Cradle of Nightmare : Flowers to you (AppID: 3469850)
Cradle of Nightmare : Flowers to you - Steam Analytics & Details
Cradle of Nightmare : Flowers to you has 10 current players.
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~此刻堕入黑暗~
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Community Sentiment
Top praised area: gameplay (0 positive mentions).
Value Score
Price-to-player ratio ranks in the 50th percentile.
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System Requirements
- OS *: Windows® 7/8/8.1/10
- Processor: Intel Core2 Duo or better
- Memory: 4 GB RAM
- Graphics: DirectX 9/OpenGL 4.1 capable GPU
- DirectX: Version 9.0
- Storage: 2 GB available space
- Sound Card: ESI maya22 delux
- OS *: Windows® 7/8/8.1/10
- Processor: Intel Core2 Duo or better
- Memory: 4 GB RAM
- Graphics: DirectX 9/OpenGL 4.1 capable GPU
- DirectX: Version 9.0
- Storage: 2 GB available space
- Sound Card: ESI maya22 delux
Additional Information
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About This Game
Cradle of Nightmares: Flowers for You is an ATB turn-based game based on combat adventures made by RPGMaker. Players will take on the role of a high school student named Yue Qing, who will fall into the dark and gloomy "second world" and embark on a journey to end the filthy fate of mankind.
Detailed Description
Cradle of Nightmares: Flowers to You is an ATB turn-based game based on combat adventures made by RPGMaker.
Players will play as a high school student named Yue Qing, as the world is being torn apart by a mysterious phenomenon from outside the world, the "White Light", and you will start from the ordinary daily life and fall into the dark and gloomy "Second World", where you will embark on a journey to find your best friends, fight against the madmen under the invasion of emptiness, and finally end the filthy fate of mankind.
~Fall into darkness at the moment~
- Soul-mimicking gameplay system
With the "flower basket" as the node, the map exploration is carried out in a propulsive manner, as well as the appropriate shortcut and regional connectivity design
In battle, accumulate special skills with basic attack/defense/skills, and release strong attack skills to turn the tide
The main and secondary hands cooperate with the strike, the attribute restraint of spells, the backstab system, etc
~Thoughts converge into light~
- Rich weapon skill design
A skill set with 2~5 skills as a weapon, rich loadout slots, off-hands, and spells
- Turn-based but unique battle mode
The enemy/player swing back and forth design reduces the unpredictability of the traditional turn-based system and strengthens the player's sense of grasp of the battle
~Ran, I am a round of the sun~
- Quite a wealth of maps, enemies, and boss battles to meet players' expectations for map exploration and fighting against strong enemies
Plenty of plot and NPC side quests
Special NPC frenzy battles
Multiple endings, multi-week inherited gameplay, and difficulty increases in the process