Fantasy Grounds - Pathfinder RPG - Skull & Shackles AP 6: From Hell's Heart
Fantasy Grounds - Pathfinder RPG - Skull & Shackles AP 6: From Hell's Heart - Steam Charts & Historical Stats
"Pathfinder RPG - Skull & Shackles AP 6: From Hell's Heart Chapter 6: "From Hell's Heart" by Jason Nelson With an enemy fleet intent on conquering the Shackles looming on the... Explore historical player activity and pricing for Fantasy Grounds - Pathfinder RPG - Skull & Shackles AP 6: From Hell's Heart. Player-count data was last observed Apr 22, 2026.
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Price-to-player ratio ranks in the 50th percentile.
System Requirements
- OS: Windows 7x, 8x, or 10x
- Processor: 1.6 GHz or higher processor
- Memory: 1 GB RAM
- Graphics: Graphics card recommended
- DirectX: Version 9.0c
- Network: Broadband Internet connection
- Storage: 500 MB available space
- Sound Card: a sound card is required for voice communication using external programs like Google Hangouts, Skype or Discord.
- Additional Notes: Requirements vary by the add-ons installed and the number of players connecting to your game.
- OS: Windows 7x, 8x, or 10x
- Processor: 2.0 GHz or higher processor
- Memory: 4 GB RAM
- Graphics: DirectX or OpenGL compatible card.
- DirectX: Version 9.0c
- Network: Broadband Internet connection
- Storage: 2 GB available space
- Sound Card: a sound card is required for voice communication using external programs like Google Hangouts, Skype or Discord.
- Additional Notes: Requirements vary by the add-ons installed and the number of players connecting to your game.
- OS: 10.6.8 or newer
- Processor: 1.6 GHz or higher processor
- Memory: 1 GB RAM
- Graphics: Graphics card recommended
- Network: Broadband Internet connection
- Storage: 500 MB available space
- Sound Card: A sound card is required for voice communication using external programs like Google Hangouts, Skype or Discord.
- Additional Notes: This product uses a wine wrapper to simplify installation
- OS: 10.6.8 or newer
- Processor: 2.0 GHz processor or higher
- Memory: 4 GB RAM
- Graphics: DirectX 9.0 compatible video adapter
- Network: Broadband Internet connection
- Storage: 2 GB available space
- Sound Card: A sound card is required for voice communication using external programs like Google Hangouts, Skype or Discord.
- Additional Notes: This product uses a wine wrapper to simplify installation
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About This Game
"Pathfinder RPG - Skull & Shackles AP 6: From Hell's Heart Chapter 6: "From Hell's Heart" by Jason Nelson With an enemy fleet intent on conquering the Shackles looming on the horizon, the adventurers must launch their own fleet of pirates and buccaneers to defend against the invaders, culminating in an epic naval battle
Detailed Description
Chapter 6: "From Hell's Heart"
by Jason Nelson
With an enemy fleet intent on conquering the Shackles looming on the horizon, the adventurers must launch their own fleet of pirates and buccaneers to defend against the invaders, culminating in an epic naval battle at the edge of the Eye of Abendego. Will the adventurers defeat the invading navy and save the Shackles? Or will the independence of the Free Captains be eradicated forever?
This volume of Pathfinder Adventure Path includes:
- "From Hell's Heart," a Pathfinder RPG adventure for 13th-level characters, by Jason Nelson.
- Pirate plots and sinister situations to expand the horizon of your Skull & Shackles campaign, by Adam Daigle.
- More menacing sea monsters and terrors from the deep plaguing the Shackles, by Adam Daigle.
- A pirate showdown in the Pathfinder's Journal, by Robin D. Laws.
- Seven new monsters, by Adam Daigle, Amanda Hamon, Mark Moreland, Eric Morton, and William Thrasher.
This product is not a PDF or accessible outside of Fantasy Grounds. It has been lovingly converted for use within Fantasy Grounds and features the following additions:
- All maps resized and set up with a preset grid to make combats easy to manage
- Individual area descriptions linked to maps, containing new encounters, treasure parcels and descriptions for just that area
- Tokens for each encounter are all pre-placed in starting locations on the map. You can edit these on the fly.
- Drag and drop treasure parcels and Encounter XP that is easily awarded to your players to keep the game moving ahead
- All the images and handouts from the book available to share with your players as you need them