Fantasy Grounds - Seven Worlds Module 4: Broken Circle
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Seven Worlds Module 4: Broken Circle The fourth adventure in the Seven Worlds RPG epic campaign! While human space slowly but surely falls to the alien invaders known as the Devourers, the heroes get... Explore historical player activity and pricing for Fantasy Grounds - Seven Worlds Module 4: Broken Circle. Player-count data was last observed Apr 22, 2026.
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About This Game
Seven Worlds Module 4: Broken Circle The fourth adventure in the Seven Worlds RPG epic campaign! While human space slowly but surely falls to the alien invaders known as the Devourers, the heroes get involved in a dangerous rescue mission in the savage jungles of Logan's End.
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Seven Worlds Module 4: Broken Circle
The fourth adventure in the Seven Worlds RPG epic campaign!
While human space slowly but surely falls to the alien invaders known as the Devourers, the heroes get involved in a dangerous rescue mission in the savage jungles of Logan's End. The reward for a successful rescue: The solution to the mystery surrounding the tragic story of a long-dead smuggler spaceship crew; and the coordinates of a mysterious place known only as Chrysalis, the heroes' only hope to save the Seven Worlds from annihilation!
This adventure also includes five new side stories so your players can explore the Seven Worlds while they play the main campaign!
This product requires the Savage Worlds rulebook and the Seven Worlds Setting Guide to play. It contains separate modules tailored to work with both Savage Worlds Deluxe and Savage Worlds Adventure Edition versions of the underlying Setting Guide and core rulebook.
Adapted for Fantasy Grounds by: Alan Gober