run fire
run fire - Steam Charts & Historical Stats
Original gameplay rules, an e-sports shooting game with real-time battles and strategy as its core. Explore historical player activity and pricing for run fire. A current player-count observation is unavailable.
run fire player count and price summary
- Current players
- Unavailable
- All-time peak
- Unavailable
- 24-hour player change
- Unavailable
- Current US price
- Price unavailable
No current player-count observation is available; unavailable values are not estimated.
Media gallery 5 screenshots · 1 videos
Screenshots
Videos
runfire
Can I Play This?
Steam declarations and Valve's Steam Deck compatibility result. Missing data is shown as unknown, never unsupported.
Structured language support (1)
| Language | Interface | Full audio | Subtitles |
|---|---|---|---|
| English | Yes | Yes | No |
System Requirements
- Requires a 64-bit processor and operating system
- OS *: Windows 7 64-bit/Windows 8 64-bit/Windows 10 64-bit
- Processor: Inter Core i3-2100/AMD FX-6300
- Graphics: NVIDIA GeForce GTX 760/AMD Radeon HD
- Storage: 12 GB available space
- Sound Card: DirectX 11 Compatible
- Requires a 64-bit processor and operating system
- OS *: Windows 7 64-bit/Windows 8 64-bit/Windows 10 64-bit
- Processor: Inter Core i3-2100/AMD FX-6300
- Graphics: NVIDIA GeForce GTX 1060/AMD Radeon rx 580
- Storage: 12 GB available space
- Sound Card: DirectX 11 Compatible
Additional Information
*languages with full audio support
Pricing Information
Additional Information
Developer Analytics
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About This Game
Original gameplay rules, an e-sports shooting game with real-time battles and strategy as its core.Attack, defend, lay mines, set up firewalls, traps, ambush, and various real-time battles, giving players a full range of intense combat experience.
Detailed Description
Teamwork is a guarantee of victory
Game core gameplay rules
Victory conditions: Break the opponent's 3 forts and capture the 3 lucky eggs in the forts to be the winner.
Divided into red and blue teams, each team has 4 to 5 people or more.
The main body of the game is divided into 4 sections, each section is 8 minutes.
During a one-and-a-half-minute break between each section, the game will force both parties to return to their original positions.
Players can adjust their strategies, replenish their ammunition, and launch their attack again.
There will be no timeout after four quarters, and both sides will fight until victory.