WDF - Steam Charts & Historical Stats
‘WDF’, is a horizontal shmup game with a Boss-rush style in that the difficulty will increase slightly after the player clears all stages and continues to the next loop. Explore historical player activity and pricing for WDF. Player-count data was last observed Jul 22, 2026.
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Buy Verdict
Not the best time to buy. Price could improve with future sales.
Value Score
Price-to-player ratio ranks in the 100th percentile.
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📝 UpdatePrice History
System Requirements
- Requires a 64-bit processor and operating system
- OS *: Windows 7 SP1+ or newer
- Processor: 64 bits
- Memory: 1 GB RAM
- Graphics: support OpenGL 3.2+
- Storage: 400 MB available space
- Requires a 64-bit processor and operating system
- Requires an Apple processor
- OS: osx 10.11+
- Processor: Apple Silicon
- Memory: 1 GB RAM
- Storage: 400 MB available space
- Requires an Apple processor
Additional Information
Current Pricing
Additional Information
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About This Game
‘WDF’, is a horizontal shmup game with a Boss-rush style in that the difficulty will increase slightly after the player clears all stages and continues to the next loop. Each loop will be different from the other. Also, it has a main campaign mode with a longer stage and weapon upgrades.
Detailed Description
‘WDF’ is a horizontal shmup game with a Boss-rush style in that the difficulty will increase slightly after the player clears all stages and continues to the next loop. Each loop will be different from the other. Also, it has a main campaign mode with a longer stage and weapon upgrades.
Story:
The Moon has awakened—and it is hungry. No longer a cold rock in space, it radiates an unnatural fire, turning night into an extinction event. The world is burning. Humanity’s last hope: an elite strike team sent to the Moon to uncover the cause and put an end to it.
Features:
It has two game modes. ( Main campaign and Boss-Rush)
The Main campaign mode offers longer stages and weapon upgrades.
The Boss-Rush mode is a shorter stage with a boss that has multiple phases. Each loop adds more phases.
Different types of players ship with different play styles.
Hand-drawn animation.
A ton of enemy types, including bosses
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