Flight Level (AppID: 2105450)
Type: game
Genre: Indie, Simulation, Early Access
Developer: Towerhouse
Publisher: Towerhouse
Release Date: Feb 2023
Flight Level - Steam Analytics & Details
Flight Level has 0 current players. Currently priced at $0.20, it represents yellow value compared to similar Indie games.
Total Players
0
Price
$0.20
Genre
Indie
Developer
Towerhouse
Media Gallery
Screenshots
Videos
Flight Level Trailer
Game Insights
Buy Verdict
Watch — $19.99.
Decent deal at 0% off, but might drop further. Watch for better opportunities.
▲
~19 days until next sale
Multiplayer Viability
Critical — 0 CCU.
Population trend: Volatile. Finding matches may be harder.
▬
Volatile population
Community Sentiment
Very Positive — score 56/100.
Top praised area: gameplay (0 positive mentions).
▬
Stable
Value Score
Fair Value — 20th percentile.
Price-to-player ratio ranks in the 20th percentile. Priced as Market at $19.99.
▼
Market pricing tier
Frequently Asked Questions
Is Flight Level worth buying right now?
Watch — $19.99. Decent deal at 0% off, but might drop further. Watch for better opportunities.
When does Flight Level go on sale?
Decent deal at 0% off, but might drop further. Watch for better opportunities.
Is Flight Level multiplayer dead?
Critical — 0 CCU. Population trend: Volatile. Finding matches may be harder.
What do players think of Flight Level?
Very Positive — score 56/100. Top praised area: gameplay (0 positive mentions).
Genre Benchmarks
Value Ratio
Top 80%
Early Access Active
Time in EA
1202 days
Price History
Lowest Price
$0.20
May 2026 across all regions
Current Price
$0.20
US region
Loading price chart...
Price history across regions (last 30 days)
System Requirements
Platform Support
Windows
macOS
Windows Requirements
Minimum:
Minimum:
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Dual core 3GHz+
- Memory: 4 GB RAM
- Graphics: Integrated
- Storage: 200 MB available space
Recommended:
Recommended:
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Quad core 3GHz+
- Memory: 8 GB RAM
- Graphics: Gt 1030
- Storage: 200 MB available space
macOS Requirements
Minimum:
Minimum:
- OS: MacOS 12 or later
- Processor: Any
- Memory: 4 GB RAM
- Graphics: Integrated
- Storage: 200 MB available space
Recommended:
Recommended:
- OS: MacOS 12 or later
- Processor: Any
- Memory: 8 GB RAM
- Graphics: Integrated
- Storage: 200 MB available space
Pricing
Paid Game
CDN$ 25.99 (CAD)
Additional Information
Categories
Single-player
Multi-player
Co-op
Online Co-op
Family Sharing
Tags
2D
Co-op
Early Access
Education
Family Friendly
Flight
Immersive Sim
Indie
Level Editor
Moddable
+6 more
Supported Languages
English*
*languages with full audio support
*languages with full audio support
Official Website
http://www.towerhouse.ee/
Current Pricing
💰
CDN$ 25.99
Regular Price
Historical low: $0.20
(May 2026)
Additional Information
🇧🇷
DEJUS Rating
l
Brazilian rating
🇩🇪
Steam Germany
0
German classification
🆘
Support
🎁
Purchase Options
1
package options
Developer Analytics
Loading competitors...
About This Game
Flight Level is an Air Traffic Control simulator made by real radar controllers to give everyone a chance to experience what the job is like. The game also teaches the core concepts of ATC and lets players work together in multiplayer.
Detailed Description
Flight Level is an Air Traffic Control simulator made by real radar controllers to give everyone a chance to experience what the job is like. The game also teaches the core concepts of ATC and lets players work together in multiplayer.
Training Campaign
In the Training Campaign we teach the player the necessary skills and concepts to safely handle traffic in Area Control and Approach Control and also the principles of how sectors are supposed to work together.
Realistic UI
The UI of the game resembles the radar position interface used in many centers around the world. Main interaction is done via aircraft labels, which are small UI elements attached to traffic on the radar screen so it is quite clear which label is attached to what aircraft.
Also provided are helpful tools for measuring conflicts and analyzing the traffic situation.
Simplified interaction
One big skill to learn for ATC is radio phraseology i.e talking in the standard way to give clearances etc. To make it simpler for players to learn about ATC we designed the game so that the player just clicks clearances into the labels and hears the clearances given and pilot readbacks.
Electronic coordination simulation
In modern ATC communication and coordination between sectors is handled by simply interacting with the aircraft labels, sending requests and accepting them via the UI.
This is all emulated in the game, but of course, since situations can get awfully complex, expect to use voice communication as well in multiplayer.
Multiplayer
ATC is one of the most COOP experiences to be had and so no simulation of the job would be complete without working together with other people to safely expedite traffic. Almost all traffic for a position comes from another sector and goes into another. Collaboration with neighbors is often needed to resolve problems in an efficient manner.
Weather
Taking wind into consideration whilst solving problems is a core part of ATC work and hence different winds at different flight levels are simulated.
Another implemented realistic anomaly are thunderstorms, about which the player gets mainly information from the pilots, who request headings to avoid storm cells.
Create your own Airspaces and Scenarios
The game has a built in Scenario Editor for creating your own challenging single or multiplayer scenarios. Also, adding airspaces is possible and documentation for that is provided with the game.
Warning
Do not use this product for actual ATC training or in a professional environment. The experience this product provides is an approximation of real ATC work.
Training Campaign
In the Training Campaign we teach the player the necessary skills and concepts to safely handle traffic in Area Control and Approach Control and also the principles of how sectors are supposed to work together.
Realistic UI
The UI of the game resembles the radar position interface used in many centers around the world. Main interaction is done via aircraft labels, which are small UI elements attached to traffic on the radar screen so it is quite clear which label is attached to what aircraft.
Also provided are helpful tools for measuring conflicts and analyzing the traffic situation.
Simplified interaction
One big skill to learn for ATC is radio phraseology i.e talking in the standard way to give clearances etc. To make it simpler for players to learn about ATC we designed the game so that the player just clicks clearances into the labels and hears the clearances given and pilot readbacks.
Electronic coordination simulation
In modern ATC communication and coordination between sectors is handled by simply interacting with the aircraft labels, sending requests and accepting them via the UI.
This is all emulated in the game, but of course, since situations can get awfully complex, expect to use voice communication as well in multiplayer.
Multiplayer
ATC is one of the most COOP experiences to be had and so no simulation of the job would be complete without working together with other people to safely expedite traffic. Almost all traffic for a position comes from another sector and goes into another. Collaboration with neighbors is often needed to resolve problems in an efficient manner.
Weather
Taking wind into consideration whilst solving problems is a core part of ATC work and hence different winds at different flight levels are simulated.
Another implemented realistic anomaly are thunderstorms, about which the player gets mainly information from the pilots, who request headings to avoid storm cells.
Create your own Airspaces and Scenarios
The game has a built in Scenario Editor for creating your own challenging single or multiplayer scenarios. Also, adding airspaces is possible and documentation for that is provided with the game.
Warning
Do not use this product for actual ATC training or in a professional environment. The experience this product provides is an approximation of real ATC work.
Frequently Asked Questions
How many players are currently playing Flight Level?
0 players are currently in-game on Steam.
Is Flight Level free to play?
Flight Level costs $0.20 on Steam.
What genre is Flight Level?
Flight Level is a Indie, Simulation, Early Access game.
Who developed Flight Level?
Flight Level was developed by Towerhouse and published by Towerhouse.
What platforms does Flight Level support?
Available on Steam for Windows, macOS.
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