Dreamship Sugarcube (AppID: 3345910)
Dreamship Sugarcube - Steam Analytics & Details
Still confused and checking the fuel gauge mid-flight? Struggling to find the target when flying under a planet? Sorry, its all on the author! Due to low player numbers and the my internships, theres... Explore pricing history and player statistics for Dreamship Sugarcube.
Media Gallery
Screenshots
Videos
EN1
EN2
EN3
CN1
System Requirements
- OS *: windows 7/8/10
- Processor: intel i3
- Memory: 2 GB RAM
- Graphics: gtx1650
- Storage: 673 MB available space
- OS: windows 11
- Processor: intel i7
- Memory: 4 GB RAM
- Graphics: rtx3060
- Storage: 1 GB available space
Additional Information
*languages with full audio support
Additional Information
Developer Analytics
Loading competitors...
About This Game
Still confused and checking the fuel gauge mid-flight? Struggling to find the target when flying under a planet? Sorry, its all on the author! Due to low player numbers and the my internships, theres been no game update. If you enjoy it and have ideas for improvement, leave a comment or email us.
Detailed Description
It turned out to be just a dream.
This is a gamejam work developed by a team of four people within ten days. It is a third-person 3D space adventure game. The theme of the game development is "dreams", so the game's background is set in a space adventure within a dream. Its core gameplay involves simulating jumping and flying under the gravitational force of planets. However, please note that all of this is just a child's dream, so the gravitational simulation is not rigorous. It is simply achieved by interpolating the direction of gravity towards the center of the planet closest to the player and updating the gravitational scalar. As a result, there may be situations where a small planet has a stronger attracting ability than a larger planet with a greater radius.
The game includes seven playable levels. Although the difficulty has been adjusted and there are players who can operate smoothly on their first playthrough, for players who are proficient in operating the game, the difficulty may already be quite low. However, some players still find it difficult to get started and may get stuck in the first three levels. This is a problem caused by the author's lack of experience in game design, and we apologize for that. Please pay attention to the tutorial text in the first level and the golden landmark hints within the levels.