SFXEngine Sound Pack: Army
Cornutopia Software · Cornutopia Software · Sep 24, 2025
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SFXEngine Sound Pack: Army - Steam Charts & Historical Stats
A set of 75 army sounds in SFXEngine project format. Explore historical player activity and pricing for SFXEngine Sound Pack: Army. Player-count data was last observed Apr 22, 2026.
Genre
Audio Production
Developer
Cornutopia Software
SFXEngine Sound Pack: Army player count and price summary
- Current players
- Unavailable
- All-time peak
- Unavailable
- 24-hour player change
- Unavailable
- Current US price
- Price unavailable
Player count last observed . Values marked unavailable are not estimated.
Media gallery 1 screenshots · 0 videos
Screenshots
Game Insights
Value Score
Fair Value — 50th percentile.
Price-to-player ratio ranks in the 50th percentile.
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Market pricing tier
Player count
System Requirements
Platform Support
Windows
Pricing
Paid Game
CDN$ 10.49 (CAD)
Additional Information
Categories
Downloadable Content
Supported Languages
English
Official Website
https://www.indiesfx.co.uk
Current Pricing
💰
CDN$ 10.49
Regular Price
Additional Information
🇧🇷
DEJUS Rating
l
Brazilian rating
🇩🇪
Steam Germany
0
German classification
🆘
Support
🎁
Purchase Options
1
package options
Developer Analytics
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About This Game
A set of 75 army sounds in SFXEngine project format. Contains 75 sounds, 4 environments, 49 samples, 79 modulators.
Detailed Description
A set of 75 army sounds in SFXEngine project format. A hugely useful sound collection for F.P.S. or real time strategy games, this set includes a wide mix of military sounds. Features lots of weapons fire sounds, including sci-fi guns, plus levers and switches, bleeps, and many impact noises with bolt action/ammo clip style mechanical sounds. Contains 75 sounds, 4 environments, 49 samples, 79 modulators.
Sounds included:
Checkpoint, LevelAztec, Off, On, PressButton, LeverBamboo, LeverWood, LeverMetal, PickupHealth, PickupPlain, PickupItem, PickupWeapon, LiftUp, OpenDoorWood, TryDoorWood, CloseDoorWood, ExploGrenade, ExploWet, ExploLaw, ExploAtom, Burner, Carbine, DeathRobot, DuckStand, HitRobot, HitIncendiary, HitAP, AssaultM, AssaultMach, AssaultLight, AssaultPaper, AssaultDim, AssaultFour, AssaultMotor, PistolSlow, PistolSilenced, ShotgunTaskforce, ShotgunGlassy, ShotgunClear, PrimeExplosive, PrimeDisarm, PrimeArp, PrimeUpDown, RocketLike, RocketGun, Reload, Turretgun, SniperRifle, SniperCrispy, ArtilleryRoundCorner, DistantArtillery, Stab, LaunchBomb, MissilePlain, OpenWeapon, SpaceIonCannon, SpaceProton, SpaceGlobule, SpaceZap, SpaceBlasm, ArrowScifi, BootStep1, BootStep2, MetalStep1, MetalStep2, WoodStep1, WoodStep2, RadioBeep, RadioNoise, RadioCancel, RadarBlip, VaultOpen, VaultClosed, MoanUgh, Moan.
Sound Packs are supplied as a project file (.spj). You can use the main Project Menu, or the icons on Project Information Window, to load the project, or use Include to add all sounds/environments to your currrent project. Once loaded, you can edit, clone, or save/load individual sounds however you like.
Important Requirement Note: SFXEngine Sound Packs use all possible engines, so the complete set of Bolt-on DLC is required use all of the sounds in full. You can use the sounds with the engines you have, and more sounds will become available if and when you upgrade. Any engines not present in your distribution of SFXEngine will be discarded upon loading.
There is a more specific End User License Agreement for SFXEngine Sound Packs. In sum, you are free to modify and use rendered sounds in any way, including commercially, while not distributing the sounds in SFXEngine format. Please refer to the End User License Agreement for full details.
Sounds included:
Checkpoint, LevelAztec, Off, On, PressButton, LeverBamboo, LeverWood, LeverMetal, PickupHealth, PickupPlain, PickupItem, PickupWeapon, LiftUp, OpenDoorWood, TryDoorWood, CloseDoorWood, ExploGrenade, ExploWet, ExploLaw, ExploAtom, Burner, Carbine, DeathRobot, DuckStand, HitRobot, HitIncendiary, HitAP, AssaultM, AssaultMach, AssaultLight, AssaultPaper, AssaultDim, AssaultFour, AssaultMotor, PistolSlow, PistolSilenced, ShotgunTaskforce, ShotgunGlassy, ShotgunClear, PrimeExplosive, PrimeDisarm, PrimeArp, PrimeUpDown, RocketLike, RocketGun, Reload, Turretgun, SniperRifle, SniperCrispy, ArtilleryRoundCorner, DistantArtillery, Stab, LaunchBomb, MissilePlain, OpenWeapon, SpaceIonCannon, SpaceProton, SpaceGlobule, SpaceZap, SpaceBlasm, ArrowScifi, BootStep1, BootStep2, MetalStep1, MetalStep2, WoodStep1, WoodStep2, RadioBeep, RadioNoise, RadioCancel, RadarBlip, VaultOpen, VaultClosed, MoanUgh, Moan.
Sound Packs are supplied as a project file (.spj). You can use the main Project Menu, or the icons on Project Information Window, to load the project, or use Include to add all sounds/environments to your currrent project. Once loaded, you can edit, clone, or save/load individual sounds however you like.
Important Requirement Note: SFXEngine Sound Packs use all possible engines, so the complete set of Bolt-on DLC is required use all of the sounds in full. You can use the sounds with the engines you have, and more sounds will become available if and when you upgrade. Any engines not present in your distribution of SFXEngine will be discarded upon loading.
There is a more specific End User License Agreement for SFXEngine Sound Packs. In sum, you are free to modify and use rendered sounds in any way, including commercially, while not distributing the sounds in SFXEngine format. Please refer to the End User License Agreement for full details.
Frequently Asked Questions
Is SFXEngine Sound Pack: Army free to play?
Yes, SFXEngine Sound Pack: Army is free to play on Steam.
What genre is SFXEngine Sound Pack: Army?
SFXEngine Sound Pack: Army is a Audio Production, Utilities, Game Development game.
Who developed SFXEngine Sound Pack: Army?
SFXEngine Sound Pack: Army was developed by Cornutopia Software and published by Cornutopia Software.
What platforms does SFXEngine Sound Pack: Army support?
Available on Steam for Windows.