Converse with a Small Person (AppID: 3053690)
Converse with a Small Person - Steam Analytics & Details
Have a conversation. Explore pricing history and player statistics for Converse with a Small Person.
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Teaser
System Requirements
- OS: Windows 10/11
- Processor: Intel Core i3-4370 or AMD Ryzen 3 1300X
- Memory: 4 GB RAM
- Graphics: NVIDIA GTX 960 or AMD Radeon R9 280
- Storage: 4 GB available space
- Additional Notes: Runs Lowest Settings
- OS: Windows 10/11
- Processor: Intel Core i5-4670K or AMD Ryzen 5 1500X
- Memory: 8 GB RAM
- Graphics: NVIDIA GTX 1070 or AMD Radeon RX 580
- Storage: 4 GB available space
- Additional Notes: Runs Recommended Settings
- OS: Linux (Any Distribution)
- Processor: Intel Core i3-4370 or AMD Ryzen 3 1300X
- Memory: 4 GB RAM
- Graphics: NVIDIA GTX 960 or AMD Radeon R9 280
- Storage: 4 GB available space
- Additional Notes: Runs Lowest Settings
- OS: Linux (Any Distribution)
- Processor: Intel Core i5-4670K or AMD Ryzen 5 1500X
- Memory: 8 GB RAM
- Graphics: NVIDIA GTX 1070 or AMD Radeon RX 580
- Storage: 4 GB available space
- Additional Notes: Runs Recommended Settings
Additional Information
*languages with full audio support
Pricing Information
Additional Information
Developer Analytics
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About This Game
Have a conversation. It's your choice to find meaning in it, and if you do, the story will adapt.
Detailed Description
Converse With a Small Person is a narrative experience that will take around 2 hours to complete. It mainly consists of a conversation between you and an old friend you never really knew. It's your choice to find meaning in it and if you do, it will adapt.
A Story Shaped By Conversations
Every choice you make influences what will happen, think of it as talking to an old friend you haven't seen in a while. If he was flat.

Dialogue, Dialogue, and more Dialogue
This game heavily relies on you, the player, paying attention to what the little guy says. You cannot skip the text, so pay attention!
Talk a little Deeper
Choose choices that you wouldn't otherwise and see what the little guy says. You might be surprised how much it resonates.
Immersive Environments Shaped by Your Dialogue
Whatever you choose to talk about, the environment will change into that area. Look around these environments but make sure to focus on the little guy.