Fantasy Grounds - Pathfinder 2 RPG - Sky King's Tomb AP 1: Mantle of Gold
Fantasy Grounds - Pathfinder 2 RPG - Sky King's Tomb AP 1: Mantle of Gold - Steam Charts & Historical Stats
"Pathfinder 2 RPG - Sky King's Tomb AP 1: Mantle of Gold Invited to a prestigious storytelling festival in Highhelm, the greatest dwarven city, a clan's eclectic guests explore every corner of... Explore historical player activity and pricing for Fantasy Grounds - Pathfinder 2 RPG - Sky King's Tomb AP 1: Mantle of Gold. Player-count data was last observed Apr 22, 2026.
Fantasy Grounds - Pathfinder 2 RPG - Sky King's Tomb AP 1: Mantle of Gold player count and price summary
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About This Game
"Pathfinder 2 RPG - Sky King's Tomb AP 1: Mantle of Gold Invited to a prestigious storytelling festival in Highhelm, the greatest dwarven city, a clan's eclectic guests explore every corner of the metropolis to build their own legends.
Detailed Description
Invited to a prestigious storytelling festival in Highhelm, the greatest dwarven city, a clan's eclectic guests explore every corner of the metropolis to build their own legends. Yet when these budding celebrities find a relic linked to one of dwarvenkind's greatest heroes, they're drawn into a mysterious ancient urban intrigue that kicks off a deadly treasure hunt.
Mantle of Gold is a Pathfinder adventure for four 1st-level characters. This adventure begins the Sky King's Tomb Adventure Path, a three-part monthly campaign in which a group of adventurers travel deep underground to discover a legendary dwarven king's tomb, seek subterranean treasures, and heal millennia-old injustices--all while stopping an ambitious villain from weaponizing those same discoveries. This adventure also includes a detailed look at lost dwarven treasures, tricks for adventuring in the dark, potent relics, and several monsters to threaten underground explorers.
This product is not a PDF or accessible outside of Fantasy Grounds. It has been lovingly converted for use within Fantasy Grounds and features the following additions:
- All maps resized and set up with a preset grid to make combats easy to manage
- Individual area descriptions linked to maps, containing new encounters, treasure parcels and descriptions for just that area
- Tokens for each encounter are all pre-placed in starting locations on the map. You can edit these on the fly.
- Drag and drop treasure parcels and Encounter XP that is easily awarded to your players to keep the game moving ahead
- All the images and handouts from the book available to share with your players as you need them