LINEAR S (AppID: 3383270)
LINEAR S - Steam Analytics & Details
LINEAR S is an arcade racing experience where rhythm follows the line. Explore pricing history and player statistics for LINEAR S.
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System Requirements
- OS *: Windows 7 / 8 / 10 / 11 (64-bit)
- Processor: Intel Core i3 (1st or 2nd gen) or AMD equivalent
- Memory: 2 GB RAM
- Graphics: Integrated Intel HD 3000 / AMD equivalent or any dedicated GPU since 2015
- DirectX: Version 11
- Storage: 700 MB available space
- OS *: Windows 7 / 8 / 10 / 11 (64-bit)
- Processor: Intel Core i3 (1st or 2nd gen) or AMD equivalent
- Memory: 2 GB RAM
- Graphics: Integrated Intel HD 3000 / AMD equivalent or any dedicated GPU since 2015
- DirectX: Version 11
- Storage: 700 MB available space
Additional Information
*languages with full audio support
Pricing Information
Additional Information
Developer Analytics
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About This Game
LINEAR S is an arcade racing experience where rhythm follows the line. Built for flow. Choose. Race. Repeat. No detours.
Detailed Description
LINEAR S is an arcade racing experience where rhythm follows the line.
No detours: Beginner, Advanced, and Expert stages
blend across Arcade, Championship, and Time Attack modes.
Built for flow. Choose. Race. Repeat.

LINEAR S features a unique hybrid transmission system that combines the intuitive response of an automatic with the control of a manual.
Easy to learn, hard to master.
Each gear is purpose-built:
First for torque and control, second for smooth driving, third for maximum speed. 
Master the balance between gears and throttle! Every shift affects your grip, acceleration, and trajectory. Feel the car respond to your timing, not just your inputs.

The interface is built to keep you in sync with the car at all times, with visual cues that speak louder than numbers.
You always know whatβs going on under the hood.
LINEAR S is being developed under PROJECT S Framework, a specialized Unity-based setup that enables SegaSaturn-accurate rendering through strict standards, custom shaders, and hardware-inspired constraints.

Sega Saturn Control Pad as the target layout
320x224 internal resolution
2000 quads per frame cap
Per-mesh transparency simulation
Anamorphic widescreen support
30 FPS target (with optional 60 FPS)
Quad-based rendering