Interstellar Turtle Legend (AppID: 2114190)
Type: game
Genre: Casual, Indie, RPG, Simulation, Strategy
Developer: HappyHorse Studio
Publisher: HappyHorse Studio
Release Date: Aug 2022
Interstellar Turtle Legend - Steam Analytics & Details
Interstellar Turtle Legend has 0 current players. Currently priced at $0.01, it represents green value compared to similar Casual games.
Total Players
0
Price
$0.01
Genre
Casual
Developer
HappyHorse Studio
Media Gallery
Screenshots
Videos
旅行王八带你领略星际战斗
一分钟程序生成的太空战斗
祝酒歌
星际王八传奇
Game Insights
Buy Verdict
Watch — $0.99.
Decent deal at 0% off, but might drop further. Watch for better opportunities.
▲
~19 days until next sale
Community Sentiment
Very Positive — score 100/100.
Top praised area: gameplay (0 positive mentions).
▬
New
Value Score
Great Value — 86th percentile.
Price-to-player ratio ranks in the 86th percentile. Priced as Budget at $0.99.
▲
Budget pricing tier
Frequently Asked Questions
Is Interstellar Turtle Legend worth buying right now?
Watch — $0.99. Decent deal at 0% off, but might drop further. Watch for better opportunities.
When does Interstellar Turtle Legend go on sale?
Decent deal at 0% off, but might drop further. Watch for better opportunities.
What do players think of Interstellar Turtle Legend?
Very Positive — score 100/100. Top praised area: gameplay (0 positive mentions).
Genre Benchmarks
Value Ratio
Top 14%
Price History
Lowest Price
$0.01
May 2026 across all regions
Current Price
$0.01
US region
Loading price chart...
Price history across regions (last 30 days)
System Requirements
Platform Support
Windows
Windows Requirements
Minimum:
Minimum:
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: N/A
- Memory: 2 MB RAM
- Graphics: N/A
- Storage: 200 MB available space
- Sound Card: N/A
Recommended:
Recommended:
- Requires a 64-bit processor and operating system
Pricing
Paid Game
CDN$ 1.19 (CAD)
Additional Information
Categories
Single-player
Family Sharing
Tags
2D
Abstract
Dark Humor
Flight
Funny
God Game
Hand-drawn
Minimalist
Political
Political Sim
+10 more
Supported Languages
Simplified Chinese*, English*
*languages with full audio support
*languages with full audio support
Current Pricing
💰
CDN$ 1.19
Regular Price
Historical low: $0.01
(May 2026)
Additional Information
🇧🇷
DEJUS Rating
l
Brazilian rating
🇩🇪
Steam Germany
0
German classification
🆘
Support
🎁
Purchase Options
1
package options
Developer Analytics
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About This Game
The universe is at war, and you're just a bastard. What choice will you make: Survive through the cracks and survive, or be invincible and kill the Quartet? Can you still hold on to your heart?
Detailed Description
The universe is at war, and you're just a bastard. What choice will you make: Survive through the cracks and survive, or be invincible and kill the Quartet? Can you still hold on to your heart?
This is a sea-watching type game that simulates an absurd and realistic universe in which everything is controlled by AI, and the player is just an observer. In the game, the player can move the field of view, zoom and rotate the screen, adjust the speed of the passage of time, and view the detailed information of the object, but cannot make changes to the progress of the game.
There are six factions in the universe: the Galactic Commune, the Guardian Council, the Xinghai Group, the Second Empire, the General Alliance, and the Hyperspace Zombies. They are at war. Each faction uses energy to build buildings: docks, turrets, reactors, and command centers. Docks can spawn ships, turrets can fire cannonballs, reactors can create energy, and command centers can expand territory.
There is a character system in the game. Each building and ship has a corresponding position: a shipbuilder in the dock, a gunner in a turret, a generator in a reactor, and a general in the command center. As buildings or ships are created and destroyed, people are promoted, demoted, and even killed. At the end of the game, the experiences of the 5 most prolific characters will be compiled into a celebrity resume.
At the start of the game, a Travelling Bastard with a neutral faction will spawn, and it will not attempt to attack anything. Wang Ba travels through the universe, witnessing the rise and fall of forces, and making friends with people of different professions. At the end of the game, what the bastard saw and heard during his travels will be compiled into a bastard's diary.
Note: The "Celebrity Resume" and "Bad Diary" mentioned above will only be generated in the game folder in txt format, and players need to open and view them manually.
In the game, music will be played when a certain faction wins: People's Army Loyal to the Party is played when the Galaxy Commune is victorious, a toast song is played when the Guardian Council is victorious, Marching Through Georgia is played when the Xinghai Group is victorious, and Li Zhongtang is played when the Second Empire is victorious, Battle Hynm of Republic is played when the general alliance wins, and It's a Burning Memory is played when the Hyperzombies win.
This is a remake of my previous game "Space Combat Simulator" (published on itch.io). My plan for future updates is to increase the types of ships and turrets, and add new weapons and damage effects.
This game is made by me with c++ and windows api, and does not use an off-the-shelf game engine. All fonts, textures and music are made by myself.
This is a sea-watching type game that simulates an absurd and realistic universe in which everything is controlled by AI, and the player is just an observer. In the game, the player can move the field of view, zoom and rotate the screen, adjust the speed of the passage of time, and view the detailed information of the object, but cannot make changes to the progress of the game.
There are six factions in the universe: the Galactic Commune, the Guardian Council, the Xinghai Group, the Second Empire, the General Alliance, and the Hyperspace Zombies. They are at war. Each faction uses energy to build buildings: docks, turrets, reactors, and command centers. Docks can spawn ships, turrets can fire cannonballs, reactors can create energy, and command centers can expand territory.
There is a character system in the game. Each building and ship has a corresponding position: a shipbuilder in the dock, a gunner in a turret, a generator in a reactor, and a general in the command center. As buildings or ships are created and destroyed, people are promoted, demoted, and even killed. At the end of the game, the experiences of the 5 most prolific characters will be compiled into a celebrity resume.
At the start of the game, a Travelling Bastard with a neutral faction will spawn, and it will not attempt to attack anything. Wang Ba travels through the universe, witnessing the rise and fall of forces, and making friends with people of different professions. At the end of the game, what the bastard saw and heard during his travels will be compiled into a bastard's diary.
Note: The "Celebrity Resume" and "Bad Diary" mentioned above will only be generated in the game folder in txt format, and players need to open and view them manually.
In the game, music will be played when a certain faction wins: People's Army Loyal to the Party is played when the Galaxy Commune is victorious, a toast song is played when the Guardian Council is victorious, Marching Through Georgia is played when the Xinghai Group is victorious, and Li Zhongtang is played when the Second Empire is victorious, Battle Hynm of Republic is played when the general alliance wins, and It's a Burning Memory is played when the Hyperzombies win.
This is a remake of my previous game "Space Combat Simulator" (published on itch.io). My plan for future updates is to increase the types of ships and turrets, and add new weapons and damage effects.
This game is made by me with c++ and windows api, and does not use an off-the-shelf game engine. All fonts, textures and music are made by myself.
Frequently Asked Questions
How many players are currently playing Interstellar Turtle Legend?
0 players are currently in-game on Steam.
Is Interstellar Turtle Legend free to play?
Interstellar Turtle Legend costs $0.01 on Steam.
What genre is Interstellar Turtle Legend?
Interstellar Turtle Legend is a Casual, Indie, RPG, Simulation, Strategy game.
Who developed Interstellar Turtle Legend?
Interstellar Turtle Legend was developed by HappyHorse Studio and published by HappyHorse Studio.
What platforms does Interstellar Turtle Legend support?
Available on Steam for Windows.
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