't penalize quitting in the middle of the match.

Q: Encouraging quitting during the match? That doesn't seem like the best idea.

A: There is a strong incentive for every player to finish the match because big rewards in terms of hero lives are granted at the end. However, if you have to leave for any reason, we will not penalize you.

Orb mechanic explained:

In Schmaragon, there are three orbs — red, blue, and green — each granting powerful bonuses that can decisively impact the outcome of the match. At the start of the game, these orbs are randomly placed in the jungle. When a player picks up an orb, they receive a bonus that persists until they are killed. Upon the player's death, the orb returns to a random jungle location, ready for another player to claim its power. We anticipate that the orb mechanics will introduce an additional layer of gameplay, where agile heroes will venture into the jungle to acquire orbs, only to be ambushed by lurking assassins, creating a dynamic cycle of pursuit and ambush.

Frequently Asked Questions

Is Schmaragon worth buying right now?
Watch — $9.99. Decent deal at 0% off, but might drop further. Watch for better opportunities.
When does Schmaragon go on sale?
Decent deal at 0% off, but might drop further. Watch for better opportunities.
Is Schmaragon free to play?
Schmaragon costs $9.99 on Steam.
What genre is Schmaragon?
Schmaragon is a Strategy game.
Who developed Schmaragon?
Schmaragon was developed by Paragon Schmaragon and published by Paragon Schmaragon.
What platforms does Schmaragon support?
Available on Steam for Windows, Linux.

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