SLASHING NIGHT - Steam Charts & Historical Stats
SLASHING NIGHT is an indie pure action game developed by me in a Devil May Cry-like style. Explore historical player activity and pricing for SLASHING NIGHT. Player-count data was last observed Jul 21, 2026.
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Screenshots
Videos
stage3 boss
Mission02 Update PV
SLASHING NIGHT Gameplay 2
SLASHING_NIGHT
All-Time Peak
Estimated Owners
Game Insights
Buy Verdict
Decent deal at 50% off, but might drop further. Watch for better opportunities.
Update Momentum
0 patches and 1 news items in last 180 days.
Community Sentiment
Top praised area: gameplay (0 positive mentions).
Value Score
Price-to-player ratio ranks in the 100th percentile.
Genre Benchmarks
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Latest News
April 5, 2026 Update Ver.1.3.0
📝 UpdateUpdate – October 9, 2025
📝 Update[Update Preview] New Weapon Showcase
📝 UpdateFebruary 22, 2025 Update
📝 UpdateUpdate on February 11, 2025
📝 UpdateUpdated January 16, 2025
📝 UpdateUpdated December 19
📝 UpdateUpdated December 10
📝 UpdatePrice History
System Requirements
- OS: Windows 10
- Processor: Intel Core i7-4790K | Intel Core i5-8400 or AMD Ryzen 7 1800X | AMD Ryzen 5 2600
- Memory: 10 GB RAM
- Graphics: NVIDIA GeForce GTX 1650, 4 GB or AMD Radeon RX 480, 4 GB
- DirectX: Version 12
- Storage: 10 GB available space
- Sound Card: Windows Compatible Audio Device
- OS: Windows 10
- Processor: Intel Core i7-7700 | Intel Core i5-10400 or AMD Ryzen 7 2700X | AMD Ryzen 5 3600
- Memory: 12 GB RAM
- Graphics: NVIDIA GeForce GTX 1060, 6GB or AMD Radeon RX 590, 8GB or Intel Arc A750, 8GB
- DirectX: Version 12
- Storage: 10 GB available space
- Sound Card: Windows Compatible Audio Device
Additional Information
*languages with full audio support
Current Pricing
Additional Information
Developer Analytics
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About This Game
SLASHING NIGHT is an indie pure action game developed by me in a Devil May Cry-like style. Players can quickly switch weapons and perform combos on the ground or in the air, experiencing fast-paced and highly free combat.
Detailed Description
※The game allows for custom buttons, including the controller and keyboard and mouse, and the controller has vibration.
※If the controller does not respond, please follow the following settings: right-click the game name → Properties → Controller → Use default settings or Disable Steam Input.
【The game currently includes 4 stages. Stage 5 is planned to be added in 2026. The price will increase as more content is added.】
SLASHING NIGHT is a fast-paced pure action Devil May Cry-like game, fully developed and self-published by me using Unity.
Players can enjoy exhilarating combat with seamless real-time weapon switching to perform free aerial and ground combos. The game offers three difficulty levels. Since the goal is to deliver a stylish and free combat experience, high difficulty is not the core focus. This game is perfect for players who love nonstop, satisfying battles. Key binding customization is supported.
[Current Weapons]
Melee: Katana, Martial Arts, Scythe
Ranged: Revolver
[Current Total Skill Count]
Around 40, including JC (Jump Cancel / Step on enemy midair), double jump, teleport, and aerial dodge.
[Featured Systems]
• Damage Rate Evaluation System: Performing combos with different weapons and skills increases your rating and damage, up to x1.5.
• Magic Shield: Works like instant parry but cannot be used preemptively. When activated right before taking a hit, nearby enemies are slowed.
• Perfect Dodge: Regular dodge won’t trigger it. Only dodging right before being hit activates it, slowing down surrounding enemies.
[Current Game Progress]
Stages: 4 (final version will have 5)
Playtime: About 120 minutes or more
Enemy Types: 6
The game is still being updated.
Magic shield and perfect dodge can slow down the enemy's movements. Take this opportunity to counterattack the enemy!
Use stepping on enemies, double jump, teleport, and air dodge to perform gorgeous aerial combos. Aerial attacks can increase the damage rate more easily.
Consume energy to release high-damage skills.
Switch between different weapons and perform gorgeous combos.