SFXEngine Sound Pack: Retro
Cornutopia Software · Cornutopia Software · Feb 25, 2026
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SFXEngine Sound Pack: Retro - Steam Charts & Historical Stats
A set of 75 old school arcade game sounds in SFXEngine project format. Explore historical player activity and pricing for SFXEngine Sound Pack: Retro. A current player-count observation is unavailable.
Genre
Audio Production
Developer
Cornutopia Software
SFXEngine Sound Pack: Retro player count and price summary
- Current players
- Unavailable
- All-time peak
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- 24-hour player change
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No current player-count observation is available; unavailable values are not estimated.
Media gallery 1 screenshots · 0 videos
Screenshots
Player count
System Requirements
Platform Support
Windows
Pricing
Paid Game
$7.99 (USD)
Additional Information
Categories
Downloadable Content
Supported Languages
English
Official Website
https://www.indiesfx.co.uk
Current Pricing
💰
$7.99
Regular Price
Additional Information
🇧🇷
DEJUS Rating
l
Brazilian rating
🇩🇪
Steam Germany
0
German classification
🆘
Support
🎁
Purchase Options
1
package options
Developer Analytics
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About This Game
A set of 75 old school arcade game sounds in SFXEngine project format. Contains 75 sounds, 7 environments, 1 sample, 76 modulators.
Detailed Description
A set of 75 old school arcade game sounds in SFXEngine project format. One of the most retro and synthetic SFXPacks, Retro contains a large quantity of arcade game sounds. White noise explosions are included with variations, plus electronic weapons noises, and synthetic pickup and upgrade/downgrade sweeps which are easily customised to create amazing new sounds. Some Commodore C64 style percussion instruments round off this extensive set. Contains 75 sounds, 7 environments, 1 sample, 76 modulators.
Sounds included:
C64PhaseA, C64PhaseB, C64Level, FlangeGun1, FlangeGun2, FlangeGun3, FlangeGun4, ArpMenu1, ArpMenu2, ArpMenu3, ArpMenu4, ArpMenu5, ArpMenu6, ArpMenu7, ArpMenu8, ArpMenu9, Mouseclick, Pick1Up, Pick1Down, Pick2Up, Pick2Down, Pick3Up, Pick3Down, Pong1, Pong2, InvaderGun, InvaderMarch, InvaderSaucer, InvaderDn, InvaderUp, ArpTri1, ArpTri2, ArpTri3, ArpTri4, ArpTri5, ArpTri6, ArpSin1, ArpSin2, ArpSin3, ArpSin4, BonusupSq, BonusdnSq, BonusTone, BonusWobble, BonusTonicUp, BonusTonicDn, BonusDots1, BonusDots2, BonusStagger1, BonusStagger2, BonusShock, BonusShocked, BonusLaser, BonusPlasma, BonusPhoton, BonusTri, BonusCrash, ExplosionWide, ExplosionTokk, ExplosionMountain, ExplosionDerez, ExplosionChorus, ExplosionHissy, TennisWallA, TennisWallB, Buzzer, Buzzard, BrickOutLo, BrickOutHi, BatContract, BatExpand, BonusSix, ButtonBeep, ButtonTeep, ButtonDada.
Sound Packs are supplied as a project file (.spj). You can use the main Project Menu, or the icons on Project Information Window, to load the project, or use Include to add all sounds/environments to your currrent project. Once loaded, you can edit, clone, or save/load individual sounds however you like.
Important Requirement Note: SFXEngine Sound Packs use all possible engines, so the complete set of Bolt-on DLC is required use all of the sounds in full. You can use the sounds with the engines you have, and more sounds will become available if and when you upgrade. Any engines not present in your distribution of SFXEngine will be discarded upon loading.
There is a more specific End User License Agreement for SFXEngine Sound Packs. In sum, you are free to modify and use rendered sounds in any way, including commercially, while not distributing the sounds in SFXEngine format. Please refer to the End User License Agreement for full details.
Sounds included:
C64PhaseA, C64PhaseB, C64Level, FlangeGun1, FlangeGun2, FlangeGun3, FlangeGun4, ArpMenu1, ArpMenu2, ArpMenu3, ArpMenu4, ArpMenu5, ArpMenu6, ArpMenu7, ArpMenu8, ArpMenu9, Mouseclick, Pick1Up, Pick1Down, Pick2Up, Pick2Down, Pick3Up, Pick3Down, Pong1, Pong2, InvaderGun, InvaderMarch, InvaderSaucer, InvaderDn, InvaderUp, ArpTri1, ArpTri2, ArpTri3, ArpTri4, ArpTri5, ArpTri6, ArpSin1, ArpSin2, ArpSin3, ArpSin4, BonusupSq, BonusdnSq, BonusTone, BonusWobble, BonusTonicUp, BonusTonicDn, BonusDots1, BonusDots2, BonusStagger1, BonusStagger2, BonusShock, BonusShocked, BonusLaser, BonusPlasma, BonusPhoton, BonusTri, BonusCrash, ExplosionWide, ExplosionTokk, ExplosionMountain, ExplosionDerez, ExplosionChorus, ExplosionHissy, TennisWallA, TennisWallB, Buzzer, Buzzard, BrickOutLo, BrickOutHi, BatContract, BatExpand, BonusSix, ButtonBeep, ButtonTeep, ButtonDada.
Sound Packs are supplied as a project file (.spj). You can use the main Project Menu, or the icons on Project Information Window, to load the project, or use Include to add all sounds/environments to your currrent project. Once loaded, you can edit, clone, or save/load individual sounds however you like.
Important Requirement Note: SFXEngine Sound Packs use all possible engines, so the complete set of Bolt-on DLC is required use all of the sounds in full. You can use the sounds with the engines you have, and more sounds will become available if and when you upgrade. Any engines not present in your distribution of SFXEngine will be discarded upon loading.
There is a more specific End User License Agreement for SFXEngine Sound Packs. In sum, you are free to modify and use rendered sounds in any way, including commercially, while not distributing the sounds in SFXEngine format. Please refer to the End User License Agreement for full details.
Frequently Asked Questions
Is SFXEngine Sound Pack: Retro free to play?
Yes, SFXEngine Sound Pack: Retro is free to play on Steam.
What genre is SFXEngine Sound Pack: Retro?
SFXEngine Sound Pack: Retro is a Audio Production, Utilities, Game Development game.
Who developed SFXEngine Sound Pack: Retro?
SFXEngine Sound Pack: Retro was developed by Cornutopia Software and published by Cornutopia Software.
What platforms does SFXEngine Sound Pack: Retro support?
Available on Steam for Windows.