Game overview
RICE™
A rich paragraph of information which will try to charm and pique interest, trying to catch your eye in a sea of competition using a slew of buzzwords such as ‘bullet heaven’ and ‘in-depth meta-progression’, in a vain attempt to make you believe this game is any different from others in its genre.
- Last tracked players
- 1
- All-time peak
- 2
- 24-hour change
- Unavailable
- Steam reviews
- 74.2% positive 260 reviews · via SteamSpy
Delayed observation · last tracked . Values marked unavailable are not estimated.
About this game Read the full description

A more detailed description that knows what you’re here to order, a complete meal of destruction and mayhem. A serving of plain R.I.C.E is here for you: dramatic, spicy storyline that takes itself too seriously? Not a pinch. A huge cast of characters who complain endlessly? We cut the fat. Simple Fast-paced combat that’s arcade gaming distilled? Now that’s a good dish.
The Repetitive Indie Combat Experience™ is everything you need at the end of the day. Sword, six-pack, and nothing but planets to turn into stardust and (most importantly) to loot.

Indeed, you read that right. You’re killing entire planets. In a typical game, you’d start by beating rats with sticks, progressing up the food chain, and only then getting wrecked by bosses after two dozen hours in. Not here. Each run means slaughtering your way through an ecosystem in a single sitting, feeding on their experience for upgrades and dopamine.
Unless you, ya know, die. Pro-Tip: Dying is bad. Don’t do death.

Why bother killing planets? Same reason you murder in any other game, to get Loot. And the very best Loot comes from destroying entire civilizations with the planets they inhabit in one fell swoop. Eliminating worlds and their defenders at a quick pace awards you with newer and even better weapons and the upgrades for them.
Another Tip: Better Loot makes for Better Killing. But of course, you knew that already didn't you?

Each run completed by Not Dying and collecting Meta-Currency™ means even more options for the next one. Every card unlocked works on every weapon, synergises upgrades to create powerful builds, and offers the metaphorical sky as the limit (until you literally blow it away with the planet it’s on). We don’t do petty balancing or tweaking single numbers here.
Repetitive Indie Combat Experience is all about distilling combat to its rawest, purest form, stripping everything that gets in the way - including limits on your ability to destroy. Nothing will stand between you and your R.I.C.E.
Final Tip: Give into your primal desire to end lives and watch numbers go up.
Media gallery 10 screenshots · 0 videos
Screenshots
Player activity
Concurrent players over the last 48 hours.
Price history
Last 30 days ? prices in the selected region?s currency.
Latest news
All news on Steam ↗System requirements Windows
Windows
Minimum
Minimum:- OS *: Windows 10/7
- Processor: 2.0 GHz Processor
- Memory: 2 GB RAM
- Graphics: Any graphics card
- DirectX: Version 9.0c
- Storage: 100 MB available space
Game details Languages, features & support
- Publisher
- indie.io
- Brazilian rating
- l
- Steam Germany rating
- 12
- Controller support
- partial
- Features
- Single-player, Partial Controller Support, Steam Cloud, Family Sharing
- Languages
- English
- Support
- [email protected] Support site ↗
Compatibility & accessibility Steam Deck, controllers & access features
Can I Play This?
Steam declarations and Valve's Steam Deck compatibility result. Missing data is shown as unknown, never unsupported.
Structured language support (1)
| Language | Interface | Full audio | Subtitles |
|---|---|---|---|
| English | Yes | No | No |
More analysis Activity patterns, updates & developer tools
Game Insights
Buy Verdict
Wait for upcoming sale in ~13 days for potentially better pricing.
Value Score
Price-to-player ratio ranks in the 95th percentile. Priced as Market at $4.99.
Genre Benchmarks
Early Access Active
Activity Heatmap
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