Astral Blaze - Steam Charts & Historical Stats
Embark on a quest for a rumored treasure while exploring ruins of an old civilization. Explore historical player activity and pricing for Astral Blaze. Player-count data was last observed Apr 22, 2026.
Media Gallery
Screenshots
Videos
Astral Blaze Gameplay
Genre Benchmarks
Price History
System Requirements
- Requires a 64-bit processor and operating system
- OS *: Windows 7/8/10/11
- Processor: 2.0GHz processor
- Memory: 2 GB RAM
- Graphics: OpenGL 2.0 + 256MB VRAM
- Storage: 50 MB available space
- Requires a 64-bit processor and operating system
- OS *: Windows 7/8/10/11
- Processor: 2.0GHz processor
- Memory: 4 GB RAM
- Graphics: OpenGL 3.0 + 512 VRAM or higher
- Storage: 50 MB available space
Additional Information
Additional Information
Developer Analytics
Loading competitors...
About This Game
Embark on a quest for a rumored treasure while exploring ruins of an old civilization. A half survivor and half roguelike type game with partly randomized dungeons and character development by choice of cards found in the dungeons. Featuring unique dash attack and simple controls.
Detailed Description

ASTRAL BLAZE
Explore the ruins of an old city where no human has entered for hundreds of years due to claims of dangers the place now holds. Guided by eternal flames and following the torn pages of an old mysterious diary, revealing facts about the journey someone endured before you; painting to mind a once more advanced civilization which left this place migrating to altered states of existence leaving the less fortunate behind.
Or is this just an illusion? As your memory fails to connect to the past.. nor has you envision a future.. all you and your group of adventurers are left to care about is the tangible treasure mentioned in the diary, perhaps it may get across the otherwise mistaken stories.
![]()
FEATURES:
A half survivor and half roguelike type game with partly randomized dungeons.
12 dungeons that can be completed in nonlinear fashion
7 imposing bosses
7 playable characters each with 1 passive character only ability and initial stat setting
Character customization and empowerment by choosing random cards found in chests
giving element of choice
All hand drawn pixel graphics
Gameplay defining unique dash attack mechanic.
Optional brief storyline