Fantasy Grounds - Pathfinder Society Scenario #5-06: Ukuja, The First Wall
Fantasy Grounds - Pathfinder Society Scenario #5-06: Ukuja, The First Wall - Steam Charts & Historical Stats
"Pathfinder Society Scenario #5-06: Ukuja, The First Wall A Pathfinder Society Scenario designed for 7th- through 10th-level characters. Explore historical player activity and pricing for Fantasy Grounds - Pathfinder Society Scenario #5-06: Ukuja, The First Wall. Player-count data was last observed Apr 22, 2026.
Fantasy Grounds - Pathfinder Society Scenario #5-06: Ukuja, The First Wall player count and price summary
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Player count last observed . Values marked unavailable are not estimated.
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Price-to-player ratio ranks in the 50th percentile.
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About This Game
"Pathfinder Society Scenario #5-06: Ukuja, The First Wall A Pathfinder Society Scenario designed for 7th- through 10th-level characters. A new portal has been discovered in the Maze of the Open Road, and the Society has sent the PCs to investigate what secrets remain on the other side.
Detailed Description
A Pathfinder Society Scenario designed for 7th- through 10th-level characters.
A new portal has been discovered in the Maze of the Open Road, and the Society has sent the PCs to investigate what secrets remain on the other side. The PCs discover the settlement of Ukuja, first of the nine walls that make up the Matanji orcs's aptly named Nine Walls nation. There, the PCs fall under scrutiny for a fiendish plot to destabilize the fortress settlement and must work to prove their innocence, all while discovering the true villain behind a fiendish invasion!
Written by Shan Wolf
Scenario tags : Metaplot (Unfettered Exploration), Faction (Horizon Hunters, Vigilant Seal)
This product is not a PDF or accessible outside of Fantasy Grounds. It has been lovingly converted for use within Fantasy Grounds and features the following additions:
- All maps resized and set up with a preset grid to make combats easy to manage
- Individual area descriptions linked to maps, containing new encounters, treasure parcels and descriptions for just that area
- Tokens for each encounter are all pre-placed in starting locations on the map. You can edit these on the fly.
- Drag and drop treasure parcels and Encounter XP that is easily awarded to your players to keep the game moving ahead
- All the images and handouts from the book available to share with your players as you need them