SFXEngine Sound Pack: Fantasy
Cornutopia Software · Cornutopia Software · Apr 30, 2025
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SFXEngine Sound Pack: Fantasy - Steam Charts & Historical Stats
A set of 75 fantasy dungeon sounds in SFXEngine project format. Explore historical player activity and pricing for SFXEngine Sound Pack: Fantasy. Player-count data was last observed Apr 22, 2026.
Genre
Audio Production
Developer
Cornutopia Software
SFXEngine Sound Pack: Fantasy player count and price summary
- Current players
- Unavailable
- All-time peak
- Unavailable
- 24-hour player change
- Unavailable
- Current US price
- Price unavailable
Player count last observed . Values marked unavailable are not estimated.
Media gallery 1 screenshots · 0 videos
Screenshots
Game Insights
Value Score
Fair Value — 50th percentile.
Price-to-player ratio ranks in the 50th percentile.
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Market pricing tier
Player count
System Requirements
Platform Support
Windows
Pricing
Paid Game
CDN$ 10.49 (CAD)
Additional Information
Categories
Downloadable Content
Supported Languages
English
Official Website
https://www.indiesfx.co.uk
Current Pricing
💰
CDN$ 10.49
Regular Price
Additional Information
🇧🇷
DEJUS Rating
l
Brazilian rating
🇩🇪
Steam Germany
0
German classification
🆘
Support
🎁
Purchase Options
1
package options
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About This Game
A set of 75 fantasy dungeon sounds in SFXEngine project format. Contains 75 sounds, 4 environments, 86 samples, 49 modulators.
Detailed Description
A set of 75 fantasy dungeon sounds in SFXEngine project format. Developed for role playing and dungeon-style games, the Fantasy pack contains a hefty selection of action sounds, eat/drink, pick-up and drop effects for items, dungeon style weapon effects, trap sounds, monster roar and attack effects, and some cave drips and other sounds useful for atmospheric ambience. Contains 75 sounds, 4 environments, 86 samples, 49 modulators.
Sounds included:
EatCrisp, EatCrunch, EatCrunchiness, DrinkStraw, DrinkStrawQuick, DrinkBubbly, NotifyWood, NotifyDoor, NotifyChink, DropBlade, DropClay, DropKey, DropToy, DropWood, DropDeadBody, GetObj, GetWood, GetKey, StepShoe1, StepShoe2, StepRusty1, StepRusty2, StepLadder1, StepLadder2, Trap Generic, ClickPress, ClickCrunch, ClickBeepling, CreakThing, TypeWriter, TypeSpace, TypeBamboo, AttackWhop, AttackToygun, SlideThing, TurnThing, PushThing, PieceJoined, DeadSquish, DeadSlime, HitClang, PickupWarble, PickupBreathe, SpellPuffSmoke, SpellFizzle, JellyCube, SlideObj, SlideRock, SlideSoft, PushMonolith, SwingOnVine, BookOpen, BookPageSlide, ScrollOpen, Kick, Kiss, OpenBolt, OpenMetalGate, ThrowFast, SwordAnvil, SwordDulled, SwordRing, SwordChang, SwordHit, SwordLight, CaveDripLow, CaveDripHigh, TurnIronWheel, OpenTrapdoor, PotionQuaff, GoryDeath, LoopColdWind, LoopLava, LoopFlamingTorch, LoopFountain.
Sound Packs are supplied as a project file (.spj). You can use the main Project Menu, or the icons on Project Information Window, to load the project, or use Include to add all sounds/environments to your currrent project. Once loaded, you can edit, clone, or save/load individual sounds however you like.
Important Requirement Note: SFXEngine Sound Packs use all possible engines, so the complete set of Bolt-on DLC is required use all of the sounds in full. You can use the sounds with the engines you have, and more sounds will become available if and when you upgrade. Any engines not present in your distribution of SFXEngine will be discarded upon loading.
There is a more specific End User License Agreement for SFXEngine Sound Packs. In sum, you are free to modify and use rendered sounds in any way, including commercially, while not distributing the sounds in SFXEngine format. Please refer to the End User License Agreement for full details.
Sounds included:
EatCrisp, EatCrunch, EatCrunchiness, DrinkStraw, DrinkStrawQuick, DrinkBubbly, NotifyWood, NotifyDoor, NotifyChink, DropBlade, DropClay, DropKey, DropToy, DropWood, DropDeadBody, GetObj, GetWood, GetKey, StepShoe1, StepShoe2, StepRusty1, StepRusty2, StepLadder1, StepLadder2, Trap Generic, ClickPress, ClickCrunch, ClickBeepling, CreakThing, TypeWriter, TypeSpace, TypeBamboo, AttackWhop, AttackToygun, SlideThing, TurnThing, PushThing, PieceJoined, DeadSquish, DeadSlime, HitClang, PickupWarble, PickupBreathe, SpellPuffSmoke, SpellFizzle, JellyCube, SlideObj, SlideRock, SlideSoft, PushMonolith, SwingOnVine, BookOpen, BookPageSlide, ScrollOpen, Kick, Kiss, OpenBolt, OpenMetalGate, ThrowFast, SwordAnvil, SwordDulled, SwordRing, SwordChang, SwordHit, SwordLight, CaveDripLow, CaveDripHigh, TurnIronWheel, OpenTrapdoor, PotionQuaff, GoryDeath, LoopColdWind, LoopLava, LoopFlamingTorch, LoopFountain.
Sound Packs are supplied as a project file (.spj). You can use the main Project Menu, or the icons on Project Information Window, to load the project, or use Include to add all sounds/environments to your currrent project. Once loaded, you can edit, clone, or save/load individual sounds however you like.
Important Requirement Note: SFXEngine Sound Packs use all possible engines, so the complete set of Bolt-on DLC is required use all of the sounds in full. You can use the sounds with the engines you have, and more sounds will become available if and when you upgrade. Any engines not present in your distribution of SFXEngine will be discarded upon loading.
There is a more specific End User License Agreement for SFXEngine Sound Packs. In sum, you are free to modify and use rendered sounds in any way, including commercially, while not distributing the sounds in SFXEngine format. Please refer to the End User License Agreement for full details.
Frequently Asked Questions
Is SFXEngine Sound Pack: Fantasy free to play?
Yes, SFXEngine Sound Pack: Fantasy is free to play on Steam.
What genre is SFXEngine Sound Pack: Fantasy?
SFXEngine Sound Pack: Fantasy is a Audio Production, Utilities, Game Development game.
Who developed SFXEngine Sound Pack: Fantasy?
SFXEngine Sound Pack: Fantasy was developed by Cornutopia Software and published by Cornutopia Software.
What platforms does SFXEngine Sound Pack: Fantasy support?
Available on Steam for Windows.