Maneuver Warfare - Headquarters Pack (AppID: 2437200)
Type: dlc
Genre: Simulation, Strategy
Developer: Decisive Action Games
Publisher:
Release Date: May 2023
Maneuver Warfare - Headquarters Pack - Steam Analytics & Details
Maneuver Warfare - Headquarters Pack has 0 current players.
Total Players
0
Genre
Simulation
Developer
Decisive Action Games
Media Gallery
Screenshots
Game Insights
Value Score
Fair Value — 50th percentile.
Price-to-player ratio ranks in the 50th percentile.
▬
Market pricing tier
System Requirements
Platform Support
Windows
macOS
Windows Requirements
Minimum:
Minimum:
- OS *: Windows 7 (SP1+) and Windows 10
- Processor: x86, x64 architecture with SSE2 instruction set support.
- Graphics: DX10, DX11, DX12 capable.
- Storage: 863 MB available space
macOS Requirements
Minimum:
Minimum:
- OS: Mac OS X 10.8
- Processor: Intel i5 64 bit
- Memory: 4 MB RAM
- Graphics: Intel HD Graphics 3000 or better
- Storage: 1200 MB available space
Pricing
Paid Game
CDN$ 12.99 (CAD)
Additional Information
Categories
Single-player
Downloadable Content
Family Sharing
Supported Languages
English*
*languages with full audio support
*languages with full audio support
Official Website
https://decisiveactiongames.com/
Current Pricing
💰
CDN$ 12.99
Regular Price
Additional Information
🇧🇷
DEJUS Rating
l
Brazilian rating
🇩🇪
Steam Germany
0
German classification
🆘
Support
🎁
Purchase Options
1
package options
Developer Analytics
Loading competitors...
About This Game
This pack adds a Headquarters Company to your battle group. It includes a Commanding Officer, a Headquarters and a selection of units that provide important bonuses or can call upon additional artillery or air support. The HQ Coy is an important force multiplier for your battle group.
Detailed Description
This pack adds a Headquarters Company to your battle group with a selection of the following elements.
1. The Commanding Officer (CO). A colonel who commands the infantry regiment your battle group is based on. Moving around in a jeep or an armored halftrack, the CO provides important command bonuses to your units when he is in command range of them. The CO's command bonuses are applied to any unit in your entire battle group.
2. Regimental Headquarters (HQ). A command element of the infantry regiment your battle group is based on. Moving around in trucks or armored halftracks, the HQ improves the sustainment of units it is in contact with by increasing their ammunition resupply rate by 50%. The HQ's command bonuses are applied to any unit in your entire battle group.
3. Signals sections. Communications units equipped with long-range radios. When any of your command elements is within range of one of those, its command range is doubled. There is no need to attach a signals section to one of your battalions for that battalion's commander to obtain this bonus.
4. Military Police (MP) platoons. These units provide traffic control so any unit within their range will have its speed increased. There is no need to attach an MP platoon to any of your battalions for their elements to get this movement bonus.
5. Military Intelligence (Int) sections. Int elements help detect enemy units through the analysis of enemy radio traffic, prisoner interrogation, analysis of air and ground recon, or from reports from higher level Int elements. This allows you to locate the enemy on the battlefield before your combat units make contact with him. There are no range restrictions placed on the Int sections and they don't need to be attached to any battalion.
6. Corps artillery Liaison Officer (LO). This LO can request heavy artillery fire from corps artillery batteries. He will do so autonomously whenever he has eyes-on on the enemy so you need to keep him deployed forward in a position of observation. Moving around in a jeep or an armored halftrack, he is highly mobile but, also, vulnerable to enemy fire.
7. Air force Liaison Officer (LO). This LO comes with ten air missions of each category (strike, recon, air cover). He will request these air missions autonomously whenever he has eyes-on on the enemy for air recon or strike missions so you need to keep him deployed forward in a position of observation. He will request air support whenever enemy aircraft appear on the battlefield whether or not he is in range of them. Moving around in a jeep or an armored halftrack, he is highly mobile but, also, vulnerable to enemy fire.
An important feature added for use when an air or artillery LO is present is the No Fire Area (NFA). Click on the Control Measures button at the bottom left to be able to create up to two NFAs. These are used to designate locations where the LO can't call for fire or air strikes – set them up just before your units assault an enemy's location in order to prevent friendly fire. Note that an ongoing fire mission/air strike will not end when an NFA is designated – rather, a new fire missions/air strikes will not be called there.
Purchasing. You will receive a CO, an HQ, and random headquarters elements in single battles. In campaigns you will be able to upgrade or replace these between your campaign's operations.
1. The Commanding Officer (CO). A colonel who commands the infantry regiment your battle group is based on. Moving around in a jeep or an armored halftrack, the CO provides important command bonuses to your units when he is in command range of them. The CO's command bonuses are applied to any unit in your entire battle group.
2. Regimental Headquarters (HQ). A command element of the infantry regiment your battle group is based on. Moving around in trucks or armored halftracks, the HQ improves the sustainment of units it is in contact with by increasing their ammunition resupply rate by 50%. The HQ's command bonuses are applied to any unit in your entire battle group.
3. Signals sections. Communications units equipped with long-range radios. When any of your command elements is within range of one of those, its command range is doubled. There is no need to attach a signals section to one of your battalions for that battalion's commander to obtain this bonus.
4. Military Police (MP) platoons. These units provide traffic control so any unit within their range will have its speed increased. There is no need to attach an MP platoon to any of your battalions for their elements to get this movement bonus.
5. Military Intelligence (Int) sections. Int elements help detect enemy units through the analysis of enemy radio traffic, prisoner interrogation, analysis of air and ground recon, or from reports from higher level Int elements. This allows you to locate the enemy on the battlefield before your combat units make contact with him. There are no range restrictions placed on the Int sections and they don't need to be attached to any battalion.
6. Corps artillery Liaison Officer (LO). This LO can request heavy artillery fire from corps artillery batteries. He will do so autonomously whenever he has eyes-on on the enemy so you need to keep him deployed forward in a position of observation. Moving around in a jeep or an armored halftrack, he is highly mobile but, also, vulnerable to enemy fire.
7. Air force Liaison Officer (LO). This LO comes with ten air missions of each category (strike, recon, air cover). He will request these air missions autonomously whenever he has eyes-on on the enemy for air recon or strike missions so you need to keep him deployed forward in a position of observation. He will request air support whenever enemy aircraft appear on the battlefield whether or not he is in range of them. Moving around in a jeep or an armored halftrack, he is highly mobile but, also, vulnerable to enemy fire.
An important feature added for use when an air or artillery LO is present is the No Fire Area (NFA). Click on the Control Measures button at the bottom left to be able to create up to two NFAs. These are used to designate locations where the LO can't call for fire or air strikes – set them up just before your units assault an enemy's location in order to prevent friendly fire. Note that an ongoing fire mission/air strike will not end when an NFA is designated – rather, a new fire missions/air strikes will not be called there.
Purchasing. You will receive a CO, an HQ, and random headquarters elements in single battles. In campaigns you will be able to upgrade or replace these between your campaign's operations.
Frequently Asked Questions
How many players are currently playing Maneuver Warfare - Headquarters Pack?
0 players are currently in-game on Steam.
Is Maneuver Warfare - Headquarters Pack free to play?
Yes, Maneuver Warfare - Headquarters Pack is free to play on Steam.
What genre is Maneuver Warfare - Headquarters Pack?
Maneuver Warfare - Headquarters Pack is a Simulation, Strategy game.
Who developed Maneuver Warfare - Headquarters Pack?
Maneuver Warfare - Headquarters Pack was developed by Decisive Action Games.
What platforms does Maneuver Warfare - Headquarters Pack support?
Available on Steam for Windows, macOS.