Hashi Infinite
Hashi Infinite - Steam Charts & Historical Stats
Hashi is a game that connects all islands with a network of bridges. Explore historical player activity and pricing for Hashi Infinite. Player-count data was last observed Sep 26, 2026.
Hashi Infinite player count and price summary
- Current players
- Unavailable
- All-time peak
- 1
- 24-hour player change
- Unavailable
- Current US price
- $0.99
Player count last observed . Values marked unavailable are not estimated.
Media gallery 6 screenshots · 1 videos
Screenshots
Videos
1
All-Time Peak
Estimated Owners
Game Insights
Buy Verdict
Wait for upcoming sale in ~4 days for potentially better pricing.
Value Score
Price-to-player ratio ranks in the 83th percentile. Priced as Market at $0.99.
Genre Benchmarks
Activity Heatmap
0 players · 1 samples
0 players · 2 samples
0 players · 1 samples
0 players · 2 samples
0 players · 1 samples
No samples
0 players · 3 samples
0 players · 1 samples
0 players · 1 samples
0 players · 2 samples
0 players · 1 samples
0 players · 1 samples
0 players · 2 samples
0 players · 1 samples
0 players · 1 samples
0 players · 1 samples
0 players · 2 samples
No samples
0 players · 1 samples
0 players · 2 samples
No samples
0 players · 2 samples
0 players · 2 samples
0 players · 1 samples
No samples
0 players · 2 samples
0 players · 2 samples
No samples
0 players · 3 samples
No samples
0 players · 2 samples
0 players · 2 samples
No samples
0 players · 2 samples
0 players · 2 samples
0 players · 1 samples
0 players · 1 samples
0 players · 1 samples
0 players · 2 samples
No samples
0 players · 2 samples
0 players · 1 samples
1 players · 1 samples
0 players · 1 samples
0 players · 1 samples
0 players · 1 samples
0 players · 1 samples
0 players · 2 samples
No samples
0 players · 2 samples
0 players · 1 samples
0 players · 2 samples
0 players · 1 samples
0 players · 2 samples
0 players · 1 samples
No samples
0 players · 3 samples
0 players · 2 samples
0 players · 1 samples
0 players · 2 samples
No samples
0 players · 2 samples
0 players · 1 samples
0 players · 2 samples
No samples
0 players · 2 samples
0 players · 1 samples
0 players · 1 samples
0 players · 1 samples
0 players · 2 samples
No samples
No samples
0 players · 3 samples
No samples
0 players · 1 samples
0 players · 1 samples
0 players · 2 samples
0 players · 1 samples
0 players · 1 samples
0 players · 2 samples
0 players · 1 samples
0 players · 2 samples
0 players · 1 samples
0 players · 1 samples
No samples
0 players · 3 samples
No samples
No samples
0 players · 3 samples
0 players · 1 samples
0 players · 1 samples
0 players · 1 samples
0 players · 1 samples
0 players · 1 samples
No samples
0 players · 2 samples
0 players · 1 samples
0 players · 1 samples
0 players · 1 samples
0 players · 1 samples
0 players · 1 samples
0 players · 1 samples
0 players · 2 samples
0 players · 1 samples
0 players · 1 samples
0 players · 1 samples
0 players · 2 samples
No samples
0 players · 1 samples
0 players · 2 samples
0 players · 1 samples
No samples
0 players · 2 samples
0 players · 1 samples
No samples
0 players · 1 samples
0 players · 2 samples
0 players · 1 samples
No samples
0 players · 3 samples
No samples
No samples
0 players · 3 samples
No samples
0 players · 1 samples
0 players · 1 samples
0 players · 1 samples
0 players · 1 samples
0 players · 2 samples
0 players · 1 samples
No samples
0 players · 3 samples
No samples
0 players · 1 samples
No samples
0 players · 2 samples
0 players · 2 samples
No samples
0 players · 3 samples
0 players · 1 samples
0 players · 1 samples
0 players · 2 samples
0 players · 2 samples
0 players · 1 samples
0 players · 2 samples
0 players · 1 samples
0 players · 2 samples
0 players · 1 samples
0 players · 1 samples
0 players · 2 samples
0 players · 1 samples
0 players · 1 samples
0 players · 2 samples
0 players · 2 samples
No samples
0 players · 2 samples
0 players · 1 samples
0 players · 1 samples
0 players · 2 samples
0 players · 1 samples
No samples
0 players · 3 samples
No samples
0 players · 1 samples
0 players · 1 samples
0 players · 2 samples
No samples
0 players · 2 samples
Price History
System Requirements
- OS: Win7
- Processor: 1.6Ghz
- Memory: 1 GB RAM
- Graphics: Intel HD Graphics
- Storage: 100 MB available space
- OS: Win7-Win11
- Processor: Dual Core 2.0 Ghz
- Memory: 2 GB RAM
- Graphics: Intel HD Graphics
- Storage: 100 MB available space
Additional Information
Current Pricing
Additional Information
Developer Analytics
Loading competitors...
About This Game
Hashi is a game that connects all islands with a network of bridges.
Detailed Description
Hashiwokakero (Hashi) is a type of logic puzzle published by Nikoli.This is a Hashi implementation.
Hashiwokakero is played on a rectangular grid with no standard size, although the grid itself is not usually drawn. Some cells start out with (usually encircled) numbers from 1 to 8 inclusive; these are the "islands". The rest of the cells are empty.
The goal is to connect all of the islands by drawing a series of bridges between the islands. The bridges must follow certain criteria:[2]
They must begin and end at distinct islands, travelling a straight line in between.
They must not cross any other bridges or islands.
They may only run orthogonally (i.e. they may not run diagonally).
At most two bridges connect a pair of islands.
The number of bridges connected to each island must match the number on that island.
The bridges must connect the islands into a single connected group.
--------------------------------------------------------------------------------------------------
Basic Operations:
Moving the mouse between two islands will show a bridge preview. Left-clicking will change the bridge state, cycling between 0, 1, and 2.
Moving the mouse over an island will display the possible bridges associated with that island.
If a place has two potential bridges, first move the mouse over the island, then move it to the conflicting bridge location. This will show the bridges associated with that island.
Auto-Completion:
Move the mouse over an island and hold the left mouse button for 2 seconds to instantly complete the bridges related to that island. This action consumes a score multiplier. If the score multiplier is insufficient, this command cannot be executed.
This feature is just a hint for beginners, and as players' skills improve, all puzzles can be solved through logical reasoning.
Locking an Island:
If the number of bridges around an island matches the island’s number, you can attempt to lock the island. If locking fails, it indicates an incorrect solution, and a score multiplier will be deducted. If locking is successful, you will gain points. Once locked, the island and its related bridges can no longer be modified.
This puzzle has a unique solution. Therefore, if you cannot lock an island, it implies that the solution is incorrect.
--------------------------------------------------------------------------------------------------
The game contains a total of 300+N challenging levels for 6 board sizes. There are a variety of color themes to choose from.
The game also includes a scoring system and leaderboard feature, allowing players to compete against players from around the world.
If you have any suggestions to make the game better, you can tell me in the steam community.