Fantasy Grounds - Pathfinder RPG - Pathfinder Companion: Monster Hunter's Handbook
Fantasy Grounds - Pathfinder RPG - Pathfinder Companion: Monster Hunter's Handbook - Steam Charts & Historical Stats
"Pathfinder RPG - Pathfinder Companion: Monster Hunter's Handbook Slay the Beast! With claws, scales, muscle, and more, monsters hold an unfair advantage in the life-and-death confrontations... Explore historical player activity and pricing for Fantasy Grounds - Pathfinder RPG - Pathfinder Companion: Monster Hunter's Handbook. Player-count data was last observed Apr 22, 2026.
Fantasy Grounds - Pathfinder RPG - Pathfinder Companion: Monster Hunter's Handbook player count and price summary
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About This Game
"Pathfinder RPG - Pathfinder Companion: Monster Hunter's Handbook Slay the Beast! With claws, scales, muscle, and more, monsters hold an unfair advantage in the life-and-death confrontations between adventurer and adversary.
Detailed Description
Slay the Beast!
With claws, scales, muscle, and more, monsters hold an unfair advantage in the life-and-death confrontations between adventurer and adversary. Turn the tables on them with Pathfinder Player Companion: Monster Hunter's Handbook, which is loaded with cutting-edge techniques for tracking beasts, slaying behemoths, and outwitting otherwise-overpowering creatures. Whether you have to skewer a basilisk or splatter an ooze, this volume contains everything you need!
Inside this book, you'll find:
- Techniques and tools for finding and neutralizing a wide range of aberrations, magical beasts, monstrous humanoids, and more.
- New archetypes and other character options that help identify monsters' weaknesses and use their strengths against them.
- Feats, items, and spells that enable you to harvest trophies from your latest kill and reap power from these mementos.
This product is not a PDF or accessible outside of Fantasy Grounds. It has been lovingly converted for use within Fantasy Grounds and Features the Following additions:
- All maps resized and set up with a preset grid to make combats easy to manage
- Individual area descriptions linked to maps, containing new encounters, treasure parcels and descriptions for just that area
- Tokens for each encounter are pre-placed in starting locations on the map. You can edit these on the fly
- Drag and drop treasure parcels and Encounter XP that is easily awarded to your players to keep the game moving ahead
- All the images and handouts from the book available to share with your players as you need them