Fantasy Grounds - Pathfinder RPG - Pathfinder Companion: Bastards of Golarion
Fantasy Grounds - Pathfinder RPG - Pathfinder Companion: Bastards of Golarion - Steam Charts & Historical Stats
"Pathfinder RPG - Pathfinder Companion: Bastards of Golarion Unlock the powers of your ancestors and combine the might of two worlds with Pathfinder Player Companion: Bastards of Golarion!... Explore historical player activity and pricing for Fantasy Grounds - Pathfinder RPG - Pathfinder Companion: Bastards of Golarion. Player-count data was last observed Apr 22, 2026.
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About This Game
"Pathfinder RPG - Pathfinder Companion: Bastards of Golarion Unlock the powers of your ancestors and combine the might of two worlds with Pathfinder Player Companion: Bastards of Golarion! Whether you're the abandoned progeny of elven royalty or the feared result of hag trickery, your lineage is both strange and storied, and you...
Detailed Description
Unlock the powers of your ancestors and combine the might of two worlds with Pathfinder Player Companion: Bastards of Golarion! Whether you're the abandoned progeny of elven royalty or the feared result of hag trickery, your lineage is both strange and storied, and you must channel the brawn and guile of your forebears to prove yourself to a harsh and uncaring world--no matter the costs.
Inside this book, you'll find:
- Ten new heritages and alternate racial traits for half-elves and half-orcs--from the seafaring children of aquatic elves to the brash kin of desert orcs.
- Details and new character options for adventurers from the famous half-elven refuge of Erages and the half-orc port city of Averaka.
- Four character themes to represent bastards of all races and pasts, including the envied celebrity, the misbegotten illegitimate, the scorned outcast, and the neglected unfortunate.
- A slew of generation tables to inspire grim character backgrounds and determine the physical features inherited from non-human progenitors.
- New archetypes, feats, spells, magic items, traits and more for bastard characters of all walks!
Written by Judy Bauer, Neal Litherland, Ryan Macklin, and David N. Ross. Cover Art by Ralph Horsley.
This product is not a PDF or accessible outside of Fantasy Grounds. It has been lovingly converted for use within Fantasy Grounds and Features the Following additions:
- All maps resized and set up with a preset grid to make combats easy to manage
- Individual area descriptions linked to maps, containing new encounters, treasure parcels and descriptions for just that area
- Tokens for each encounter are pre-placed in starting locations on the map. You can edit these on the fly
- Drag and drop treasure parcels and Encounter XP that is easily awarded to your players to keep the game moving ahead
- All the images and handouts from the book available to share with your players as you need them