Fantasy World Manager (AppID: 3447280)
Fantasy World Manager - Steam Analytics & Details
Create your own massive-scale, living fantasy world. Explore pricing history and player statistics for Fantasy World Manager.
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System Requirements
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: 2.0 Ghz
- Memory: 2 GB RAM
- Graphics: 128mb Video Memory, capable of Shader Model 2.0+
- DirectX: Version 9.0
- Storage: 1000 MB available space
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Dual Core 3.0 Ghz
- Memory: 4 GB RAM
- Graphics: 256mb Video Memory, capable of Shader Model 2.0+
- DirectX: Version 9.0
- Storage: 1000 MB available space
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About This Game
Create your own massive-scale, living fantasy world. Design every creature, hero, object, quest, and event. Build cultures, religions, and factions, and construct entire overworlds, interiors, and dungeons that bring your world to life through wars, stories, and endless possibilities.
Detailed Description
Build a massive-scale MMO-themed Fantasy World where you design all Creatures, Objects, Quests , Events and Dungeons and watch the Inhabitants of your World embark on Adventures!
Build a massive Fantasy World on a 2500x2000 Canvas!
World:
Build on a 5.000.000 Tiles big Canvas
Choose between an empty and randomly generated World
7 biomes ( final game will have 14)
Create Points of Interest to make the World feel alive!
Points of Interest:
Create unlimited Points of Interest (Exterior & Interior) with the ingame World Editor!
Design Cities,Villages,Castles,Caves,Dungeons and more!
Watch as your Inhabitants embark on Adventures!
Inhabitants
Watch as your Adventurers pick 1 out of 12 available classes before they embark on the Adventures that you designed!
Classes: Barbarian, Paladin, Fighter, Cleric, Wizard, Druid, Bloodmage, Assassin, Rogue, Gunslinger, Ranger, Bard
Define Regions and Zones!
Regions & Zones:
Define Regions and apply Region-Specific Rules
Define Zones inside Regions for more granularity
Design Quests and Events!
Quests:
Choose of a pool of available Task-Types and tie together deep Quest Chains
Configure Rewards and Requirements
Events:
Configure Events in the Event Calendar that is tied to the TimeSystem
Choose of a pool of available Event Types
Design all Creatures and Objects that exist in the World!


Creatures:
Design all Creature Types by choosing the Visual Appearance (100+ Sprites), Level, Stats and Loot Table
Modify the Behavior of each individual Creature
Objects:
Design all Object Types by choosing the Visual Appearance (100+ Sprites), Level, Stats and Requirements
Use all Objects that you created in your World
How old will your World become?
Time System:
All Inhabitants have their own Day-Tasks simulated
Events and Quests can be bound to specific Times and Dates