Automatic Battle:Galaxy General (AppID: 3434150)
Automatic Battle:Galaxy General - Steam Analytics & Details
Automatic Battle:Galaxy General has 0 current players.
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NewVedio60S
Combat Strategy 2
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Community Sentiment
Top praised area: gameplay (0 positive mentions).
Value Score
Price-to-player ratio ranks in the 50th percentile.
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System Requirements
- Requires a 64-bit processor and operating system
- OS *: Windows 7 (SP1+), Windows 10
- Processor: X64 architecture with SSE2 instruction set support
- Memory: 2 GB RAM
- Graphics: RTX 10 Series
- DirectX: Version 10
- Storage: 5 GB available space
- Additional Notes: 如果战斗画面卡顿,可能需要提升CPU性能。If the battle scenes are lagging, it may require an upgrade in CPU performance.
- Requires a 64-bit processor and operating system
- OS: Windows 11
- Processor: X64 architecture with SSE2 instruction set support
- Memory: 4 GB RAM
- Graphics: RTX 30 Series
- DirectX: Version 11
- Storage: 5 GB available space
- Additional Notes: 如果战斗画面卡顿,可能需要提升CPU性能。If the battle scenes are lagging, it may require an upgrade in CPU performance.
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About This Game
Sci-fi space strategy game with innovative combat. Players devise strategies, assign ships, configure modules. Multiple endings, optional side missions.The gameplay resembles unmanned ship combat, where players must pre-configure skills and commands in advance.
Detailed Description
Overview:
This is a sci-fi space strategy puzzle-solving, level-based combat game with an innovative combat system. Players can craft battle strategies, assign specific ships, and customize ship modules. The game features multiple-ending storylines and freely selectable side quests. After completing the main campaign, endless combat mode unlocks, where unique AI enemies dynamically adapt their tactics based on battle conditions.
Features:
Unique Combat System: Adopts a "hands-off" design—far from dull! Players must pre-plan deployments and outthink enemies using skills and commands rather than relying solely on ship stats or gear. During battles, observe ship behavior and adjust tactics in real-time. Main missions provide one-time-only intelligence, while side quests offer hints or let players investigate independently (note: repairing the flagship in the first position costs a side quest attempt).
Strategic Depth: Like card games, players anticipate enemy strategies (e.g., pirate generals have fixed loadouts) and design tactics based on objectives—lure the enemy deeper, prioritize eliminating leaders, focus fire, etc.
Notes:
Early-Game Pacing: The prologue may feel slow due to tutorials (e.g., installing weapons, selecting armor, building tank ships, skill/command effects, terrain impacts). However, side quests offer deeper tutorials, and the experience improves significantly later with richer mechanics and maxed-out fleet sizes.
Command Overlap Risks: Overlapping movement orders and skill triggers may cause unintended outcomes (e.g., ordering a ship to advance for 60 seconds while simultaneously retreating within the same timeframe leads to undefined behavior).
Formation Strategy: Formations work best for fast ships; slow vessels risk being destroyed before deploying. Choose wisely!
Future Updates:
Updates/DLCs will depend on community reception. Planned content includes:
Level System: Expand with more stages. [V1.073 complete].
Character System: Add character profiles with art, lore, and unique abilities [V1.07 complete].
Weapon System: Introduce new gear and equipment.
Ship System: Add more playable vessels.
Long-Term Vision:
5. City System: Requires significant development time/resources.
6. Sovereignty System
7. Economy/Trade System
8. Miscellaneous: Randomized items, blueprint crafting, ship production, alien ecosystems, and more.