Y2ROLL - Steam Charts & Historical Stats
Y2ROLL is an N64-style minimalistic physics-based arcade-style marble rolling game that will take you back to the turn of the millennium. Explore historical player activity and pricing for Y2ROLL. Player-count data was last observed Jul 22, 2026.
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Buy Verdict
Decent deal at 0% off, but might drop further. Watch for better opportunities.
Value Score
Price-to-player ratio ranks in the 100th percentile.
Genre Benchmarks
Price History
System Requirements
- OS: 7
- Processor: Intel® Core™ i5 processor i5-2520M
- Memory: 4 GB RAM
- Graphics: Intel HD Graphics 3000
- Storage: 35 MB available space
- Processor: Intel® Core™ i5 processor i5-2520M
- Memory: 4 GB RAM
- Graphics: Intel HD Graphics 3000
- Storage: 35 MB available space
Additional Information
*languages with full audio support
Current Pricing
Additional Information
Developer Analytics
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About This Game
Y2ROLL is an N64-style minimalistic physics-based arcade-style marble rolling game that will take you back to the turn of the millennium.
Detailed Description
Y2ROLL is an N64-style minimalistic physics-based arcade-style marble rolling game that will take you back to the turn of the millennium.
Features
Minimalistic gameplay that is easy to pick up, with a very high skill ceiling and constant opportunities for skill expression
Return to the 32bit console era
Vibrant N64-style graphics and art direction
Soundtrack inspired by atmospheric/intelligent DnB music
Easy to pick up
Every level simply asks you to reach the goal
Every level can be played with a single analogue stick or WASD keys
Hard to master
Later levels will test the movement mastery of even genre veterans
Replay levels to try and earn elusive gold medal times
Master 100 levels across Campaign and Arcade modes
Grind individual levels in Campaign mode to hone your clear times, collecting medals and gems
Or sweat through the life-based endurance challenge of Arcade mode
No hidden secrets.
There are no hidden secrets.
Create custom user levels for endless replayability with our FOSS level compiler
Tooling to be finalized on release