RimWorld (AppID: 294100)
Type: game
Genre: Indie, Simulation, Strategy
Developer: Ludeon Studios
Publisher: Ludeon Studios
Release Date: Oct 2018
Metacritic:
87/100
RimWorld: A Sci-Fi Colony Sim That Keeps 26,442 Players Engaged
RimWorld maintains a green-rated player base. Currently priced at $0.35, it represents yellow value compared to similar Indie games.
Total Players
29.0K
— Active
Price
$0.35
Genre
Indie
Developer
Ludeon Studios
Media Gallery
Screenshots
And 3 more screenshots...
Videos
Launch trailer
Real-Time Players
29K
(24h)
Estimated Owners
5,000,000 .. 10,000,000
Estimate via SteamSpy
Game Insights
Buy Verdict
Watch — $34.99.
Decent deal at 0% off, but might drop further. Watch for better opportunities.
▬
~21 days until next sale
Player Health
Healthy — 27.2K daily average.
Stable player base with low churn risk.
▼
-12% trend
Community Sentiment
Very Positive — score 96/100.
Top praised area: gameplay (0 positive mentions).
▬
Stable
Value Score
Fair Value — 100th percentile.
Price-to-player ratio ranks in the 100th percentile. Priced as Premium at $34.99.
▲
Premium pricing tier
Frequently Asked Questions
Is RimWorld worth buying right now?
Watch — $34.99. Decent deal at 0% off, but might drop further. Watch for better opportunities.
When does RimWorld go on sale?
Decent deal at 0% off, but might drop further. Watch for better opportunities.
How many people play RimWorld?
Healthy — 27.2K daily average. Stable player base with low churn risk.
What do players think of RimWorld?
Very Positive — score 96/100. Top praised area: gameplay (0 positive mentions).
Genre Benchmarks
Growth Rate
Top 0%
Value Ratio
Top 0%
Activity Heatmap
UTC+0 (Your Timezone)
39.4K
Peak Activity
27.5K
Avg Activity
115
Active Hours
Available
Status
Less Active
More Active
0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
Sunday.ToString().Substring(0, 3)
Sunday 0:00
26.1K players
26.1K players
Sunday 1:00
27.1K players
27.1K players
Sunday 2:00
28.2K players
28.2K players
Sunday 3:00
29K players
29K players
Sunday 4:00
29.3K players
29.3K players
Sunday 5:00
29.5K players
29.5K players
Sunday 6:00
29.7K players
29.7K players
Sunday 7:00
30K players
30K players
Sunday 8:00
31.3K players
31.3K players
Sunday 9:00
32.2K players
32.2K players
Sunday 10:00
33.1K players
33.1K players
Sunday 11:00
34.1K players
34.1K players
Sunday 12:00
35.9K players
35.9K players
Sunday 13:00
37.8K players
37.8K players
Sunday 14:00
39.4K players
39.4K players
Sunday 15:00
38.7K players
38.7K players
Sunday 16:00
37K players
37K players
Sunday 17:00
35.5K players
35.5K players
Sunday 18:00
34.5K players
34.5K players
Sunday 19:00
33.7K players
33.7K players
Sunday 20:00
32.3K players
32.3K players
Sunday 21:00
29.8K players
29.8K players
Sunday 22:00
26.9K players
26.9K players
Sunday 23:00
25.7K players
25.7K players
Monday.ToString().Substring(0, 3)
Monday 0:00
24.8K players
24.8K players
Monday 1:00
24.7K players
24.7K players
Monday 2:00
24.5K players
24.5K players
Monday 3:00
23.6K players
23.6K players
Monday 4:00
22.8K players
22.8K players
Monday 5:00
21.9K players
21.9K players
Monday 6:00
20.9K players
20.9K players
Monday 7:00
20.9K players
20.9K players
Monday 8:00
21.5K players
21.5K players
Monday 9:00
22.6K players
22.6K players
Monday 10:00
24.1K players
24.1K players
Monday 11:00
25.9K players
25.9K players
Monday 12:00
28K players
28K players
Monday 13:00
30.1K players
30.1K players
Monday 14:00
31.7K players
31.7K players
Monday 15:00
31.5K players
31.5K players
Monday 16:00
30.2K players
30.2K players
Monday 17:00
29K players
29K players
Monday 18:00
28.4K players
28.4K players
Monday 19:00
28K players
28K players
Monday 20:00
27K players
27K players
Monday 21:00
25.3K players
25.3K players
Monday 22:00
23.5K players
23.5K players
Monday 23:00
22.7K players
22.7K players
Tuesday.ToString().Substring(0, 3)
Tuesday 0:00
22.7K players
22.7K players
Tuesday 1:00
23.1K players
23.1K players
Tuesday 2:00
23.1K players
23.1K players
Tuesday 3:00
22.6K players
22.6K players
Tuesday 4:00
22.1K players
22.1K players
Tuesday 5:00
21.5K players
21.5K players
Tuesday 6:00
20.6K players
20.6K players
Tuesday 7:00
20.8K players
20.8K players
Tuesday 8:00
21.8K players
21.8K players
Tuesday 9:00
22.6K players
22.6K players
Tuesday 10:00
23.9K players
23.9K players
Tuesday 11:00
25.8K players
25.8K players
Tuesday 12:00
28.1K players
28.1K players
Tuesday 13:00
30.5K players
30.5K players
Tuesday 14:00
32.1K players
32.1K players
Tuesday 15:00
31.9K players
31.9K players
Tuesday 16:00
30.6K players
30.6K players
Tuesday 17:00
29.4K players
29.4K players
Tuesday 18:00
28.8K players
28.8K players
Tuesday 19:00
28.2K players
28.2K players
Tuesday 20:00
26.6K players
26.6K players
Tuesday 21:00
24.6K players
24.6K players
Tuesday 22:00
21.7K players
21.7K players
Tuesday 23:00
22.3K players
22.3K players
Wednesday.ToString().Substring(0, 3)
📍
Wednesday 0:00
22.4K players
22.4K players
Wednesday 1:00
22.9K players
22.9K players
Wednesday 2:00
23.1K players
23.1K players
Wednesday 3:00
22.9K players
22.9K players
Wednesday 4:00
22.5K players
22.5K players
Wednesday 5:00
22.2K players
22.2K players
Wednesday 6:00
21.4K players
21.4K players
Wednesday 7:00
21.7K players
21.7K players
Wednesday 8:00
22.1K players
22.1K players
Wednesday 9:00
23.3K players
23.3K players
Wednesday 10:00
24.4K players
24.4K players
Wednesday 11:00
26.3K players
26.3K players
Wednesday 12:00
28.6K players
28.6K players
Wednesday 13:00
30.3K players
30.3K players
Wednesday 14:00
31.6K players
31.6K players
Wednesday 15:00
31.3K players
31.3K players
Wednesday 16:00
29.6K players
29.6K players
Wednesday 17:00
28.5K players
28.5K players
Wednesday 18:00
27.5K players
27.5K players
Wednesday 19:00
26.9K players
26.9K players
Wednesday 20:00
26K players
26K players
Wednesday 21:00
24.4K players
24.4K players
Wednesday 22:00
22.9K players
22.9K players
Wednesday 23:00
22.1K players
22.1K players
Thursday.ToString().Substring(0, 3)
Thursday 0:00
22K players
22K players
Thursday 1:00
22.5K players
22.5K players
Thursday 2:00
22.6K players
22.6K players
Thursday 3:00
22.2K players
22.2K players
Thursday 4:00
21.8K players
21.8K players
Thursday 5:00
0 players
0 players
Thursday 6:00
0 players
0 players
Thursday 7:00
0 players
0 players
Thursday 8:00
0 players
0 players
Thursday 9:00
0 players
0 players
Thursday 10:00
0 players
0 players
Thursday 11:00
0 players
0 players
Thursday 12:00
0 players
0 players
Thursday 13:00
0 players
0 players
Thursday 14:00
0 players
0 players
Thursday 15:00
0 players
0 players
Thursday 16:00
0 players
0 players
Thursday 17:00
0 players
0 players
Thursday 18:00
0 players
0 players
Thursday 19:00
0 players
0 players
Thursday 20:00
0 players
0 players
Thursday 21:00
0 players
0 players
Thursday 22:00
0 players
0 players
Thursday 23:00
0 players
0 players
Friday.ToString().Substring(0, 3)
Friday 0:00
0 players
0 players
Friday 1:00
0 players
0 players
Friday 2:00
0 players
0 players
Friday 3:00
0 players
0 players
Friday 4:00
0 players
0 players
Friday 5:00
0 players
0 players
Friday 6:00
0 players
0 players
Friday 7:00
0 players
0 players
Friday 8:00
0 players
0 players
Friday 9:00
0 players
0 players
Friday 10:00
0 players
0 players
Friday 11:00
0 players
0 players
Friday 12:00
0 players
0 players
Friday 13:00
0 players
0 players
Friday 14:00
0 players
0 players
Friday 15:00
0 players
0 players
Friday 16:00
0 players
0 players
Friday 17:00
0 players
0 players
Friday 18:00
0 players
0 players
Friday 19:00
0 players
0 players
Friday 20:00
0 players
0 players
Friday 21:00
0 players
0 players
Friday 22:00
0 players
0 players
Friday 23:00
0 players
0 players
Saturday.ToString().Substring(0, 3)
Saturday 0:00
0 players
0 players
Saturday 1:00
0 players
0 players
Saturday 2:00
0 players
0 players
Saturday 3:00
0 players
0 players
Saturday 4:00
0 players
0 players
Saturday 5:00
0 players
0 players
Saturday 6:00
0 players
0 players
Saturday 7:00
0 players
0 players
Saturday 8:00
0 players
0 players
Saturday 9:00
0 players
0 players
Saturday 10:00
31K players
31K players
Saturday 11:00
32.2K players
32.2K players
Saturday 12:00
33.7K players
33.7K players
Saturday 13:00
35.4K players
35.4K players
Saturday 14:00
36.9K players
36.9K players
Saturday 15:00
37.6K players
37.6K players
Saturday 16:00
36K players
36K players
Saturday 17:00
34.5K players
34.5K players
Saturday 18:00
33.4K players
33.4K players
Saturday 19:00
32.3K players
32.3K players
Saturday 20:00
31.3K players
31.3K players
Saturday 21:00
29.5K players
29.5K players
Saturday 22:00
27.8K players
27.8K players
Saturday 23:00
26.4K players
26.4K players
Latest News
Oct 10, 2025 at 22:45 UTC
Read More
Aug 28, 2025 at 19:32 UTC
Read More
Update 1.6.4543 released
📝 Update
Aug 06, 2025 at 01:21 UTC
Read More
Jul 29, 2025 at 09:00 UTC
Read More
Update 1.6.4535 released
📝 Update
Jul 29, 2025 at 00:04 UTC
Read More
Update 1.6.4528 released
📝 Update
Jul 22, 2025 at 16:00 UTC
Read More
Jul 22, 2025 at 09:00 UTC
Read More
Jul 18, 2025 at 20:48 UTC
Read More
Jul 15, 2025 at 13:03 UTC
Read More
Jul 15, 2025 at 09:00 UTC
Read More
Price History
Lowest Price
$0.28
Feb 2026 across all regions
Current Price
$0.35
US region
No Recent Price History
Price history data will appear here once more pricing information becomes available.
System Requirements
Platform Support
Windows
macOS
Linux
Windows Requirements
Minimum:
Minimum:
- OS *: Windows 7
- Processor: Core 2 Duo
- Memory: 4 GB RAM
- Graphics: Intel HD Graphics 4000 or other shader model 4.0
- Storage: 1 GB available space
macOS Requirements
Minimum:
Minimum:
- OS: macOS 10.12
- Processor: Core 2 Duo
- Memory: 4 GB RAM
- Graphics: Intel HD Graphics 4000 or other shader model 4.0
- Storage: 1 GB available space
Linux Requirements
Minimum:
Minimum:
- Processor: Core 2 Duo
- Memory: 4 GB RAM
- Graphics: Intel HD Graphics 4000 or other shader model 4.0
- Storage: 1 GB available space
Pricing
Paid Game
$34.99 (USD)
Additional Information
Categories
Single-player
Steam Workshop
Adjustable Text Size
Camera Comfort
Custom Volume Controls
Adjustable Difficulty
Mouse Only Option
Playable without Timed Input
Save Anytime
Partial Controller Support
Steam Cloud
Remote Play on Tablet
Family Sharing
Tags
2D
Base Building
Building
Cartoony
City Builder
Colony Sim
Indie
Management
Moddable
Open World
+10 more
Supported Languages
English, French, German, Polish, Russian, Italian, Spanish - Spain, Czech, Danish, Dutch, Hungarian, Japanese, Norwegian, Portuguese - Portugal, Portuguese - Brazil, Simplified Chinese, Swedish, Traditional Chinese, Turkish, Ukrainian, Finnish, Korean, Romanian, Spanish - Latin America
Official Website
https://ludeon.com
Player-to-Price Ratio
829.01
7-day avg players per $1 spent
Current Pricing
💰
$34.99
Regular Price
Historical low: $0.28
(Feb 2026)
Additional Information
👍
Recommendations
203.5K
positive reviews
🇧🇷
DEJUS Rating
16
Brazilian rating
🇩🇪
Steam Germany
16
German classification
📦
DLC Available
10
downloadable content
🆘
Support
🎁
Purchase Options
1
package options
Developer Analytics
Loading competitors...
About This Game
A sci-fi colony sim driven by an intelligent AI storyteller. Generates stories by simulating psychology, ecology, gunplay, melee combat, climate, biomes, diplomacy, interpersonal relationships, art, medicine, trade, and more.
Detailed Description
RimWorld is a sci-fi colony sim driven by an intelligent AI storyteller. Inspired by Dwarf Fortress, Firefly, and Dune.
You begin with three survivors of a shipwreck on a distant world.
RimWorld is a story generator. It’s designed to co-author tragic, twisted, and triumphant stories about imprisoned pirates, desperate colonists, starvation and survival. It works by controlling the “random” events that the world throws at you. Every thunderstorm, pirate raid, and traveling salesman is a card dealt into your story by the AI storyteller. There are several storytellers to choose from. Randy Random does crazy stuff, Cassandra Classic goes for rising tension, and Phoebe Chillax likes to relax.
Your colonists are not professional settlers – they’re crash-landed survivors from a passenger liner destroyed in orbit. You can end up with a nobleman, an accountant, and a housewife. You’ll acquire more colonists by capturing them in combat and turning them to your side, buying them from slave traders, or taking in refugees. So your colony will always be a motley crew.
Each person’s background is tracked and affects how they play. A nobleman will be great at social skills (recruiting prisoners, negotiating trade prices), but refuse to do physical work. A farm oaf knows how to grow food by long experience, but cannot do research. A nerdy scientist is great at research, but cannot do social tasks at all. A genetically engineered assassin can do nothing but kill – but he does that very well.
Colonists develop - and destroy - relationships. Each has an opinion of the others, which determines whether they'll become lovers, marry, cheat, or fight. Perhaps your two best colonists are happily married - until one of them falls for the dashing surgeon who saved her from a gunshot wound.
The game generates a whole planet from pole to equator. You choose whether to land your crash pods in a cold northern tundra, a parched desert flat, a temperate forest, or a steaming equatorial jungle. Different areas have different animals, plants, diseases, temperatures, rainfall, mineral resources, and terrain. These challenges of surviving in a disease-infested, choking jungle are very different from those in a parched desert wasteland or a frozen tundra with a two-month growing season.
Travel across the planet. You're not stuck in one place. You can form a caravan of people, animals, and prisoners. Rescue kidnapped former allies from pirate outposts, attend peace talks, trade with other factions, attack enemy colonies, and complete other quests. You can even pack up your entire colony and move to a new place. You can use rocket-powered transport pods to travel faster.
You can tame and train animals. Lovable pets will cheer up sad colonists. Farm animals can be worked, milked, and sheared. Attack beasts can be released upon your enemies. There are many animals - cats, labrador retrievers, grizzly bears, camels, cougars, chinchillas, chickens, and exotic alien-like lifeforms.
People in RimWorld constantly observe their situation and surroundings in order to decide how to feel at any given moment. They respond to hunger and fatigue, witnessing death, disrespectfully unburied corpses, being wounded, being left in darkness, getting packed into cramped environments, sleeping outside or in the same room as others, and many other situations. If they're too stressed, they might lash out or break down.
Wounds, infections, prosthetics, and chronic conditions are tracked on each body part and affect characters' capacities. Eye injuries make it hard to shoot or do surgery. Wounded legs slow people down. Hands, brain, mouth, heart, liver, kidneys, stomach, feet, fingers, toes, and more can all be wounded, diseased, or missing, and all have logical in-game effects. And other species have their own body layouts - take off a deer's leg, and it can still hobble on the other three. Take off a rhino's horn, and it's much less dangerous.
You can repair body parts with prosthetics ranging from primitive to transcendent. A peg leg will get Joe Colonist walking after an unfortunate incident with a rhinoceros, but he'll still be quite slow. Buy an expensive bionic leg from a trader the next year, and Joe becomes a superhuman runner. You can even extract, sell, buy, and transplant internal organs.
And there's much more than that! The game is easy to mod and has an active modding community on the Steam Workshop.
You begin with three survivors of a shipwreck on a distant world.
- Manage colonists' moods, needs, wounds, illnesses and addictions.
- Build in the forest, desert, jungle, tundra, and more.
- Watch colonists develop and break relationships with family members, lovers, and spouses.
- Replace wounded limbs and organs with prosthetics, bionics, or biological parts harvested from others.
- Fight pirates, tribes, mad animals, giant insects and ancient killing machines.
- Craft structures, weapons, and apparel from metal, wood, stone, cloth, and futuristic materials.
- Tame and train cute pets, productive farm animals, and deadly attack beasts.
- Trade with passing ships and caravans.
- Form caravans to complete quests, trade, attack other factions, or migrate your whole colony.
- Dig through snow, weather storms, and fight fires.
- Capture refugees or prisoners and turn them to your side or sell them into slavery.
- Discover a new generated world each time you play.
- Explore hundreds of wild and interesting mods on the Steam Workshop.
- Learn to play easily with the help of an intelligent and unobtrusive AI tutor.
RimWorld is a story generator. It’s designed to co-author tragic, twisted, and triumphant stories about imprisoned pirates, desperate colonists, starvation and survival. It works by controlling the “random” events that the world throws at you. Every thunderstorm, pirate raid, and traveling salesman is a card dealt into your story by the AI storyteller. There are several storytellers to choose from. Randy Random does crazy stuff, Cassandra Classic goes for rising tension, and Phoebe Chillax likes to relax.
Your colonists are not professional settlers – they’re crash-landed survivors from a passenger liner destroyed in orbit. You can end up with a nobleman, an accountant, and a housewife. You’ll acquire more colonists by capturing them in combat and turning them to your side, buying them from slave traders, or taking in refugees. So your colony will always be a motley crew.
Each person’s background is tracked and affects how they play. A nobleman will be great at social skills (recruiting prisoners, negotiating trade prices), but refuse to do physical work. A farm oaf knows how to grow food by long experience, but cannot do research. A nerdy scientist is great at research, but cannot do social tasks at all. A genetically engineered assassin can do nothing but kill – but he does that very well.
Colonists develop - and destroy - relationships. Each has an opinion of the others, which determines whether they'll become lovers, marry, cheat, or fight. Perhaps your two best colonists are happily married - until one of them falls for the dashing surgeon who saved her from a gunshot wound.
The game generates a whole planet from pole to equator. You choose whether to land your crash pods in a cold northern tundra, a parched desert flat, a temperate forest, or a steaming equatorial jungle. Different areas have different animals, plants, diseases, temperatures, rainfall, mineral resources, and terrain. These challenges of surviving in a disease-infested, choking jungle are very different from those in a parched desert wasteland or a frozen tundra with a two-month growing season.
Travel across the planet. You're not stuck in one place. You can form a caravan of people, animals, and prisoners. Rescue kidnapped former allies from pirate outposts, attend peace talks, trade with other factions, attack enemy colonies, and complete other quests. You can even pack up your entire colony and move to a new place. You can use rocket-powered transport pods to travel faster.
You can tame and train animals. Lovable pets will cheer up sad colonists. Farm animals can be worked, milked, and sheared. Attack beasts can be released upon your enemies. There are many animals - cats, labrador retrievers, grizzly bears, camels, cougars, chinchillas, chickens, and exotic alien-like lifeforms.
People in RimWorld constantly observe their situation and surroundings in order to decide how to feel at any given moment. They respond to hunger and fatigue, witnessing death, disrespectfully unburied corpses, being wounded, being left in darkness, getting packed into cramped environments, sleeping outside or in the same room as others, and many other situations. If they're too stressed, they might lash out or break down.
Wounds, infections, prosthetics, and chronic conditions are tracked on each body part and affect characters' capacities. Eye injuries make it hard to shoot or do surgery. Wounded legs slow people down. Hands, brain, mouth, heart, liver, kidneys, stomach, feet, fingers, toes, and more can all be wounded, diseased, or missing, and all have logical in-game effects. And other species have their own body layouts - take off a deer's leg, and it can still hobble on the other three. Take off a rhino's horn, and it's much less dangerous.
You can repair body parts with prosthetics ranging from primitive to transcendent. A peg leg will get Joe Colonist walking after an unfortunate incident with a rhinoceros, but he'll still be quite slow. Buy an expensive bionic leg from a trader the next year, and Joe becomes a superhuman runner. You can even extract, sell, buy, and transplant internal organs.
And there's much more than that! The game is easy to mod and has an active modding community on the Steam Workshop.
Frequently Asked Questions
How many people are playing RimWorld right now?
Approximately 26,442 players are online at the moment.
What is the price of RimWorld and what genres does it belong to?
RimWorld sells for $34.99 and is categorized as an indie, simulation, and strategy game.
Who developed and published RimWorld?
Ludeon Studios both developed and published RimWorld.
What distinguishes RimWorld from other simulation games?
Its AI storyteller generates dynamic narratives based on psychology, ecology, combat, and diplomacy, creating unpredictable, immersive colony experiences.
Related Games
6 tags in common
Uplink
5 playing
5 tags in common
Plants vs. Zombies: Game of the Year
2,883 playing
4 tags in common
KILL YOUR FRIENDS
0 playing
4 tags in common
DEFCON
2 playing
4 tags in common
Zuma Deluxe
677 playing
4 tags in common
Cossacks: Art of War
9 playing
3 tags in common
Crusader Crash
0 playing
3 tags in common
Stick Fight: The Game
383 playing