Liminal City: Axiom of Maria - Chapter One
Liminal City: Axiom of Maria - Chapter One - Steam Charts & Historical Stats
Liminal City: Axiom of Maria is a 3D Metroidvania set in Seoul — a ghost city run by AI after humanity's population collapse. Explore historical player activity and pricing for Liminal City: Axiom of Maria - Chapter One. A current player-count observation is unavailable.
Liminal City: Axiom of Maria - Chapter One player count and price summary
- Current players
- Unavailable
- All-time peak
- Unavailable
- 24-hour player change
- Unavailable
- Current US price
- Price unavailable
No current player-count observation is available; unavailable values are not estimated.
Media gallery 15 screenshots · 2 videos
Screenshots
Videos
Liminal City: Axiom of Maria - Teaser
Liminal City: Axiom of Maria - Gameplay Showcase
System Requirements
- Requires a 64-bit processor and operating system
- OS: Windows 10 or higher
- Processor: Intel Core i3-8100
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 1050 Ti 4GB
- Storage: 25 GB available space
- Requires a 64-bit processor and operating system
- OS: Windows 10 or higher
- Processor: Intel Core i5 9400F
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce RTX 2060 6Gb
- Storage: 25 GB available space
Additional Information
*languages with full audio support
Pricing Information
Additional Information
Developer Analytics
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About This Game
Liminal City: Axiom of Maria is a 3D Metroidvania set in Seoul — a ghost city run by AI after humanity's population collapse. Explore a twisted Seoul and discover new abilities.
Detailed Description
AI Dystopia
Humanity chose euthanasia — they stopped marrying, stopped having children, and withered away. AI tended to the empty reality they left behind. It filled waterless aquariums with whale bones, and hung theater entrances in midair. Like the awkward hands early AI once drew — careful, and wrong. The reality humanity left behind became AI's unconscious, and humans became something akin to monsters wandering through it. You follow a voice you cannot trust, and step in anyway.
Metroidvania Exploration
As you gain new abilities, walls become paths, chasms become passages, and gaps become entrances. Newly opened spaces loop back to where you've already been.
Combat & Boss Battles
Great trials stand in your way. Each one you pass makes you more whole.