Pixel Game Engine (AppID: 2109340)
Type: game
Genre: RPG, Animation & Modeling, Design & Illustration, Utilities, Game Development, Early Access
Developer: Pixel Monsters
Publisher: Pixel Monsters
Release Date: Apr 2023
Pixel Game Engine - Steam Analytics & Details
Pixel Game Engine has 0 current players. Currently priced at $0.30, it represents green value compared to similar RPG games.
Total Players
0
Price
$0.30
Genre
RPG
Developer
Pixel Monsters
Media Gallery
Screenshots
Videos
宣传片英文
Game Insights
Buy Verdict
Watch — $29.99.
Decent deal at 0% off, but might drop further. Watch for better opportunities.
▲
~20 days until next sale
Community Sentiment
Very Positive — score 78/100.
Top praised area: gameplay (0 positive mentions).
▬
Stable
Value Score
Great Value — 80th percentile.
Price-to-player ratio ranks in the 80th percentile. Priced as Market at $29.99.
▲
Market pricing tier
Frequently Asked Questions
Is Pixel Game Engine worth buying right now?
Watch — $29.99. Decent deal at 0% off, but might drop further. Watch for better opportunities.
When does Pixel Game Engine go on sale?
Decent deal at 0% off, but might drop further. Watch for better opportunities.
What do players think of Pixel Game Engine?
Very Positive — score 78/100. Top praised area: gameplay (0 positive mentions).
Genre Benchmarks
Value Ratio
Top 20%
Early Access Active
Time in EA
1144 days
Price History
Lowest Price
$0.30
May 2026 across all regions
Current Price
$0.30
US region
Loading price chart...
Price history across regions (last 30 days)
System Requirements
Platform Support
Windows
Windows Requirements
Minimum:
Minimum:
- Requires a 64-bit processor and operating system
- OS *: Microsoft Windowsยฎ 8.1/10/11
- Processor: Intel Core i3 - 2310 or better
- Memory: 4096 MB RAM
- Graphics: GTX 730 or Better
- Storage: 2048 MB available space
Recommended:
Recommended:
- Requires a 64-bit processor and operating system
- Memory: 8096 MB RAM
Controller Support
full
Pricing
Paid Game
CDN$ 38.99 (CAD)
Additional Information
Categories
Full controller support
Includes level editor
Tags
Animation & Modeling
Design & Illustration
Early Access
Game Development
Pixel Graphics
RPG
Strategy RPG
Utilities
Supported Languages
English, Simplified Chinese, French, German, Spanish - Spain, Japanese, Italian, Russian, Thai, Portuguese - Brazil, Portuguese - Portugal, Spanish - Latin America, Arabic, Korean, Swedish
Official Website
http://pixel-monsters.com/en/
Current Pricing
๐ฐ
CDN$ 38.99
Regular Price
Historical low: $0.30
(May 2026)
Additional Information
๐ง๐ท
DEJUS Rating
l
Brazilian rating
๐ฉ๐ช
Steam Germany
0
German classification
๐ฆ
DLC Available
1
downloadable content
๐
Support
๐ง [email protected]
๐ Support Site
๐
Purchase Options
1
package options
Developer Analytics
Loading competitors...
About This Game
No-coding 2D game development tool One-click switching between 6 game modes Built-in character animation editor Built-in image and sound assets Easy and various event editor
Detailed Description
Just Updated
Android and Ubuntu Packaging Feature is now online!
About the Software
PixelGameEngine is a game development tool that does not require programming, which can develop 2D/pseudo 3D games with parallax scrolling perspective. The engine focuses on 2D pixel style animation performance, combat, fluency, and story. The built-in game types include RPG, SRPG, ACT, ADV, ARPG, Two-Player Arcade and automatic battle, which are all integrated with no programming required, and materials such as modeled animations, avatars, sprites, objects, music and sound effects are integrated for developers to use for free. Developers can also import their own assets into the projects.Everyone can use it to create games, especially friendly for game developers who are new to game development.. Developers are able to get started immediately and save lots of time on learning and resource creation.
Functions of PixelGameEngine:
one-click switching six types of game modes.
PixelGameEngine integrates the most common game modes for developers, including turn-based RPG, strategy RPG, Platform, ARPG, Arcade-Beatem Up, Auto Battle. Developers only need to focus on their game play and do debugging. More game modes are joining in the future updates.Package Your Game for Windows, Android, and Ubuntu.
Built-in resource library, free to use.
The engine's built-in resource library includes a total of 20,000 images including background images, object images, strike effects, icons, map effects, UI skins, avatars, character models, etc. There are about 400-character animations ready for use. There are also dozens of sound effects and music ready for your game.
Character creation with basic information, appearance settings, and skills.
The character avatar uses paper doll system with massive parts, you edit and add new paper doll components.meanwhile developers can also use their own pictures. Even without using the drawing board, you can easily create character movements. You can add frame-by-frame detection, displacement, sound effects, special effects, cancellation (combos), camera effects, etc., and demonstrate them in real-time.
Dialogue creation with variety of dialogue styles, expressions and dubbing.
There are three kinds of text display methods in the game, message box, dialogue, and bubble. There are also two display style to choose including classic and theater mode.
Built-in completed animation editor and collision system.
The animation system can easily use the built-in model to create the animations, one can easily make character move or throw projectiles without drawing.
Engine supports external files, including sound, picture, video. Engine also has a built-in image editor for drawing.
Engine uses image editor to make images for game, it also supports external files including image files, music files and video files(mp4, avi and webm).
Background map in layers, with built-in background, close-up, functional and NPC, to meet various functions such as scene construction, function placement and others.
The map object that can be set include non-interactive and Interactable categories including platforms, vehicles, chests, switches, traps, light sources and NPCs. There are over 30 categories objects ready to use. The parameters of each object can be adjusted, and it can be used directly when placed on the map.
The event editing is easy and simple, and each event can be previewed.
The engine can use more than 90 event types, ranging from character control to camera control to variable control, map switching, applying special effects, system management, and more. Developers can utilize a variety of event types to create diverse branches and narrative events. You can preview events inside the map.
Built-in UI Editing Tool, Easily Switch Between Various UI Styles
Developers can utilize the built-in UI components to create UI interfaces with customized styles, and they can switch between different styles within the game.
Multiple Variable Management Methods, Easily Manage Game Parameters
Developers can create and set built-in variables within the game, and these variables can be detected in the background for management or event triggering purposes.
Easy localization.
Adding languages, changing system texts, and translating texts within the engine. You can also import and export project text. The added language can also be selected in the game and switched in real time.
Switching between 2D and 3D camera. Variety of visual effects.
Engine provides classic 2D camera and perspective 3D camera. There are also built-in camera effects that are ready for use.
A variety of built-in weather effects.
A variety of built-in ground effects. .
A variety of built-in filters and day and night cycle effect.
About the Game
PixelGameEngine is a game development tool that does not require programming, which can develop 2D/pseudo 3D games with parallax scrolling perspective. The engine focuses on 2D pixel style animation performance, combat, fluency, and story. The built-in game types include RPG, SRPG, ACT, ADV, ARPG, Two-Player Arcade and automatic battle, which are all integrated with no programming required, and materials such as modeled animations, avatars, sprites, objects, music and sound effects are integrated for developers to use for free. Developers can also import their own assets into the projects.
Everyone can use it to create games, especially friendly for game developers who are new to game development.. Developers are able to get started immediately and save lots of time on learning and resource creation.
Functions of PixelGameEngine:
Package Your Game for Windows, Android, and Ubuntu.
Built-in resource library, free to use.
The engine's built-in resource library includes a total of 20,000 images including background images, object images, strike effects, icons, map effects, UI skins, avatars, character models, etc. There are about 400-character animations ready for use. There are also dozens of sound effects and music ready for your game.
Character creation with basic information, appearance settings, and skills.
The character avatar uses paper doll system with massive parts, you edit and add new paper doll components.meanwhile developers can also use their own pictures. Even without using the drawing board, you can easily create character movements. You can add frame-by-frame detection, displacement, sound effects, special effects, cancellation (combos), camera effects, etc., and demonstrate them in real-time.
Dialogue creation with variety of dialogue styles, expressions and dubbing.
There are three kinds of text display methods in the game, message box, dialogue, and bubble. There are also two display style to choose including classic and theater mode.
Built-in completed animation editor and collision system.
The animation system can easily use the built-in model to create the animations, one can easily make character move or throw projectiles without drawing.
Engine supports external files, including sound, picture, video. Engine also has a built-in image editor for drawing.
Engine uses image editor to make images for game, it also supports external files including image files, music files and video files(mp4, avi and webm).
Background map in layers, with built-in background, close-up, functional and NPC, to meet various functions such as scene construction, function placement and others.
The map object that can be set include non-interactive and Interactable categories including platforms, vehicles, chests, switches, traps, light sources and NPCs. There are over 30 categories objects ready to use. The parameters of each object can be adjusted, and it can be used directly when placed on the map.
The event editing is easy and simple, and each event can be previewed.
The engine can use more than 90 event types, ranging from character control to camera control to variable control, map switching, applying special effects, system management, and more. Developers can utilize a variety of event types to create diverse branches and narrative events. You can preview events inside the map.
Built-in UI Editing Tool, Easily Switch Between Various UI Styles
Developers can utilize the built-in UI components to create UI interfaces with customized styles, and they can switch between different styles within the game.
Multiple Variable Management Methods, Easily Manage Game Parameters
Developers can create and set built-in variables within the game, and these variables can be detected in the background for management or event triggering purposes.
Easy localization.
Adding languages, changing system texts, and translating texts within the engine. You can also import and export project text. The added language can also be selected in the game and switched in real time.
Switching between 2D and 3D camera. Variety of visual effects.
Engine provides classic 2D camera and perspective 3D camera. There are also built-in camera effects that are ready for use.
A variety of built-in weather effects.
A variety of built-in ground effects. .
A variety of built-in filters and day and night cycle effect.
Everyone can use it to create games, especially friendly for game developers who are new to game development.. Developers are able to get started immediately and save lots of time on learning and resource creation.
Functions of PixelGameEngine:
one-click switching six types of game modes.
PixelGameEngine integrates the most common game modes for developers, including turn-based RPG, strategy RPG, Platform, ARPG, Arcade-Beatem Up, Auto Battle. Developers only need to focus on their game play and do debugging. More game modes are joining in the future updates.Package Your Game for Windows, Android, and Ubuntu.
Built-in resource library, free to use.
The engine's built-in resource library includes a total of 20,000 images including background images, object images, strike effects, icons, map effects, UI skins, avatars, character models, etc. There are about 400-character animations ready for use. There are also dozens of sound effects and music ready for your game.
Character creation with basic information, appearance settings, and skills.
The character avatar uses paper doll system with massive parts, you edit and add new paper doll components.meanwhile developers can also use their own pictures. Even without using the drawing board, you can easily create character movements. You can add frame-by-frame detection, displacement, sound effects, special effects, cancellation (combos), camera effects, etc., and demonstrate them in real-time.
Dialogue creation with variety of dialogue styles, expressions and dubbing.
There are three kinds of text display methods in the game, message box, dialogue, and bubble. There are also two display style to choose including classic and theater mode.
Built-in completed animation editor and collision system.
The animation system can easily use the built-in model to create the animations, one can easily make character move or throw projectiles without drawing.
Engine supports external files, including sound, picture, video. Engine also has a built-in image editor for drawing.
Engine uses image editor to make images for game, it also supports external files including image files, music files and video files(mp4, avi and webm).
Background map in layers, with built-in background, close-up, functional and NPC, to meet various functions such as scene construction, function placement and others.
The map object that can be set include non-interactive and Interactable categories including platforms, vehicles, chests, switches, traps, light sources and NPCs. There are over 30 categories objects ready to use. The parameters of each object can be adjusted, and it can be used directly when placed on the map.
The event editing is easy and simple, and each event can be previewed.
The engine can use more than 90 event types, ranging from character control to camera control to variable control, map switching, applying special effects, system management, and more. Developers can utilize a variety of event types to create diverse branches and narrative events. You can preview events inside the map.
Built-in UI Editing Tool, Easily Switch Between Various UI Styles
Developers can utilize the built-in UI components to create UI interfaces with customized styles, and they can switch between different styles within the game.
Multiple Variable Management Methods, Easily Manage Game Parameters
Developers can create and set built-in variables within the game, and these variables can be detected in the background for management or event triggering purposes.
Easy localization.
Adding languages, changing system texts, and translating texts within the engine. You can also import and export project text. The added language can also be selected in the game and switched in real time.
Switching between 2D and 3D camera. Variety of visual effects.
Engine provides classic 2D camera and perspective 3D camera. There are also built-in camera effects that are ready for use.
A variety of built-in weather effects.
A variety of built-in ground effects. .
A variety of built-in filters and day and night cycle effect.
Frequently Asked Questions
How many players are currently playing Pixel Game Engine?
0 players are currently in-game on Steam.
Is Pixel Game Engine free to play?
Pixel Game Engine costs $0.30 on Steam.
What genre is Pixel Game Engine?
Pixel Game Engine is a RPG, Animation & Modeling, Design & Illustration, Utilities, Game Development, Early Access game.
Who developed Pixel Game Engine?
Pixel Game Engine was developed by Pixel Monsters and published by Pixel Monsters.
What platforms does Pixel Game Engine support?
Available on Steam for Windows.
Related Games
5 tags in common
Black Ink
2 playing
5 tags in common
GameGuru Classic
4 playing
5 tags in common
Krita
942 playing
4 tags in common
3D Coat Demo
0 playing
4 tags in common
Leadwerks Game Engine
0 playing
4 tags in common
Axis Game Factory's AGFPRO 3.0
0 playing
4 tags in common
Fuse
5 playing
4 tags in common
RTS Creator
0 playing