Teamfight Manager 2
Teamfight Manager 2 - Steam Charts & Historical Stats
Teamfight Manager returns with more detailed tactics and management, a new MOBA-style match format, and a Deathmatch mode reminiscent of the previous title. Explore historical player activity and pricing for Teamfight Manager 2. Player-count data was last observed Sep 30, 2026.
Teamfight Manager 2 player count and price summary
- Current players
- Unavailable
- All-time peak
- 720
- 24-hour player change
- Unavailable
- Current US price
- $19.99
Player count last observed . Values marked unavailable are not estimated.
Media gallery 7 screenshots · 1 videos
Screenshots
Videos
Teamfight Manager2 Gameplay Trailer_ENG
Last Tracked Players
All-Time Peak
Estimated Owners
Game Insights
Buy Verdict
Decent deal at 0% off, but might drop further. Watch for better opportunities.
Update Momentum
42 patches and 42 news items in last 180 days. Latest patch effect size: 0.00.
Value Score
Price-to-player ratio ranks in the 100th percentile.
Genre Benchmarks
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Latest News
0.4.6 Patch Notes
📝 Update0.4.5 Patch Notes
📝 Update0.4.4 Patch Notes
📝 Update0.4.2 Patch Notes
📝 Update0.4.1 Patch Notes
📝 UpdateDevlog #30
📝 UpdateDevlog #29
📝 UpdatePrice History
No Recent Price History
Price history data will appear here once more pricing information becomes available.
System Requirements
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: 2.8 Ghz
- Memory: 8 GB RAM
- Graphics: 3D Accelerated Card (Not Integrated)
- DirectX: Version 10
- Storage: 10 GB available space
- Sound Card: Yes.
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: 3 Ghz+
- Memory: 16 GB RAM
- Graphics: 3D Accelerated Card (Not Integrated)
- DirectX: Version 10
- Storage: 20 GB available space
- Sound Card: Yes.
- Requires an Apple processor
- Processor: 2.8 Ghz
- Memory: 8 GB RAM
- Graphics: 3D Accelerated Card (Not Integrated)
- Storage: 10 GB available space
- Sound Card: Yes.
- Requires an Apple processor
- Processor: 3 Ghz+
- Memory: 16 GB RAM
- Graphics: 3D Accelerated Card (Not Integrated)
- Storage: 20 GB available space
- Sound Card: Yes.
- Processor: 2.8 Ghz
- Graphics: 3D Accelerated Card (Not Integrated)
- Storage: 10 GB available space
- Sound Card: Yes.
- Processor: 3 Ghz+
- Graphics: 3D Accelerated Card (Not Integrated)
- Storage: 20 GB available space
- Sound Card: Yes.
Additional Information
Player-to-Price Ratio
Current Pricing
Additional Information
Developer Analytics
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About This Game
Teamfight Manager returns with more detailed tactics and management, a new MOBA-style match format, and a Deathmatch mode reminiscent of the previous title. Take charge of a fictional esports team, build the strongest roster, and become the best manager!
Detailed Description
Teamfight Manager returns with more detailed tactics and management, along with a new MOBA-style match format. Take charge of a fictional esports team, build the strongest roster, and become the best manager!
· New Champions
Strategically utilize dozens of newly introduced champions alongside the original champions from Teamfight Manager. Many skills of existing champions have also changed, so careful review will be essential for victory.
· Changed Maps and Rules
The match map and rules have been changed. Matches now take place on a MOBA-style map, where you must properly combine top, jungle, mid, bot, and support to destroy the enemy Relic first and claim victory. Show your ability as a manager through more detailed Team Tactics and Personal Tactics.
· Deathmatch Mode
A new game mode, Deathmatch, has been added. On a small map with no minions and no objectives, matches are decided purely through combat, without recalls or healing. The team with more kills within the time limit wins, and with laning and macro play removed, players' raw fighting ability and champion composition directly determine the outcome. Set the match time and player count (2 vs 2 to 5 vs 5) as you like, and enjoy fast, explosive matches reminiscent of the teamfights from the previous title.
· Transfer System
Keep a close eye on Solo Rank and matches between other teams, and recruit outstanding players. Each player has highly varied attributes that have a major impact on matches. Unlike the previous title, player attributes do not affect numerical values such as actual damage, but instead influence decision-making and control through AI differentiation. This allows players to feel more like real professional athletes. If you recruit strong players at a low cost through negotiation, you will be able to operate your team efficiently.
· Steam Workshop
Create and enjoy a wide variety of content through the Steam Workshop, including new champions, teams, players, and even maps and tournaments. Every season can feel fresh.
In addition, various content and improvements are prepared to help you immerse yourself as the manager of an esports team.
Throughout Early Access, we will continue providing updates with new champions and new content shaped by your feedback, making the game even better over time.