Lost In The Backrooms - Steam Charts & Historical Stats
Explore and survive levels based on the popular creepypasta lore. Explore historical player activity and pricing for Lost In The Backrooms. Player-count data was last observed Jul 21, 2026.
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Buy Verdict
Decent deal at 0% off, but might drop further. Watch for better opportunities.
Community Sentiment
Top praised area: gameplay (0 positive mentions).
Value Score
Price-to-player ratio ranks in the 100th percentile. Priced as Market at $4.99.
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Price History
No Recent Price History
Price history data will appear here once more pricing information becomes available.
System Requirements
- OS *: Windows 8 / 10 / 11 - 64 bit
- Processor: Intel Core i3
- Memory: 8 GB RAM
- Graphics: GeForce GTX 650 or Equivalent
- DirectX: Version 11
- Storage: 6 GB available space
- Sound Card: Any
- OS: Windows 10 / 11 - 64 bit
- Processor: Intel Core i5
- Memory: 8 GB RAM
- Graphics: GeForce GTX 970 or Equivalent
- DirectX: Version 11
- Storage: 6 GB available space
- Sound Card: Any
Additional Information
*languages with full audio support
Current Pricing
Additional Information
Developer Analytics
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About This Game
Explore and survive levels based on the popular creepypasta lore. Each level features different ways to escape with dangers along the way. Explore the seemingly infinite expanse of eerily familiar levels in the backrooms for a taste of the game's creepy maze-like twists and turns.
Detailed Description
Hyper realistic graphics, user HUD is kept to a minimal level, and solemn ambience will provide an immersive experience.
Find your way through 5 unique levels of the backrooms, more levels coming in the future. Every level has different twists, turns, exits, and enemies.
"If you're not careful and no-clip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to be trapped in. God save you if you hear something wandering around nearby, because it sure as hell has heard you."