Captain Moviestar 3D
Captain Moviestar 3D - Steam Charts & Historical Stats
An FPS starring your favorite platformer character Captain Moviestar… now in full three-dimensions. Explore historical player activity and pricing for Captain Moviestar 3D. A current player-count observation is unavailable.
Captain Moviestar 3D player count and price summary
- Current players
- Unavailable
- All-time peak
- Unavailable
- 24-hour player change
- Unavailable
- Current US price
- Price unavailable
No current player-count observation is available; unavailable values are not estimated.
Media gallery 5 screenshots · 1 videos
Screenshots
Videos
pre-early trailer
Can I Play This?
Steam declarations and Valve's Steam Deck compatibility result. Missing data is shown as unknown, never unsupported.
Developer-declared accessibility on Steam
Features not declared by the developer are not labeled unsupported.
Structured language support (1)
| Language | Interface | Full audio | Subtitles |
|---|---|---|---|
| English | Yes | No | Yes |
System Requirements
- OS *: Windows 7 (64-bit required)
- Processor: Intel or AMD Dual-Core at 2.0 GHz
- Memory: 2 GB RAM
- Graphics: GPU with DirectX 11 or Vulkan 1.1 support
- DirectX: Version 9.0
- Storage: 2 GB available space
- Sound Card: 100% DirectX compatible sound card or onboard sound
- OS: Windows 10 (64-bit required)
- Processor: Intel Core i5-2300 2.8 GHz/AMD Phenom II X4 945 3.0 GHz or equivalent
- Memory: 4 GB RAM
- Graphics: GPU with DirectX 11 or Vulkan 1.1 support
- Storage: 2 GB available space
- Sound Card: 100% DirectX compatible sound card or onboard sound
- OS: macOS Monterey
- Processor: Apple M1/Intel Core M 2.2GHZ Dual Core Processor Or Higher
- Memory: 4 GB RAM
- Graphics: 14-core
- OS: macOS Sequoia
- Processor: Apple M1/Intel Core M 2.4 GHZ Intel Core i3 Or Higher
- Memory: 4 GB RAM
- Graphics: 32-core
- OS: Bazzite
- Processor: Intel or AMD Dual-Core at 2.0 GHz
- Memory: 2 GB RAM
- Graphics: Vulkan 1.1 support
- OS: CachyOS
- Processor: Intel Core i5-2300 2.8 GHz/AMD Phenom II X4 945 3.0 GHz or equivalent
- Memory: 2 GB RAM
- Graphics: Vulkan 1.1 support
Additional Information
Pricing Information
Additional Information
Developer Analytics
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About This Game
An FPS starring your favorite platformer character Captain Moviestar… now in full three-dimensions. Early 90’s 2.5D-raycaster-style shooter for the proto-boomer set.
Detailed Description

An FPS starring your favorite platformer character Captain Moviestar… now in full three-dimensions. Early 90’s 2.5D-style raycaster-shooter inspired (Wolfenstein 3D, Chub Gam 3D, Doom, Nite-mare 3D, Ken’s Labyrinth, Rise Of The Triad), y-shearing, jumping, flood-fill sound propagation SmartFast™ sound propagation,, 10 weapons, five difficulty modes and 5 episodes of moderately violent action.

Pound your keyboard, gamepad or joystick, scrub your 1-button mouse or trackpad and fight your way through hoards of evil demons, henchmen and monsters. Non-normalized movement vectors so you can strafe-run to speedrun success. Auto-aim so you can play with just arrow-keys, single-stick or d-pad. Localized translations for thirteen languages, so no matter where you are, you can understand what’s going on (or just shoot stuff).

Module-based music, authentic 8-bit sound fx (processed with a patented, proprietary SOTW effects chain) and 15fps particle effects to harass your ears and boggle your mind. 90-degree walls, slopes, environment contrast, reflective mirrors, underwater swimming and hazardous areas all in incredible, eye-popping 6-bit color.

Ten weapons (discluding melee), twenty monsters types, five challenging difficulties and much more planned.

Absolutely ❌NO❌ AI was used for this game's art, sound, voices, music, programming, writing, modelling, animating, rigging, character designs, textures, fonts, names, titles or otherwise. All V.O's are credited in the in-game credits page. No vibe coding used in any way. Shaders made in-house, ported or commissioned by humans and credited. Palettes credited in credits page. Plugin porting by humans and credited. Sounds from various non-AI sources and libraries, processed entirely without the use of AI. Spy On The Wall never has and never will use AI in any capacity for its games.