Fantasy Grounds - Pathfinder RPG - Campaign Setting: Concordance of Rivals
Fantasy Grounds - Pathfinder RPG - Campaign Setting: Concordance of Rivals - Steam Charts & Historical Stats
"Pathfinder RPG - Campaign Setting: Concordance of Rivals Beyond Good and Evil Monitors--neutral outsiders dedicated to maintaining their views of the universe--reject the battles between the... Explore historical player activity and pricing for Fantasy Grounds - Pathfinder RPG - Campaign Setting: Concordance of Rivals. Player-count data was last observed Apr 22, 2026.
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About This Game
"Pathfinder RPG - Campaign Setting: Concordance of Rivals Beyond Good and Evil Monitors--neutral outsiders dedicated to maintaining their views of the universe--reject the battles between the wicked and the righteous and instead war over the underpinnings of reality.
Detailed Description
Beyond Good and Evil
Monitors--neutral outsiders dedicated to maintaining their views of the universe--reject the battles between the wicked and the righteous and instead war over the underpinnings of reality. Join the cosmic debate with the secrets and esoteric lore found within, including:
- Details on 24 monitor demigods--such as primal inevitables; protean lords; psychopomp ushers; and the mysterious aeon known as Monad, the Condition of All--and the divine powers they bestow upon mortal worshippers!
- Rules for the proctor prestige class, along with information about different monitor sects, mantras for summoning monitors, and esoteric occult rituals that harness the power of monitor divinities.
- A bestiary of new monitors and their roles within the universe, including irresponsible illureshi protean sorcerers, morbai psychopomp masters of healing and poisons, and knowledge-erasing agnoia aeons!
Pathfinder Campaign Setting: Concordance of Rivals is intended for use with the Pathfinder campaign setting, but it can be easily adapted to any fantasy world.
This product is not a PDF or accessible outside of Fantasy Grounds. It has been lovingly converted for use within Fantasy Grounds and features the following additions:
- All maps resized and set up with a preset grid to make combats easy to manage
- Individual area descriptions linked to maps, containing new encounters, treasure parcels and descriptions for just that area
- Tokens for each encounter are all pre-placed in starting locations on the map. You can edit these on the fly.
- Drag and drop treasure parcels and Encounter XP that is easily awarded to your players to keep the game moving ahead
- All the images and handouts from the book available to share with your players as you need them