End Them, Soldier! (AppID: 2879200)
End Them, Soldier! - Steam Analytics & Details
Fast, brutal old‑school FPS with deep replayability through skill builds. Explore pricing history and player statistics for End Them, Soldier!.
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System Requirements
- Requires a 64-bit processor and operating system
- OS: Windows 10
- DirectX: Version 11
- Storage: 4 GB available space
- Additional Notes: I hope that this game will be able to launch even on a potato.
- Requires a 64-bit processor and operating system
- OS: Windows 10
- DirectX: Version 11
- Storage: 4 GB available space
- Additional Notes: I hope that this game will be able to launch even on a potato.
Additional Information
Pricing Information
Additional Information
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About This Game
Fast, brutal old‑school FPS with deep replayability through skill builds. Tailor specific builds with speed‑boost jumps, a burst‑fire explosive revolver, AXE SHOOTING as a shotgun and beyond in a handcrafted campaign, then climb the leaderboards in endless roguelike mode.
Detailed Description

End Them, Soldier! is a brutal, violent shooter inspired by 90βs legends. Itβs all about constant pressure, unstoppable action and skill builds to eradicate demons, skeletons and other horrific creatures.
24 handcrafted campaign levels from retro streets under a bloody sky through crushing bunkers to the darkest dungeon. to learn builds/progression while you annihilate hordes of horrors.
Roguelike mode on 36 arenas for endless build mastery and climbing a leaderboard split into 5 difficulty tiers.
8 weapons for different styles and situations. 7 can evolve or get weird via skill builds.
Whatβs inside:
Ultra-hardcore. Itβs tough. Constant pressure. Full focus + build mastery or youβre wasted.
Builds. Iterate, fail, iterate again. One level wants a brutal Shooting Axe, another needs freeze rockets, double shotgun, runic buffs. Adapt or die.
Situational gameplay. Each level hands you certain weapons, you must adapt to what youβre given.
Scaling challenge. Higher tiers = tighter movement, cleaner aim, smarter tailoring of builds. Not just more firepower.
Level design. Minimal maze nonsense. Almost zero padding, action only.